GodotVR/game/zones/zone_wrist_ui.gd
Guillaume Vern a2385360db 18.5
2025-10-10 15:46:35 +02:00

14 lines
387 B
GDScript

extends PanelContainer
func _on_save_button_pressed():
GameState.auto_save_game()
func _on_quit_button_pressed():
GameState.quit_game()
func _process(_delta: float) -> void:
$MarginContainer/VBoxContainer/Scores/FiresRemaining.text = "Fires remaining: 30"
$MarginContainer/VBoxContainer/Scores/FiresExtinguished.text = "Fires extinguished: " + str(GameState.fires_extinguished)