extends PanelContainer func _on_save_button_pressed(): GameState.auto_save_game() func _on_quit_button_pressed(): GameState.quit_game() func _process(_delta: float) -> void: $MarginContainer/VBoxContainer/Scores/FiresRemaining.text = "Fires remaining: 30" $MarginContainer/VBoxContainer/Scores/FiresExtinguished.text = "Fires extinguished: " + str(GameState.fires_extinguished)