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7de732c9f5
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fix uniform ids and edits uniform recreation
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2026-02-14 13:33:54 +01:00 |
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e1cc3737fd
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remove unused UV buffer
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2026-02-14 13:06:50 +01:00 |
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f4438c7ad0
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world can be edited
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2026-02-14 02:31:25 +01:00 |
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bc58e13a61
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fix chunk boundaries
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2026-02-13 21:34:53 +01:00 |
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ee5c2662e3
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chunks
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2026-02-13 21:18:12 +01:00 |
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3b94b0d335
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smoooooth
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2026-02-12 21:22:17 +01:00 |
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8901011b81
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gpu weh weh
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2026-02-12 02:00:03 +01:00 |
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Guillaume Vern
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34faf804a5
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before 4.6
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2026-02-11 21:26:07 +01:00 |
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Guillaume Vern
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71e6d4cf6a
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remove mesh rebuild every frame
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2025-12-07 02:00:30 +01:00 |
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Guillaume Vern
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217f9dac58
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save before os reset
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2025-12-05 11:18:12 +01:00 |
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Guillaume Vern
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42ccbebb52
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surface points on gpu
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2025-12-01 10:43:25 +01:00 |
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Guillaume Vern
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0a148d9db1
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just before gpu mesh generation
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2025-12-01 00:56:35 +01:00 |
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Guillaume Vern
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d0375a15dc
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sample points on gpu
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2025-11-30 22:16:33 +01:00 |
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Guillaume Vern
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5733a3b043
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smooth mesh
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2025-11-28 01:51:14 +01:00 |
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Guillaume Vern
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8e7f73d172
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idk what's in there good luck future me
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2025-11-26 19:07:10 +01:00 |
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Guillaume Vern
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a342f96089
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init project
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2025-10-07 16:20:44 +02:00 |
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6bb698489f
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Initial commit
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2025-10-07 14:19:49 +00:00 |
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