Maxiwere45 a2a7ffd79f feat(i18n): add FR/EN internationalization with in-app language selector
- gen-l10n setup (flutter_localizations, intl, l10n.yaml, ARB en/fr)
- localeProvider (persisted) wired into MaterialApp
- language selector in the System page (alongside the color palette)
- all user-facing strings across screens moved to AppLocalizations

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 12:13:51 +02:00

151 lines
5.2 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import '../../domain/game/game_state.dart';
import '../../l10n/app_localizations.dart';
import '../providers/gen_filter_provider.dart';
import '../providers/game_provider.dart';
import '../providers/navigation_provider.dart';
import '../widgets/scanline_overlay.dart';
import '../widgets/guess/guess_silhouette.dart';
import '../widgets/guess/gen_filter_section.dart';
import '../widgets/guess/lives_row.dart';
import '../widgets/guess/guess_input_section.dart';
import '../widgets/guess/score_board.dart';
/// Page de jeu "devine le Pokémon" : orchestre gameProvider et compose les sous-widgets.
class GuessPage extends ConsumerStatefulWidget {
const GuessPage({Key? key}) : super(key: key);
@override
ConsumerState<GuessPage> createState() => _GuessPageState();
}
class _GuessPageState extends ConsumerState<GuessPage> {
final TextEditingController _guessController = TextEditingController();
bool _started = false;
bool _genFilterOpen = false;
@override
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_) {
if (!_started) {
_started = true;
ref.read(gameProvider.notifier).startNewGame();
}
});
}
@override
void dispose() {
_guessController.dispose();
super.dispose();
}
Future<void> _onGuess() async {
final result = await ref.read(gameProvider.notifier).submitGuess(_guessController.text);
if (!mounted) return;
final l = AppLocalizations.of(context)!;
final state = ref.read(gameProvider);
switch (result) {
case GuessResult.correct:
final name = state.currentPokemon!.formatedName;
ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text(state.isShiny ? l.caughtShiny(name) : l.caughtNormal(name)),
backgroundColor: state.isShiny ? Colors.amber[800] : Colors.green,
));
break;
case GuessResult.wrong:
ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text(l.wrongGuess), backgroundColor: Colors.orange));
break;
case GuessResult.gameOver:
await _showGameOver();
break;
case GuessResult.invalid:
break;
}
_guessController.clear();
}
Future<void> _showGameOver() async {
final state = ref.read(gameProvider);
final playAgain = await Navigator.pushNamed(
context,
'/game-over',
arguments: {
'pokemonName': state.currentPokemon!.formatedName,
'score': state.currentScore,
'streak': state.sessionCorrectCount,
'pokemonImage': state.currentPokemon!.imageUrl,
},
) as bool?;
if (!mounted) return;
if (playAgain == false) {
ref.read(selectedTabProvider.notifier).set(0); // onglet LIST
}
// true / false / null (geste retour) relancent tous une partie pour ne pas rester bloqué.
await ref.read(gameProvider.notifier).startNewGame();
}
@override
Widget build(BuildContext context) {
final state = ref.watch(gameProvider);
if (state.status == GameStatus.loading) {
return const Center(child: CircularProgressIndicator());
}
if (state.currentPokemon == null || state.status == GameStatus.error) {
return Center(child: Text(AppLocalizations.of(context)!.errorLoadingPokemon));
}
final pokemon = state.currentPokemon!;
final isGuessed = state.status == GameStatus.roundWon;
final notifier = ref.read(gameProvider.notifier);
return Container(
decoration: const BoxDecoration(color: Color(0xFFC8D1D8)),
child: Stack(
children: [
const ScanlineOverlay(),
SingleChildScrollView(
child: Column(
children: [
GuessSilhouette(pokemon: pokemon, isShiny: state.isShiny, isGuessed: isGuessed),
GenFilterSection(
isOpen: _genFilterOpen,
onToggleOpen: () => setState(() => _genFilterOpen = !_genFilterOpen),
selectedGens: ref.watch(genFilterProvider),
onToggle: (i) => ref.read(genFilterProvider.notifier).toggle(i),
),
const SizedBox(height: 12),
LivesRow(lives: state.lives),
const SizedBox(height: 16),
GuessInputSection(
controller: _guessController,
pokemonName: pokemon.formatedName,
isHintUsed: state.isHintUsed,
isGuessed: isGuessed,
hints: state.hints,
skips: state.skips,
onGuess: _onGuess,
onContinue: () => notifier.loadNextPokemon(),
onHint: (state.isHintUsed || state.hints <= 0) ? null : () => notifier.useHint(),
onSkip: state.skips > 0 ? () => notifier.useSkip() : null,
),
const SizedBox(height: 24),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 24.0),
child: ScoreBoard(currentScore: state.currentScore, bestScore: state.bestScore),
),
const SizedBox(height: 32),
],
),
),
],
),
);
}
}