- gen-l10n setup (flutter_localizations, intl, l10n.yaml, ARB en/fr) - localeProvider (persisted) wired into MaterialApp - language selector in the System page (alongside the color palette) - all user-facing strings across screens moved to AppLocalizations Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
151 lines
5.2 KiB
Dart
151 lines
5.2 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import '../../domain/game/game_state.dart';
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import '../../l10n/app_localizations.dart';
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import '../providers/gen_filter_provider.dart';
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import '../providers/game_provider.dart';
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import '../providers/navigation_provider.dart';
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import '../widgets/scanline_overlay.dart';
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import '../widgets/guess/guess_silhouette.dart';
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import '../widgets/guess/gen_filter_section.dart';
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import '../widgets/guess/lives_row.dart';
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import '../widgets/guess/guess_input_section.dart';
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import '../widgets/guess/score_board.dart';
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/// Page de jeu "devine le Pokémon" : orchestre gameProvider et compose les sous-widgets.
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class GuessPage extends ConsumerStatefulWidget {
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const GuessPage({Key? key}) : super(key: key);
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@override
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ConsumerState<GuessPage> createState() => _GuessPageState();
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}
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class _GuessPageState extends ConsumerState<GuessPage> {
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final TextEditingController _guessController = TextEditingController();
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bool _started = false;
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bool _genFilterOpen = false;
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@override
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void initState() {
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super.initState();
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WidgetsBinding.instance.addPostFrameCallback((_) {
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if (!_started) {
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_started = true;
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ref.read(gameProvider.notifier).startNewGame();
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}
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});
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}
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@override
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void dispose() {
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_guessController.dispose();
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super.dispose();
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}
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Future<void> _onGuess() async {
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final result = await ref.read(gameProvider.notifier).submitGuess(_guessController.text);
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if (!mounted) return;
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final l = AppLocalizations.of(context)!;
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final state = ref.read(gameProvider);
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switch (result) {
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case GuessResult.correct:
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final name = state.currentPokemon!.formatedName;
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ScaffoldMessenger.of(context).showSnackBar(SnackBar(
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content: Text(state.isShiny ? l.caughtShiny(name) : l.caughtNormal(name)),
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backgroundColor: state.isShiny ? Colors.amber[800] : Colors.green,
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));
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break;
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case GuessResult.wrong:
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ScaffoldMessenger.of(context).showSnackBar(SnackBar(
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content: Text(l.wrongGuess), backgroundColor: Colors.orange));
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break;
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case GuessResult.gameOver:
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await _showGameOver();
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break;
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case GuessResult.invalid:
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break;
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}
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_guessController.clear();
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}
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Future<void> _showGameOver() async {
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final state = ref.read(gameProvider);
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final playAgain = await Navigator.pushNamed(
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context,
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'/game-over',
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arguments: {
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'pokemonName': state.currentPokemon!.formatedName,
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'score': state.currentScore,
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'streak': state.sessionCorrectCount,
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'pokemonImage': state.currentPokemon!.imageUrl,
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},
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) as bool?;
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if (!mounted) return;
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if (playAgain == false) {
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ref.read(selectedTabProvider.notifier).set(0); // onglet LIST
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}
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// true / false / null (geste retour) relancent tous une partie pour ne pas rester bloqué.
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await ref.read(gameProvider.notifier).startNewGame();
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}
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@override
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Widget build(BuildContext context) {
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final state = ref.watch(gameProvider);
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if (state.status == GameStatus.loading) {
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return const Center(child: CircularProgressIndicator());
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}
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if (state.currentPokemon == null || state.status == GameStatus.error) {
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return Center(child: Text(AppLocalizations.of(context)!.errorLoadingPokemon));
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}
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final pokemon = state.currentPokemon!;
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final isGuessed = state.status == GameStatus.roundWon;
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final notifier = ref.read(gameProvider.notifier);
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return Container(
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decoration: const BoxDecoration(color: Color(0xFFC8D1D8)),
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child: Stack(
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children: [
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const ScanlineOverlay(),
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SingleChildScrollView(
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child: Column(
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children: [
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GuessSilhouette(pokemon: pokemon, isShiny: state.isShiny, isGuessed: isGuessed),
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GenFilterSection(
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isOpen: _genFilterOpen,
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onToggleOpen: () => setState(() => _genFilterOpen = !_genFilterOpen),
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selectedGens: ref.watch(genFilterProvider),
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onToggle: (i) => ref.read(genFilterProvider.notifier).toggle(i),
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),
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const SizedBox(height: 12),
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LivesRow(lives: state.lives),
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const SizedBox(height: 16),
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GuessInputSection(
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controller: _guessController,
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pokemonName: pokemon.formatedName,
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isHintUsed: state.isHintUsed,
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isGuessed: isGuessed,
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hints: state.hints,
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skips: state.skips,
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onGuess: _onGuess,
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onContinue: () => notifier.loadNextPokemon(),
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onHint: (state.isHintUsed || state.hints <= 0) ? null : () => notifier.useHint(),
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onSkip: state.skips > 0 ? () => notifier.useSkip() : null,
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),
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const SizedBox(height: 24),
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Padding(
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padding: const EdgeInsets.symmetric(horizontal: 24.0),
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child: ScoreBoard(currentScore: state.currentScore, bestScore: state.bestScore),
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),
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const SizedBox(height: 32),
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],
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),
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),
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],
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),
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);
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}
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}
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