vibe-conding-test #2

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# Architecture du Projet - Pokéguess
## Vue d'ensemble
Application Flutter affichant les 151 premiers Pokémon avec noms en français, via l'API Tyradex et cache local SQLite.
### Informations
- **Version** : 1.0.0+1
- **SDK** : Flutter >=3.1.0 <4.0.0
- **Plateformes** : Android, iOS, Web, macOS, Linux, Windows
## Architecture Générale
L'application suit une architecture en couches (layered architecture) avec une séparation claire des responsabilités :
```txt
┌─────────────────────────────────────────┐
│ Couche Présentation │
│ (Pages & Components/Widgets) │
├─────────────────────────────────────────┤
│ Couche Métier │
│ (Models) │
├─────────────────────────────────────────┤
│ Couche Services │
│ (API & Database & Utils) │
└─────────────────────────────────────────┘
```
## Structure du Projet
```md
lib/
├── main.dart # Point d'entrée de l'application
├── api/
│ └── pokemon_api.dart # Service d'accès à l'API Tyradex
├── components/
│ ├── pokemon_tile.dart # Widget de tuile pour afficher un Pokémon
│ └── pokemon_type.dart # Widget pour afficher le type d'un Pokémon
├── database/
│ └── pokedex_database.dart # Gestion de la base de données SQLite
├── models/
│ └── pokemon.dart # Modèle de données Pokémon
├── pages/
│ ├── pokemon_detail.dart # Page de détail d'un Pokémon
│ └── pokemon_list.dart # Page de liste des Pokémon
└── utils/
└── pokemon_type.dart # Utilitaires pour les types de Pokémon
```
## Composants Principaux
### 1. Point d'Entrée
[main.dart](../lib/main.dart) - Initialisation de l'application
- Thème Material Design 3
- Routes : `/` (liste) et `/pokemon-detail` (détail)
### 2. Couche Présentation
#### Pages
##### PokemonListPage ([pokemon_list.dart](../lib/pages/pokemon_list.dart))
StatefulWidget affichant une grille de 151 Pokémon (2 colonnes mobile, 4 web) via `GridView.builder` et `FutureBuilder`.
##### PokemonDetailPage ([pokemon_detail.dart](../lib/pages/pokemon_detail.dart))
StatefulWidget affichant les détails d'un Pokémon avec toggle shiny (`_isShiny`) via `GestureDetector`.
#### Components
##### PokemonTile ([pokemon_tile.dart](../lib/components/pokemon_tile.dart))
StatefulWidget affichant une carte Pokémon (image + nom) avec navigation vers détail au tap.
##### PokemonTypeWidget ([pokemon_type.dart](../lib/components/pokemon_type.dart))
StatelessWidget affichant un badge coloré par type.
### 3. Couche Modèle
#### Pokemon ([pokemon.dart](../lib/models/pokemon.dart))
- **Propriétés** :
- `name` : String - Nom du Pokémon
- `id` : int - Numéro du Pokémon
- `type1` : PokemonType - Type principal
- `type2` : PokemonType? - Type secondaire (optionnel)
- **Propriétés calculées** : `imageUrl`, `shinyImageUrl`, `cryUrl`, `formatedName`, `type1Color`, `type2Color`, `type1Formated`, `type2Formated`
- **Méthodes** : `fromJson()`, `toJson()`, `fromID()` (cache + API)
- **Enum** : `PokemonType` (20 types)
### 4. Couche Services
#### PokemonApi ([pokemon_api.dart](../lib/api/pokemon_api.dart))
Communication avec Tyradex API (<https://tyradex.vercel.app>)
- `getPokemon(int id)` : Récupère un Pokémon depuis l'API avec nom en français
- Exception levée si code HTTP ≠ 200
#### PokedexDatabase ([pokedex_database.dart](../lib/database/pokedex_database.dart))
Gestion SQLite locale (CRUD complet)
- **Schéma** : `pokemon (id, name, type1, type2)`
- **Méthodes** : `initDatabase()`, `getDatabase()`, `insertPokemon()`, `getPokemonList()`, `getPokemon()`, `deletePokemon()`, `deleteAllPokemon()`, `updatePokemon()`
- Non disponible sur Web (`kIsWeb`)
#### Utils ([pokemon_type.dart](../lib/utils/pokemon_type.dart))
- `frenchTypeToEnum()` : Conversion types français (API) vers enum
- `typeToColor()` : Mapping type → couleur
- `formatedTypeName()` : Formatage nom de type
## Flux de Données
### Récupération d'un Pokémon
```md
1. PokemonListPage demande Pokemon.fromID(id)
2. Vérification dans PokedexDatabase (si non-web)
3a. Si trouvé → Retour du Pokémon en cache
3b. Si non trouvé → Appel à PokemonApi.getPokemon(id)
4. Parsing JSON et création de l'objet Pokemon
5. Sauvegarde dans PokedexDatabase (si non-web)
6. Retour du Pokemon à la vue
```
### Navigation
```md
PokemonListPage
↓ (tap sur PokemonTile)
Navigator.pushNamed('/pokemon-detail', arguments: pokemon)
PokemonDetailPage (récupère le pokemon via ModalRoute)
```
## Patterns et Bonnes Pratiques
**Patterns** : Repository (classe `Pokemon`), Factory (`fromJson()`), FutureBuilder (async)
**Plateformes** : Détection Web via `kIsWeb`, adaptation colonnes grille
**Erreurs** : Try/catch + logs, vérification HTTP, messages dans FutureBuilder
## Dépendances
**Production** : `flutter`, `cupertino_icons` (^1.0.2), `sqflite` (^2.3.0), `http` (^1.1.0)
**Développement** : `flutter_test`, `flutter_lints` (^2.0.0)
## Points d'Extension
1. Recherche et filtres (type, génération)
2. Mode jeu (deviner à partir de silhouette, score)
3. Système de favoris
4. Lecture audio des cris
5. Détails enrichis (stats, évolutions, capacités)
6. Préchargement offline des 151 Pokémon
7. Tests unitaires et d'intégration
## Limitations
1. Pas de persistance locale sur Web
2. Limité à 151 Pokémon (Gen 1)
3. Gestion d'erreur minimale
4. Pas d'internationalisation
5. Pas de tests automatisés
## Notes Techniques
- Material Design 3
- Images : repository Yarkis01/TyraDex (GitHub)
- API : Tyradex API (https://tyradex.vercel.app)
- Noms de Pokémon en français
- Routage : routes nommées Flutter
- Pas de state management externe
---
**Dernière mise à jour** : 2 février 2026

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@ -114,7 +114,6 @@
379611D51312FF940696FCAB /* Pods-RunnerTests.release.xcconfig */,
0572F0648954163DB68882FD /* Pods-RunnerTests.profile.xcconfig */,
);
name = Pods;
path = Pods;
sourceTree = "<group>";
};
@ -469,13 +468,14 @@
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_ENABLE_MODULES = YES;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
DEVELOPMENT_TEAM = 45K9ZX66MZ;
ENABLE_BITCODE = NO;
INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/Frameworks",
);
PRODUCT_BUNDLE_IDENTIFIER = com.example.pokedex;
PRODUCT_BUNDLE_IDENTIFIER = com.example.pokeguess;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
SWIFT_VERSION = 5.0;
@ -647,13 +647,14 @@
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_ENABLE_MODULES = YES;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
DEVELOPMENT_TEAM = 45K9ZX66MZ;
ENABLE_BITCODE = NO;
INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/Frameworks",
);
PRODUCT_BUNDLE_IDENTIFIER = com.example.pokedex;
PRODUCT_BUNDLE_IDENTIFIER = com.example.pokeguess;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
@ -669,13 +670,14 @@
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_ENABLE_MODULES = YES;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
DEVELOPMENT_TEAM = 45K9ZX66MZ;
ENABLE_BITCODE = NO;
INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/Frameworks",
);
PRODUCT_BUNDLE_IDENTIFIER = com.example.pokedex;
PRODUCT_BUNDLE_IDENTIFIER = com.example.pokeguess;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
SWIFT_VERSION = 5.0;

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@ -2,6 +2,17 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>NSLocalNetworkUsageDescription</key>
<string>This app uses the local network to discover and connect to nearby devices on your network.</string>
<key>NSBonjourServices</key>
<array>
<!-- Replace with the actual service types your app uses -->
<string>_http._tcp.</string>
<!-- Example: <string>_yourservice._tcp.</string> -->
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
@ -24,6 +35,8 @@
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
@ -41,9 +54,5 @@
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

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@ -1,18 +1,18 @@
import '../models/pokemon.dart';
import '../utils/pokemon_type.dart';
import 'dart:convert';
import 'package:http/http.dart' as http;
// Classe qui permet de récupérer les données des pokémons depuis l'API
// Classe qui permet de récupérer les données des pokémons depuis l'API Tyradex
// On utilise la librairie http pour effectuer les requêtes
// On utilise la librairie dart:convert pour convertir les données JSON en objet Dart
class PokemonApi {
static const String baseUrl = 'pokeapi.co';
static const String pokemonUrl = 'api/v2/pokemon';
static const String baseUrl = 'tyradex.vercel.app';
static const String pokemonUrl = 'api/v1/pokemon';
static Future<Pokemon> getPokemon(int id) async {
// On utilise la méthode get de la classe http pour effectuer une requête GET
// On utilise Uri.https pour construire l'URL de la requête
// URI.https prends en paramètre le nom de domaine et le chemin de la requête
var response = await http.get(Uri.https(baseUrl, "$pokemonUrl/$id"));
if (response.statusCode != 200) {
// Si le code de retour de la requête n'est pas 200, on lève une exception
@ -20,15 +20,24 @@ class PokemonApi {
}
// On utilise la méthode jsonDecode de la librairie dart:convert pour convertir le corps de la réponse en fichier JSON
var json = jsonDecode(response.body);
String name = json['name'];
String type1 = (json['types'].length > 0 && json['types'][0]['type'] != null && json['types'][0]['type']['name'] != null) ? json['types'][0]['type']['name'] : "unknown";
String? type2 = (json['types'].length > 1 && json['types'][1]['type'] != null && json['types'][1]['type']['name'] != null) ? json['types'][1]['type']['name'] : null;
// Récupération du nom en français
String name = json['name']['fr'] ?? json['name']['en'] ?? 'unknown';
// Récupération des types (en français dans l'API Tyradex)
List types = json['types'] ?? [];
PokemonType type1 = types.isNotEmpty
? frenchTypeToEnum(types[0]['name'])
: PokemonType.unknown;
PokemonType? type2 = types.length > 1
? frenchTypeToEnum(types[1]['name'])
: null;
// On crée un objet Pokemon à partir du fichier JSON
return Pokemon(
name: name,
id: id,
type1: PokemonType.values.firstWhere((element) => element.toString() == 'PokemonType.$type1'),
type2: type2 != null ? PokemonType.values.firstWhere((element) => element.toString() == 'PokemonType.$type2') : null,
type1: type1,
type2: type2,
);
}
}

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@ -1,4 +1,6 @@
import 'package:flutter/material.dart';
import 'pages/home_page.dart';
import 'pages/game_page.dart';
import 'pages/pokemon_list.dart';
import 'pages/pokemon_detail.dart';
@ -17,13 +19,14 @@ class MyApp extends StatelessWidget {
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
debugShowCheckedModeBanner: false, // Permet de masquer la bannière "Debug"
// home a é enlevé pour être remplacé par la route "/"
debugShowCheckedModeBanner:
false, // Permet de masquer la bannière "Debug"
routes: {
'/': (context) => const PokemonListPage(), // La route "/" est la page d'accueil
'/pokemon-detail':(context) => const PokemonDetailPage(),
}
'/': (context) => const HomePage(), // Menu principal
'/game': (context) => const GamePage(), // Page de jeu
'/pokedex': (context) => const PokemonListPage(), // Liste des Pokémon
'/pokemon-detail': (context) => const PokemonDetailPage(),
},
);
}
}

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@ -12,8 +12,8 @@ class Pokemon {
PokemonType type1;
PokemonType? type2;
String get imageUrl => 'https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/$id.png';
String get shinyImageUrl => 'https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/shiny/$id.png';
String get imageUrl => 'https://raw.githubusercontent.com/Yarkis01/TyraDex/images/sprites/$id/regular.png';
String get shinyImageUrl => 'https://raw.githubusercontent.com/Yarkis01/TyraDex/images/sprites/$id/shiny.png';
String get cryUrl => 'https://pokemoncries.com/cries/$id.mp3';
String get formatedName {

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lib/pages/game_page.dart Normal file
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@ -0,0 +1,519 @@
import 'dart:async';
import 'dart:math';
import 'package:flutter/material.dart';
import '../models/pokemon.dart';
/// GamePage - Main quiz game where users guess Pokémon from silhouettes
class GamePage extends StatefulWidget {
const GamePage({super.key});
@override
State<GamePage> createState() => _GamePageState();
}
class _GamePageState extends State<GamePage> {
// Game state
int score = 0;
int lives = 3;
Pokemon? currentPokemon;
bool isShiny = false;
bool isRevealed = false;
bool showHint = false;
bool isLoading = true;
final TextEditingController _controller = TextEditingController();
final Random _random = Random();
@override
void initState() {
super.initState();
_loadNewPokemon();
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
/// Load a new random Pokémon (1-151)
Future<void> _loadNewPokemon() async {
setState(() {
isLoading = true;
isRevealed = false;
showHint = false;
_controller.clear();
});
// Random ID between 1 and 151
final int randomId = _random.nextInt(151) + 1;
// Shiny chance: 1/20 (5%)
final bool shiny = _random.nextInt(20) == 0;
// Fetch Pokémon using existing model (uses cache/API layer)
final Pokemon? pokemon = await Pokemon.fromID(randomId);
if (mounted) {
setState(() {
currentPokemon = pokemon;
isShiny = shiny;
isLoading = false;
});
}
}
/// Validate user's guess
void _validateGuess() {
// Hide keyboard
FocusScope.of(context).unfocus();
if (currentPokemon == null) return;
final String userInput = _controller.text.trim().toLowerCase();
final String correctName = currentPokemon!.name.toLowerCase();
if (userInput == correctName) {
_handleCorrectGuess();
} else {
_handleWrongGuess();
}
}
/// Handle correct guess
void _handleCorrectGuess() {
final int points = isShiny ? 20 : 10;
setState(() {
isRevealed = true;
score += points;
});
// Show success message
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text(
isShiny ? '✨ SHINY! +$points points!' : '✅ Correct! +$points points!',
style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
),
backgroundColor: isShiny ? Colors.amber : Colors.green,
duration: const Duration(seconds: 2),
),
);
// Wait 2 seconds, then load new Pokémon
Timer(const Duration(seconds: 2), () {
if (mounted) {
_loadNewPokemon();
}
});
}
/// Handle wrong guess
void _handleWrongGuess() {
setState(() {
lives--;
});
if (lives <= 0) {
_showGameOverDialog();
} else {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text(
'❌ Incorrect! Il reste $lives vie${lives > 1 ? 's' : ''}',
style: const TextStyle(fontSize: 16),
),
backgroundColor: Colors.redAccent,
duration: const Duration(seconds: 1),
),
);
}
}
/// Show game over dialog
void _showGameOverDialog() {
showDialog(
context: context,
barrierDismissible: false,
builder: (context) => AlertDialog(
backgroundColor: const Color(0xFF1A1A2E),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20)),
title: const Text(
'GAME OVER',
textAlign: TextAlign.center,
style: TextStyle(
color: Colors.white,
fontSize: 28,
fontWeight: FontWeight.bold,
),
),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Text(
'Le Pokémon était:',
style: TextStyle(color: Colors.white70, fontSize: 16),
),
const SizedBox(height: 8),
Text(
currentPokemon?.formatedName ?? '???',
style: const TextStyle(
color: Colors.white,
fontSize: 24,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 24),
const Text(
'Score final',
style: TextStyle(color: Colors.white70, fontSize: 16),
),
Text(
'$score',
style: const TextStyle(
color: Color(0xFFE94560),
fontSize: 48,
fontWeight: FontWeight.bold,
),
),
],
),
actions: [
Center(
child: ElevatedButton(
onPressed: () {
Navigator.pop(context);
_restartGame();
},
style: ElevatedButton.styleFrom(
backgroundColor: const Color(0xFFE94560),
padding:
const EdgeInsets.symmetric(horizontal: 40, vertical: 12),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(25),
),
),
child: const Text(
'REJOUER',
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
color: Colors.white,
),
),
),
),
],
),
);
}
/// Restart the game
void _restartGame() {
setState(() {
score = 0;
lives = 3;
});
_loadNewPokemon();
}
/// Use hint (costs 5 points)
void _useHint() {
if (score >= 5 && !showHint) {
setState(() {
score -= 5;
showHint = true;
});
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: const Color(0xFF1A1A2E),
appBar: AppBar(
backgroundColor: Colors.transparent,
elevation: 0,
leading: IconButton(
icon: const Icon(Icons.arrow_back, color: Colors.white),
onPressed: () => Navigator.pop(context),
),
title: const Text(
'POKÉGUESS',
style: TextStyle(
color: Colors.white,
fontWeight: FontWeight.bold,
letterSpacing: 2,
),
),
centerTitle: true,
),
body: SafeArea(
child: Padding(
padding: const EdgeInsets.all(20),
child: Column(
children: [
// Score and Lives row
_buildScoreAndLives(),
const SizedBox(height: 20),
// Pokémon silhouette
Expanded(
child: _buildPokemonDisplay(),
),
// Hint display
if (showHint && currentPokemon != null)
Padding(
padding: const EdgeInsets.only(bottom: 16),
child: Container(
padding: const EdgeInsets.symmetric(
horizontal: 20, vertical: 10),
decoration: BoxDecoration(
color: currentPokemon!.type1Color.withValues(alpha: 0.3),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: currentPokemon!.type1Color),
),
child: Text(
'Type: ${currentPokemon!.type1Formated}',
style: const TextStyle(
color: Colors.white,
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
),
),
// Input and buttons
_buildInputSection(),
],
),
),
),
);
}
/// Build score and lives display
Widget _buildScoreAndLives() {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
// Score
Container(
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 10),
decoration: BoxDecoration(
color: Colors.white.withValues(alpha: 0.1),
borderRadius: BorderRadius.circular(20),
),
child: Row(
children: [
const Icon(Icons.star, color: Colors.amber, size: 24),
const SizedBox(width: 8),
Text(
'$score',
style: const TextStyle(
color: Colors.white,
fontSize: 22,
fontWeight: FontWeight.bold,
),
),
],
),
),
// Lives (hearts)
Row(
children: List.generate(3, (index) {
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 4),
child: Icon(
index < lives ? Icons.favorite : Icons.favorite_border,
color: const Color(0xFFE94560),
size: 32,
),
);
}),
),
],
);
}
/// Build Pokémon silhouette or revealed image
Widget _buildPokemonDisplay() {
if (isLoading) {
return const Center(
child: CircularProgressIndicator(
color: Color(0xFFE94560),
),
);
}
if (currentPokemon == null) {
return const Center(
child: Text(
'Erreur de chargement',
style: TextStyle(color: Colors.white),
),
);
}
final String imageUrl =
isShiny ? currentPokemon!.shinyImageUrl : currentPokemon!.imageUrl;
Widget image = Image.network(
imageUrl,
width: 250,
height: 250,
fit: BoxFit.contain,
loadingBuilder: (context, child, loadingProgress) {
if (loadingProgress == null) return child;
return const SizedBox(
width: 250,
height: 250,
child: Center(
child: CircularProgressIndicator(color: Color(0xFFE94560)),
),
);
},
errorBuilder: (context, error, stackTrace) {
return const SizedBox(
width: 250,
height: 250,
child: Center(
child: Icon(Icons.error, color: Colors.red, size: 50),
),
);
},
);
// Apply silhouette filter if not revealed
if (!isRevealed) {
image = ColorFiltered(
colorFilter: const ColorFilter.mode(Colors.black, BlendMode.srcIn),
child: image,
);
}
// Add shiny sparkle effect if revealed and shiny
return Center(
child: Stack(
alignment: Alignment.center,
children: [
// Glow effect when revealed
if (isRevealed)
Container(
width: 280,
height: 280,
decoration: BoxDecoration(
shape: BoxShape.circle,
boxShadow: [
BoxShadow(
color: isShiny
? Colors.amber.withValues(alpha: 0.4)
: Colors.blueAccent.withValues(alpha: 0.3),
blurRadius: 40,
spreadRadius: 10,
),
],
),
),
image,
// Shiny indicator
if (isShiny && isRevealed)
const Positioned(
top: 0,
right: 50,
child: Text(
'',
style: TextStyle(fontSize: 32),
),
),
],
),
);
}
/// Build input section with text field and buttons
Widget _buildInputSection() {
return Column(
children: [
// Text input
Container(
decoration: BoxDecoration(
color: Colors.white.withValues(alpha: 0.1),
borderRadius: BorderRadius.circular(15),
),
child: TextField(
controller: _controller,
enabled: !isRevealed,
style: const TextStyle(color: Colors.white, fontSize: 18),
textAlign: TextAlign.center,
textCapitalization: TextCapitalization.words,
decoration: const InputDecoration(
hintText: 'Nom du Pokémon...',
hintStyle: TextStyle(color: Colors.white38),
border: InputBorder.none,
contentPadding:
EdgeInsets.symmetric(horizontal: 20, vertical: 16),
),
onSubmitted: (_) => _validateGuess(),
),
),
const SizedBox(height: 16),
// Buttons row
Row(
children: [
// Hint button
Expanded(
child: ElevatedButton.icon(
onPressed:
score >= 5 && !showHint && !isRevealed ? _useHint : null,
icon: const Icon(Icons.lightbulb_outline, size: 20),
label: const Text('Indice (5 pts)'),
style: ElevatedButton.styleFrom(
backgroundColor: Colors.amber.withValues(alpha: 0.8),
foregroundColor: Colors.black87,
disabledBackgroundColor: Colors.grey.withValues(alpha: 0.3),
disabledForegroundColor: Colors.white38,
padding: const EdgeInsets.symmetric(vertical: 14),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
),
),
),
const SizedBox(width: 10),
// Validate button
Expanded(
flex: 1,
child: ElevatedButton(
onPressed: !isRevealed ? _validateGuess : null,
style: ElevatedButton.styleFrom(
backgroundColor: const Color(0xFFE94560),
foregroundColor: Colors.white,
disabledBackgroundColor: Colors.grey.withValues(alpha: 0.3),
padding: const EdgeInsets.symmetric(vertical: 14),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
),
child: const Text(
'VALIDER',
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
letterSpacing: 1,
),
),
),
),
],
),
],
);
}
}

135
lib/pages/home_page.dart Normal file
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@ -0,0 +1,135 @@
import 'package:flutter/material.dart';
/// HomePage - Main menu for Pokéguess
/// Contains PLAY and POKEDEX navigation buttons
class HomePage extends StatelessWidget {
const HomePage({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [
Color(0xFF1A1A2E),
Color(0xFF16213E),
Color(0xFF0F3460),
],
),
),
child: SafeArea(
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
// Logo / Title
const Text(
'POKÉGUESS',
style: TextStyle(
fontSize: 48,
fontWeight: FontWeight.bold,
color: Colors.white,
letterSpacing: 4,
shadows: [
Shadow(
blurRadius: 20,
color: Colors.blueAccent,
offset: Offset(0, 0),
),
],
),
),
const SizedBox(height: 8),
const Text(
'Devine le Pokémon !',
style: TextStyle(
fontSize: 18,
color: Colors.white70,
fontStyle: FontStyle.italic,
),
),
const SizedBox(height: 80),
// PLAY Button
_MenuButton(
label: 'JOUER',
icon: Icons.play_arrow_rounded,
color: const Color(0xFFE94560),
onPressed: () => Navigator.pushNamed(context, '/game'),
),
const SizedBox(height: 24),
// POKEDEX Button
_MenuButton(
label: 'POKÉDEX',
icon: Icons.catching_pokemon,
color: const Color(0xFF0F3460),
borderColor: Colors.white38,
onPressed: () => Navigator.pushNamed(context, '/pokedex'),
),
],
),
),
),
),
);
}
}
/// Reusable menu button with icon and gradient effect
class _MenuButton extends StatelessWidget {
final String label;
final IconData icon;
final Color color;
final Color? borderColor;
final VoidCallback onPressed;
const _MenuButton({
required this.label,
required this.icon,
required this.color,
required this.onPressed,
this.borderColor,
});
@override
Widget build(BuildContext context) {
return SizedBox(
width: 220,
height: 60,
child: ElevatedButton(
onPressed: onPressed,
style: ElevatedButton.styleFrom(
backgroundColor: color,
foregroundColor: Colors.white,
elevation: 8,
shadowColor: color.withValues(alpha: 0.5),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(30),
side: borderColor != null
? BorderSide(color: borderColor!, width: 2)
: BorderSide.none,
),
),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(icon, size: 28),
const SizedBox(width: 12),
Text(
label,
style: const TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
letterSpacing: 2,
),
),
],
),
),
);
}
}

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@ -1,7 +1,8 @@
import 'package:flutter/material.dart';
import '../models/pokemon.dart';
import '../components/pokemon_tile.dart';
import 'package:flutter/foundation.dart' show kIsWeb; // Platform is not supported on web
import 'package:flutter/foundation.dart'
show kIsWeb; // Platform is not supported on web
// Page de la liste des pokémons. Elle est appelée par la route "/". Elle affiche la liste des 151 premiers pokémons.
// Elle hérite de la classe StatefulWidget car elle a besoin de gérer un état (la liste des pokémons).
@ -13,7 +14,6 @@ class PokemonListPage extends StatefulWidget {
}
class _PokemonListPageState extends State<PokemonListPage> {
Widget _buildPokemonTile(BuildContext context, int index) {
// On utilise un FutureBuilder pour afficher un pokémon à partir de son ID. L'index commençant à 0, on ajoute 1 pour le numéro du pokémon.
// Le FutureBuilder va permettre d'afficher un widget en fonction de l'état du Future
@ -58,12 +58,14 @@ class _PokemonListPageState extends State<PokemonListPage> {
// Il prend aussi en paramètre un itemBuilder qui va permettre de construire chaque élément de la grille
// Le GridView.builder prend aussi en paramètre un gridDelegate qui va permettre de définir le nombre de colonnes de la grille
gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
crossAxisCount: kIsWeb ? 4 : 2, // On affiche 4 colonnes sur le web et 2 colonnes sur mobile
crossAxisCount: kIsWeb
? 4
: 2, // On affiche 4 colonnes sur le web et 2 colonnes sur mobile
),
itemCount: 151, // On pourrait en mettre plus mais on va se limiter aux 151 premiers pokémons
itemCount:
151, // On pourrait en mettre plus mais on va se limiter aux 151 premiers pokémons
itemBuilder: _buildPokemonTile,
)
),
)),
);
}
}

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@ -1,6 +1,31 @@
import 'package:flutter/material.dart';
import '../models/pokemon.dart';
// Convertit un nom de type français (de l'API Tyradex) en PokemonType
PokemonType frenchTypeToEnum(String frenchType) {
const Map<String, PokemonType> frenchToEnglish = {
'Normal': PokemonType.normal,
'Combat': PokemonType.fighting,
'Vol': PokemonType.flying,
'Poison': PokemonType.poison,
'Sol': PokemonType.ground,
'Roche': PokemonType.rock,
'Insecte': PokemonType.bug,
'Spectre': PokemonType.ghost,
'Acier': PokemonType.steel,
'Feu': PokemonType.fire,
'Eau': PokemonType.water,
'Plante': PokemonType.grass,
'Électrik': PokemonType.electric,
'Psy': PokemonType.psychic,
'Glace': PokemonType.ice,
'Dragon': PokemonType.dragon,
'Ténèbres': PokemonType.dark,
'Fée': PokemonType.fairy,
};
return frenchToEnglish[frenchType] ?? PokemonType.unknown;
}
// Permet de mapper un type de Pokémon avec une couleur
Color typeToColor(PokemonType type) {
Map<PokemonType, Color> typeToColor = {