Vibe coding test #1
192
docs/ARCHITECTURE.md
Normal file
192
docs/ARCHITECTURE.md
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@ -0,0 +1,192 @@
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# Architecture du Projet - Pokéguess
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## Vue d'ensemble
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Application Flutter affichant les 151 premiers Pokémon avec noms en français, via l'API Tyradex et cache local SQLite.
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### Informations
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- **Version** : 1.0.0+1
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- **SDK** : Flutter >=3.1.0 <4.0.0
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- **Plateformes** : Android, iOS, Web, macOS, Linux, Windows
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## Architecture Générale
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L'application suit une architecture en couches (layered architecture) avec une séparation claire des responsabilités :
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```txt
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┌─────────────────────────────────────────┐
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│ Couche Présentation │
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│ (Pages & Components/Widgets) │
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├─────────────────────────────────────────┤
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│ Couche Métier │
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│ (Models) │
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├─────────────────────────────────────────┤
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│ Couche Services │
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│ (API & Database & Utils) │
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└─────────────────────────────────────────┘
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```
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## Structure du Projet
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```md
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lib/
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├── main.dart # Point d'entrée de l'application
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├── api/
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│ └── pokemon_api.dart # Service d'accès à l'API Tyradex
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├── components/
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│ ├── pokemon_tile.dart # Widget de tuile pour afficher un Pokémon
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│ └── pokemon_type.dart # Widget pour afficher le type d'un Pokémon
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├── database/
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│ └── pokedex_database.dart # Gestion de la base de données SQLite
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├── models/
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│ └── pokemon.dart # Modèle de données Pokémon
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├── pages/
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│ ├── pokemon_detail.dart # Page de détail d'un Pokémon
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│ └── pokemon_list.dart # Page de liste des Pokémon
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└── utils/
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└── pokemon_type.dart # Utilitaires pour les types de Pokémon
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```
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## Composants Principaux
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### 1. Point d'Entrée
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[main.dart](../lib/main.dart) - Initialisation de l'application
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- Thème Material Design 3
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- Routes : `/` (liste) et `/pokemon-detail` (détail)
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### 2. Couche Présentation
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#### Pages
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##### PokemonListPage ([pokemon_list.dart](../lib/pages/pokemon_list.dart))
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StatefulWidget affichant une grille de 151 Pokémon (2 colonnes mobile, 4 web) via `GridView.builder` et `FutureBuilder`.
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##### PokemonDetailPage ([pokemon_detail.dart](../lib/pages/pokemon_detail.dart))
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StatefulWidget affichant les détails d'un Pokémon avec toggle shiny (`_isShiny`) via `GestureDetector`.
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#### Components
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##### PokemonTile ([pokemon_tile.dart](../lib/components/pokemon_tile.dart))
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StatefulWidget affichant une carte Pokémon (image + nom) avec navigation vers détail au tap.
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##### PokemonTypeWidget ([pokemon_type.dart](../lib/components/pokemon_type.dart))
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StatelessWidget affichant un badge coloré par type.
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### 3. Couche Modèle
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#### Pokemon ([pokemon.dart](../lib/models/pokemon.dart))
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- **Propriétés** :
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- `name` : String - Nom du Pokémon
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- `id` : int - Numéro du Pokémon
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- `type1` : PokemonType - Type principal
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- `type2` : PokemonType? - Type secondaire (optionnel)
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- **Propriétés calculées** : `imageUrl`, `shinyImageUrl`, `cryUrl`, `formatedName`, `type1Color`, `type2Color`, `type1Formated`, `type2Formated`
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- **Méthodes** : `fromJson()`, `toJson()`, `fromID()` (cache + API)
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- **Enum** : `PokemonType` (20 types)
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### 4. Couche Services
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#### PokemonApi ([pokemon_api.dart](../lib/api/pokemon_api.dart))
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Communication avec Tyradex API (<https://tyradex.vercel.app>)
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- `getPokemon(int id)` : Récupère un Pokémon depuis l'API avec nom en français
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- Exception levée si code HTTP ≠ 200
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#### PokedexDatabase ([pokedex_database.dart](../lib/database/pokedex_database.dart))
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Gestion SQLite locale (CRUD complet)
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- **Schéma** : `pokemon (id, name, type1, type2)`
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- **Méthodes** : `initDatabase()`, `getDatabase()`, `insertPokemon()`, `getPokemonList()`, `getPokemon()`, `deletePokemon()`, `deleteAllPokemon()`, `updatePokemon()`
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- Non disponible sur Web (`kIsWeb`)
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#### Utils ([pokemon_type.dart](../lib/utils/pokemon_type.dart))
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- `frenchTypeToEnum()` : Conversion types français (API) vers enum
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- `typeToColor()` : Mapping type → couleur
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- `formatedTypeName()` : Formatage nom de type
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## Flux de Données
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### Récupération d'un Pokémon
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```md
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1. PokemonListPage demande Pokemon.fromID(id)
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↓
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2. Vérification dans PokedexDatabase (si non-web)
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↓
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3a. Si trouvé → Retour du Pokémon en cache
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↓
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3b. Si non trouvé → Appel à PokemonApi.getPokemon(id)
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↓
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4. Parsing JSON et création de l'objet Pokemon
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↓
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5. Sauvegarde dans PokedexDatabase (si non-web)
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↓
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6. Retour du Pokemon à la vue
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```
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### Navigation
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```md
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PokemonListPage
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↓ (tap sur PokemonTile)
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Navigator.pushNamed('/pokemon-detail', arguments: pokemon)
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↓
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PokemonDetailPage (récupère le pokemon via ModalRoute)
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```
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## Patterns et Bonnes Pratiques
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**Patterns** : Repository (classe `Pokemon`), Factory (`fromJson()`), FutureBuilder (async)
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**Plateformes** : Détection Web via `kIsWeb`, adaptation colonnes grille
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**Erreurs** : Try/catch + logs, vérification HTTP, messages dans FutureBuilder
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## Dépendances
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**Production** : `flutter`, `cupertino_icons` (^1.0.2), `sqflite` (^2.3.0), `http` (^1.1.0)
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**Développement** : `flutter_test`, `flutter_lints` (^2.0.0)
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## Points d'Extension
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1. Recherche et filtres (type, génération)
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2. Mode jeu (deviner à partir de silhouette, score)
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3. Système de favoris
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4. Lecture audio des cris
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5. Détails enrichis (stats, évolutions, capacités)
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6. Préchargement offline des 151 Pokémon
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7. Tests unitaires et d'intégration
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## Limitations
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1. Pas de persistance locale sur Web
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2. Limité à 151 Pokémon (Gen 1)
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3. Gestion d'erreur minimale
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4. Pas d'internationalisation
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5. Pas de tests automatisés
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## Notes Techniques
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- Material Design 3
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- Images : repository Yarkis01/TyraDex (GitHub)
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- API : Tyradex API (https://tyradex.vercel.app)
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- Noms de Pokémon en français
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- Routage : routes nommées Flutter
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- Pas de state management externe
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---
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**Dernière mise à jour** : 2 février 2026
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@ -114,7 +114,6 @@
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379611D51312FF940696FCAB /* Pods-RunnerTests.release.xcconfig */,
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0572F0648954163DB68882FD /* Pods-RunnerTests.profile.xcconfig */,
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);
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name = Pods;
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path = Pods;
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sourceTree = "<group>";
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};
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@ -469,13 +468,14 @@
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CLANG_ENABLE_MODULES = YES;
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CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
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DEVELOPMENT_TEAM = 45K9ZX66MZ;
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ENABLE_BITCODE = NO;
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INFOPLIST_FILE = Runner/Info.plist;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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);
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PRODUCT_BUNDLE_IDENTIFIER = com.example.pokedex;
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PRODUCT_BUNDLE_IDENTIFIER = com.example.pokeguess;
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PRODUCT_NAME = "$(TARGET_NAME)";
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SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
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SWIFT_VERSION = 5.0;
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@ -647,13 +647,14 @@
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CLANG_ENABLE_MODULES = YES;
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CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
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DEVELOPMENT_TEAM = 45K9ZX66MZ;
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ENABLE_BITCODE = NO;
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INFOPLIST_FILE = Runner/Info.plist;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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);
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PRODUCT_BUNDLE_IDENTIFIER = com.example.pokedex;
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PRODUCT_BUNDLE_IDENTIFIER = com.example.pokeguess;
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PRODUCT_NAME = "$(TARGET_NAME)";
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SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
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SWIFT_OPTIMIZATION_LEVEL = "-Onone";
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@ -669,13 +670,14 @@
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CLANG_ENABLE_MODULES = YES;
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CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
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DEVELOPMENT_TEAM = 45K9ZX66MZ;
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ENABLE_BITCODE = NO;
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INFOPLIST_FILE = Runner/Info.plist;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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);
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PRODUCT_BUNDLE_IDENTIFIER = com.example.pokedex;
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PRODUCT_BUNDLE_IDENTIFIER = com.example.pokeguess;
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PRODUCT_NAME = "$(TARGET_NAME)";
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SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
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SWIFT_VERSION = 5.0;
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@ -2,6 +2,17 @@
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>NSLocalNetworkUsageDescription</key>
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<string>This app uses the local network to discover and connect to nearby devices on your network.</string>
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<key>NSBonjourServices</key>
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<array>
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<!-- Replace with the actual service types your app uses -->
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<string>_http._tcp.</string>
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<!-- Example: <string>_yourservice._tcp.</string> -->
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</array>
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<key>CADisableMinimumFrameDurationOnPhone</key>
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<true/>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleDisplayName</key>
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@ -24,6 +35,8 @@
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<string>$(FLUTTER_BUILD_NUMBER)</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIApplicationSupportsIndirectInputEvents</key>
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<true/>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UIMainStoryboardFile</key>
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@ -41,9 +54,5 @@
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>CADisableMinimumFrameDurationOnPhone</key>
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<true/>
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<key>UIApplicationSupportsIndirectInputEvents</key>
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<true/>
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</dict>
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</plist>
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@ -1,18 +1,18 @@
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import '../models/pokemon.dart';
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import '../utils/pokemon_type.dart';
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import 'dart:convert';
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import 'package:http/http.dart' as http;
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// Classe qui permet de récupérer les données des pokémons depuis l'API
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// Classe qui permet de récupérer les données des pokémons depuis l'API Tyradex
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// On utilise la librairie http pour effectuer les requêtes
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// On utilise la librairie dart:convert pour convertir les données JSON en objet Dart
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class PokemonApi {
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static const String baseUrl = 'pokeapi.co';
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static const String pokemonUrl = 'api/v2/pokemon';
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static const String baseUrl = 'tyradex.vercel.app';
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static const String pokemonUrl = 'api/v1/pokemon';
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static Future<Pokemon> getPokemon(int id) async {
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// On utilise la méthode get de la classe http pour effectuer une requête GET
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// On utilise Uri.https pour construire l'URL de la requête
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// URI.https prends en paramètre le nom de domaine et le chemin de la requête
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var response = await http.get(Uri.https(baseUrl, "$pokemonUrl/$id"));
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if (response.statusCode != 200) {
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// Si le code de retour de la requête n'est pas 200, on lève une exception
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@ -20,15 +20,24 @@ class PokemonApi {
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}
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// On utilise la méthode jsonDecode de la librairie dart:convert pour convertir le corps de la réponse en fichier JSON
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var json = jsonDecode(response.body);
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String name = json['name'];
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String type1 = (json['types'].length > 0 && json['types'][0]['type'] != null && json['types'][0]['type']['name'] != null) ? json['types'][0]['type']['name'] : "unknown";
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String? type2 = (json['types'].length > 1 && json['types'][1]['type'] != null && json['types'][1]['type']['name'] != null) ? json['types'][1]['type']['name'] : null;
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// Récupération du nom en français
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String name = json['name']['fr'] ?? json['name']['en'] ?? 'unknown';
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// Récupération des types (en français dans l'API Tyradex)
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List types = json['types'] ?? [];
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PokemonType type1 = types.isNotEmpty
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? frenchTypeToEnum(types[0]['name'])
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: PokemonType.unknown;
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PokemonType? type2 = types.length > 1
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? frenchTypeToEnum(types[1]['name'])
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: null;
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// On crée un objet Pokemon à partir du fichier JSON
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return Pokemon(
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name: name,
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id: id,
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type1: PokemonType.values.firstWhere((element) => element.toString() == 'PokemonType.$type1'),
|
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type2: type2 != null ? PokemonType.values.firstWhere((element) => element.toString() == 'PokemonType.$type2') : null,
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type1: type1,
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type2: type2,
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);
|
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}
|
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}
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@ -1,4 +1,6 @@
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import 'package:flutter/material.dart';
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import 'pages/home_page.dart';
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import 'pages/game_page.dart';
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import 'pages/pokemon_list.dart';
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import 'pages/pokemon_detail.dart';
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@ -17,13 +19,14 @@ class MyApp extends StatelessWidget {
|
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colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
|
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useMaterial3: true,
|
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),
|
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debugShowCheckedModeBanner: false, // Permet de masquer la bannière "Debug"
|
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// home a été enlevé pour être remplacé par la route "/"
|
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debugShowCheckedModeBanner:
|
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false, // Permet de masquer la bannière "Debug"
|
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routes: {
|
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'/': (context) => const PokemonListPage(), // La route "/" est la page d'accueil
|
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'/pokemon-detail':(context) => const PokemonDetailPage(),
|
||||
}
|
||||
'/': (context) => const HomePage(), // Menu principal
|
||||
'/game': (context) => const GamePage(), // Page de jeu
|
||||
'/pokedex': (context) => const PokemonListPage(), // Liste des Pokémon
|
||||
'/pokemon-detail': (context) => const PokemonDetailPage(),
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -12,8 +12,8 @@ class Pokemon {
|
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PokemonType type1;
|
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PokemonType? type2;
|
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|
||||
String get imageUrl => 'https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/$id.png';
|
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String get shinyImageUrl => 'https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/official-artwork/shiny/$id.png';
|
||||
String get imageUrl => 'https://raw.githubusercontent.com/Yarkis01/TyraDex/images/sprites/$id/regular.png';
|
||||
String get shinyImageUrl => 'https://raw.githubusercontent.com/Yarkis01/TyraDex/images/sprites/$id/shiny.png';
|
||||
String get cryUrl => 'https://pokemoncries.com/cries/$id.mp3';
|
||||
|
||||
String get formatedName {
|
||||
|
||||
519
lib/pages/game_page.dart
Normal file
519
lib/pages/game_page.dart
Normal file
@ -0,0 +1,519 @@
|
||||
import 'dart:async';
|
||||
import 'dart:math';
|
||||
import 'package:flutter/material.dart';
|
||||
import '../models/pokemon.dart';
|
||||
|
||||
/// GamePage - Main quiz game where users guess Pokémon from silhouettes
|
||||
class GamePage extends StatefulWidget {
|
||||
const GamePage({super.key});
|
||||
|
||||
@override
|
||||
State<GamePage> createState() => _GamePageState();
|
||||
}
|
||||
|
||||
class _GamePageState extends State<GamePage> {
|
||||
// Game state
|
||||
int score = 0;
|
||||
int lives = 3;
|
||||
Pokemon? currentPokemon;
|
||||
bool isShiny = false;
|
||||
bool isRevealed = false;
|
||||
bool showHint = false;
|
||||
bool isLoading = true;
|
||||
|
||||
final TextEditingController _controller = TextEditingController();
|
||||
final Random _random = Random();
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_loadNewPokemon();
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_controller.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
/// Load a new random Pokémon (1-151)
|
||||
Future<void> _loadNewPokemon() async {
|
||||
setState(() {
|
||||
isLoading = true;
|
||||
isRevealed = false;
|
||||
showHint = false;
|
||||
_controller.clear();
|
||||
});
|
||||
|
||||
// Random ID between 1 and 151
|
||||
final int randomId = _random.nextInt(151) + 1;
|
||||
|
||||
// Shiny chance: 1/20 (5%)
|
||||
final bool shiny = _random.nextInt(20) == 0;
|
||||
|
||||
// Fetch Pokémon using existing model (uses cache/API layer)
|
||||
final Pokemon? pokemon = await Pokemon.fromID(randomId);
|
||||
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
currentPokemon = pokemon;
|
||||
isShiny = shiny;
|
||||
isLoading = false;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// Validate user's guess
|
||||
void _validateGuess() {
|
||||
// Hide keyboard
|
||||
FocusScope.of(context).unfocus();
|
||||
|
||||
if (currentPokemon == null) return;
|
||||
|
||||
final String userInput = _controller.text.trim().toLowerCase();
|
||||
final String correctName = currentPokemon!.name.toLowerCase();
|
||||
|
||||
if (userInput == correctName) {
|
||||
_handleCorrectGuess();
|
||||
} else {
|
||||
_handleWrongGuess();
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle correct guess
|
||||
void _handleCorrectGuess() {
|
||||
final int points = isShiny ? 20 : 10;
|
||||
|
||||
setState(() {
|
||||
isRevealed = true;
|
||||
score += points;
|
||||
});
|
||||
|
||||
// Show success message
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
content: Text(
|
||||
isShiny ? '✨ SHINY! +$points points!' : '✅ Correct! +$points points!',
|
||||
style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
|
||||
),
|
||||
backgroundColor: isShiny ? Colors.amber : Colors.green,
|
||||
duration: const Duration(seconds: 2),
|
||||
),
|
||||
);
|
||||
|
||||
// Wait 2 seconds, then load new Pokémon
|
||||
Timer(const Duration(seconds: 2), () {
|
||||
if (mounted) {
|
||||
_loadNewPokemon();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Handle wrong guess
|
||||
void _handleWrongGuess() {
|
||||
setState(() {
|
||||
lives--;
|
||||
});
|
||||
|
||||
if (lives <= 0) {
|
||||
_showGameOverDialog();
|
||||
} else {
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
content: Text(
|
||||
'❌ Incorrect! Il reste $lives vie${lives > 1 ? 's' : ''}',
|
||||
style: const TextStyle(fontSize: 16),
|
||||
),
|
||||
backgroundColor: Colors.redAccent,
|
||||
duration: const Duration(seconds: 1),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Show game over dialog
|
||||
void _showGameOverDialog() {
|
||||
showDialog(
|
||||
context: context,
|
||||
barrierDismissible: false,
|
||||
builder: (context) => AlertDialog(
|
||||
backgroundColor: const Color(0xFF1A1A2E),
|
||||
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20)),
|
||||
title: const Text(
|
||||
'GAME OVER',
|
||||
textAlign: TextAlign.center,
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 28,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
content: Column(
|
||||
mainAxisSize: MainAxisSize.min,
|
||||
children: [
|
||||
const Text(
|
||||
'Le Pokémon était:',
|
||||
style: TextStyle(color: Colors.white70, fontSize: 16),
|
||||
),
|
||||
const SizedBox(height: 8),
|
||||
Text(
|
||||
currentPokemon?.formatedName ?? '???',
|
||||
style: const TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 24,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 24),
|
||||
const Text(
|
||||
'Score final',
|
||||
style: TextStyle(color: Colors.white70, fontSize: 16),
|
||||
),
|
||||
Text(
|
||||
'$score',
|
||||
style: const TextStyle(
|
||||
color: Color(0xFFE94560),
|
||||
fontSize: 48,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
actions: [
|
||||
Center(
|
||||
child: ElevatedButton(
|
||||
onPressed: () {
|
||||
Navigator.pop(context);
|
||||
_restartGame();
|
||||
},
|
||||
style: ElevatedButton.styleFrom(
|
||||
backgroundColor: const Color(0xFFE94560),
|
||||
padding:
|
||||
const EdgeInsets.symmetric(horizontal: 40, vertical: 12),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.circular(25),
|
||||
),
|
||||
),
|
||||
child: const Text(
|
||||
'REJOUER',
|
||||
style: TextStyle(
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: Colors.white,
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Restart the game
|
||||
void _restartGame() {
|
||||
setState(() {
|
||||
score = 0;
|
||||
lives = 3;
|
||||
});
|
||||
_loadNewPokemon();
|
||||
}
|
||||
|
||||
/// Use hint (costs 5 points)
|
||||
void _useHint() {
|
||||
if (score >= 5 && !showHint) {
|
||||
setState(() {
|
||||
score -= 5;
|
||||
showHint = true;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
backgroundColor: const Color(0xFF1A1A2E),
|
||||
appBar: AppBar(
|
||||
backgroundColor: Colors.transparent,
|
||||
elevation: 0,
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back, color: Colors.white),
|
||||
onPressed: () => Navigator.pop(context),
|
||||
),
|
||||
title: const Text(
|
||||
'POKÉGUESS',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight: FontWeight.bold,
|
||||
letterSpacing: 2,
|
||||
),
|
||||
),
|
||||
centerTitle: true,
|
||||
),
|
||||
body: SafeArea(
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.all(20),
|
||||
child: Column(
|
||||
children: [
|
||||
// Score and Lives row
|
||||
_buildScoreAndLives(),
|
||||
const SizedBox(height: 20),
|
||||
|
||||
// Pokémon silhouette
|
||||
Expanded(
|
||||
child: _buildPokemonDisplay(),
|
||||
),
|
||||
|
||||
// Hint display
|
||||
if (showHint && currentPokemon != null)
|
||||
Padding(
|
||||
padding: const EdgeInsets.only(bottom: 16),
|
||||
child: Container(
|
||||
padding: const EdgeInsets.symmetric(
|
||||
horizontal: 20, vertical: 10),
|
||||
decoration: BoxDecoration(
|
||||
color: currentPokemon!.type1Color.withValues(alpha: 0.3),
|
||||
borderRadius: BorderRadius.circular(20),
|
||||
border: Border.all(color: currentPokemon!.type1Color),
|
||||
),
|
||||
child: Text(
|
||||
'Type: ${currentPokemon!.type1Formated}',
|
||||
style: const TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
|
||||
// Input and buttons
|
||||
_buildInputSection(),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Build score and lives display
|
||||
Widget _buildScoreAndLives() {
|
||||
return Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: [
|
||||
// Score
|
||||
Container(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 10),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.white.withValues(alpha: 0.1),
|
||||
borderRadius: BorderRadius.circular(20),
|
||||
),
|
||||
child: Row(
|
||||
children: [
|
||||
const Icon(Icons.star, color: Colors.amber, size: 24),
|
||||
const SizedBox(width: 8),
|
||||
Text(
|
||||
'$score',
|
||||
style: const TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 22,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
|
||||
// Lives (hearts)
|
||||
Row(
|
||||
children: List.generate(3, (index) {
|
||||
return Padding(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 4),
|
||||
child: Icon(
|
||||
index < lives ? Icons.favorite : Icons.favorite_border,
|
||||
color: const Color(0xFFE94560),
|
||||
size: 32,
|
||||
),
|
||||
);
|
||||
}),
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
/// Build Pokémon silhouette or revealed image
|
||||
Widget _buildPokemonDisplay() {
|
||||
if (isLoading) {
|
||||
return const Center(
|
||||
child: CircularProgressIndicator(
|
||||
color: Color(0xFFE94560),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
if (currentPokemon == null) {
|
||||
return const Center(
|
||||
child: Text(
|
||||
'Erreur de chargement',
|
||||
style: TextStyle(color: Colors.white),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
final String imageUrl =
|
||||
isShiny ? currentPokemon!.shinyImageUrl : currentPokemon!.imageUrl;
|
||||
|
||||
Widget image = Image.network(
|
||||
imageUrl,
|
||||
width: 250,
|
||||
height: 250,
|
||||
fit: BoxFit.contain,
|
||||
loadingBuilder: (context, child, loadingProgress) {
|
||||
if (loadingProgress == null) return child;
|
||||
return const SizedBox(
|
||||
width: 250,
|
||||
height: 250,
|
||||
child: Center(
|
||||
child: CircularProgressIndicator(color: Color(0xFFE94560)),
|
||||
),
|
||||
);
|
||||
},
|
||||
errorBuilder: (context, error, stackTrace) {
|
||||
return const SizedBox(
|
||||
width: 250,
|
||||
height: 250,
|
||||
child: Center(
|
||||
child: Icon(Icons.error, color: Colors.red, size: 50),
|
||||
),
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
// Apply silhouette filter if not revealed
|
||||
if (!isRevealed) {
|
||||
image = ColorFiltered(
|
||||
colorFilter: const ColorFilter.mode(Colors.black, BlendMode.srcIn),
|
||||
child: image,
|
||||
);
|
||||
}
|
||||
|
||||
// Add shiny sparkle effect if revealed and shiny
|
||||
return Center(
|
||||
child: Stack(
|
||||
alignment: Alignment.center,
|
||||
children: [
|
||||
// Glow effect when revealed
|
||||
if (isRevealed)
|
||||
Container(
|
||||
width: 280,
|
||||
height: 280,
|
||||
decoration: BoxDecoration(
|
||||
shape: BoxShape.circle,
|
||||
boxShadow: [
|
||||
BoxShadow(
|
||||
color: isShiny
|
||||
? Colors.amber.withValues(alpha: 0.4)
|
||||
: Colors.blueAccent.withValues(alpha: 0.3),
|
||||
blurRadius: 40,
|
||||
spreadRadius: 10,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
image,
|
||||
// Shiny indicator
|
||||
if (isShiny && isRevealed)
|
||||
const Positioned(
|
||||
top: 0,
|
||||
right: 50,
|
||||
child: Text(
|
||||
'✨',
|
||||
style: TextStyle(fontSize: 32),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Build input section with text field and buttons
|
||||
Widget _buildInputSection() {
|
||||
return Column(
|
||||
children: [
|
||||
// Text input
|
||||
Container(
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.white.withValues(alpha: 0.1),
|
||||
borderRadius: BorderRadius.circular(15),
|
||||
),
|
||||
child: TextField(
|
||||
controller: _controller,
|
||||
enabled: !isRevealed,
|
||||
style: const TextStyle(color: Colors.white, fontSize: 18),
|
||||
textAlign: TextAlign.center,
|
||||
textCapitalization: TextCapitalization.words,
|
||||
decoration: const InputDecoration(
|
||||
hintText: 'Nom du Pokémon...',
|
||||
hintStyle: TextStyle(color: Colors.white38),
|
||||
border: InputBorder.none,
|
||||
contentPadding:
|
||||
EdgeInsets.symmetric(horizontal: 20, vertical: 16),
|
||||
),
|
||||
onSubmitted: (_) => _validateGuess(),
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 16),
|
||||
|
||||
// Buttons row
|
||||
Row(
|
||||
children: [
|
||||
// Hint button
|
||||
Expanded(
|
||||
child: ElevatedButton.icon(
|
||||
onPressed:
|
||||
score >= 5 && !showHint && !isRevealed ? _useHint : null,
|
||||
icon: const Icon(Icons.lightbulb_outline, size: 20),
|
||||
label: const Text('Indice (5 pts)'),
|
||||
style: ElevatedButton.styleFrom(
|
||||
backgroundColor: Colors.amber.withValues(alpha: 0.8),
|
||||
foregroundColor: Colors.black87,
|
||||
disabledBackgroundColor: Colors.grey.withValues(alpha: 0.3),
|
||||
disabledForegroundColor: Colors.white38,
|
||||
padding: const EdgeInsets.symmetric(vertical: 14),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
const SizedBox(width: 10),
|
||||
|
||||
// Validate button
|
||||
Expanded(
|
||||
flex: 1,
|
||||
child: ElevatedButton(
|
||||
onPressed: !isRevealed ? _validateGuess : null,
|
||||
style: ElevatedButton.styleFrom(
|
||||
backgroundColor: const Color(0xFFE94560),
|
||||
foregroundColor: Colors.white,
|
||||
disabledBackgroundColor: Colors.grey.withValues(alpha: 0.3),
|
||||
padding: const EdgeInsets.symmetric(vertical: 14),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
),
|
||||
),
|
||||
child: const Text(
|
||||
'VALIDER',
|
||||
style: TextStyle(
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
letterSpacing: 1,
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
||||
135
lib/pages/home_page.dart
Normal file
135
lib/pages/home_page.dart
Normal file
@ -0,0 +1,135 @@
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
/// HomePage - Main menu for Pokéguess
|
||||
/// Contains PLAY and POKEDEX navigation buttons
|
||||
class HomePage extends StatelessWidget {
|
||||
const HomePage({super.key});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
body: Container(
|
||||
decoration: const BoxDecoration(
|
||||
gradient: LinearGradient(
|
||||
begin: Alignment.topCenter,
|
||||
end: Alignment.bottomCenter,
|
||||
colors: [
|
||||
Color(0xFF1A1A2E),
|
||||
Color(0xFF16213E),
|
||||
Color(0xFF0F3460),
|
||||
],
|
||||
),
|
||||
),
|
||||
child: SafeArea(
|
||||
child: Center(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
// Logo / Title
|
||||
const Text(
|
||||
'POKÉGUESS',
|
||||
style: TextStyle(
|
||||
fontSize: 48,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: Colors.white,
|
||||
letterSpacing: 4,
|
||||
shadows: [
|
||||
Shadow(
|
||||
blurRadius: 20,
|
||||
color: Colors.blueAccent,
|
||||
offset: Offset(0, 0),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 8),
|
||||
const Text(
|
||||
'Devine le Pokémon !',
|
||||
style: TextStyle(
|
||||
fontSize: 18,
|
||||
color: Colors.white70,
|
||||
fontStyle: FontStyle.italic,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 80),
|
||||
|
||||
// PLAY Button
|
||||
_MenuButton(
|
||||
label: 'JOUER',
|
||||
icon: Icons.play_arrow_rounded,
|
||||
color: const Color(0xFFE94560),
|
||||
onPressed: () => Navigator.pushNamed(context, '/game'),
|
||||
),
|
||||
const SizedBox(height: 24),
|
||||
|
||||
// POKEDEX Button
|
||||
_MenuButton(
|
||||
label: 'POKÉDEX',
|
||||
icon: Icons.catching_pokemon,
|
||||
color: const Color(0xFF0F3460),
|
||||
borderColor: Colors.white38,
|
||||
onPressed: () => Navigator.pushNamed(context, '/pokedex'),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Reusable menu button with icon and gradient effect
|
||||
class _MenuButton extends StatelessWidget {
|
||||
final String label;
|
||||
final IconData icon;
|
||||
final Color color;
|
||||
final Color? borderColor;
|
||||
final VoidCallback onPressed;
|
||||
|
||||
const _MenuButton({
|
||||
required this.label,
|
||||
required this.icon,
|
||||
required this.color,
|
||||
required this.onPressed,
|
||||
this.borderColor,
|
||||
});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SizedBox(
|
||||
width: 220,
|
||||
height: 60,
|
||||
child: ElevatedButton(
|
||||
onPressed: onPressed,
|
||||
style: ElevatedButton.styleFrom(
|
||||
backgroundColor: color,
|
||||
foregroundColor: Colors.white,
|
||||
elevation: 8,
|
||||
shadowColor: color.withValues(alpha: 0.5),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.circular(30),
|
||||
side: borderColor != null
|
||||
? BorderSide(color: borderColor!, width: 2)
|
||||
: BorderSide.none,
|
||||
),
|
||||
),
|
||||
child: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Icon(icon, size: 28),
|
||||
const SizedBox(width: 12),
|
||||
Text(
|
||||
label,
|
||||
style: const TextStyle(
|
||||
fontSize: 20,
|
||||
fontWeight: FontWeight.bold,
|
||||
letterSpacing: 2,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -1,7 +1,8 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import '../models/pokemon.dart';
|
||||
import '../components/pokemon_tile.dart';
|
||||
import 'package:flutter/foundation.dart' show kIsWeb; // Platform is not supported on web
|
||||
import 'package:flutter/foundation.dart'
|
||||
show kIsWeb; // Platform is not supported on web
|
||||
|
||||
// Page de la liste des pokémons. Elle est appelée par la route "/". Elle affiche la liste des 151 premiers pokémons.
|
||||
// Elle hérite de la classe StatefulWidget car elle a besoin de gérer un état (la liste des pokémons).
|
||||
@ -13,7 +14,6 @@ class PokemonListPage extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _PokemonListPageState extends State<PokemonListPage> {
|
||||
|
||||
Widget _buildPokemonTile(BuildContext context, int index) {
|
||||
// On utilise un FutureBuilder pour afficher un pokémon à partir de son ID. L'index commençant à 0, on ajoute 1 pour le numéro du pokémon.
|
||||
// Le FutureBuilder va permettre d'afficher un widget en fonction de l'état du Future
|
||||
@ -51,19 +51,21 @@ class _PokemonListPageState extends State<PokemonListPage> {
|
||||
title: const Text('Liste des pokémons'),
|
||||
),
|
||||
body: Center(
|
||||
child: GridView.builder(
|
||||
// Le GridView permet d'afficher une liste de widgets sous forme de grille
|
||||
// On utilise le constructeur GridView.builder pour construire la grille
|
||||
// Le GridView.builder prend en paramètre un itemCount qui correspond au nombre d'éléments à afficher
|
||||
// Il prend aussi en paramètre un itemBuilder qui va permettre de construire chaque élément de la grille
|
||||
// Le GridView.builder prend aussi en paramètre un gridDelegate qui va permettre de définir le nombre de colonnes de la grille
|
||||
gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
|
||||
crossAxisCount: kIsWeb ? 4 : 2, // On affiche 4 colonnes sur le web et 2 colonnes sur mobile
|
||||
),
|
||||
itemCount: 151, // On pourrait en mettre plus mais on va se limiter aux 151 premiers pokémons
|
||||
itemBuilder: _buildPokemonTile,
|
||||
)
|
||||
),
|
||||
child: GridView.builder(
|
||||
// Le GridView permet d'afficher une liste de widgets sous forme de grille
|
||||
// On utilise le constructeur GridView.builder pour construire la grille
|
||||
// Le GridView.builder prend en paramètre un itemCount qui correspond au nombre d'éléments à afficher
|
||||
// Il prend aussi en paramètre un itemBuilder qui va permettre de construire chaque élément de la grille
|
||||
// Le GridView.builder prend aussi en paramètre un gridDelegate qui va permettre de définir le nombre de colonnes de la grille
|
||||
gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
|
||||
crossAxisCount: kIsWeb
|
||||
? 4
|
||||
: 2, // On affiche 4 colonnes sur le web et 2 colonnes sur mobile
|
||||
),
|
||||
itemCount:
|
||||
151, // On pourrait en mettre plus mais on va se limiter aux 151 premiers pokémons
|
||||
itemBuilder: _buildPokemonTile,
|
||||
)),
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -1,6 +1,31 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import '../models/pokemon.dart';
|
||||
|
||||
// Convertit un nom de type français (de l'API Tyradex) en PokemonType
|
||||
PokemonType frenchTypeToEnum(String frenchType) {
|
||||
const Map<String, PokemonType> frenchToEnglish = {
|
||||
'Normal': PokemonType.normal,
|
||||
'Combat': PokemonType.fighting,
|
||||
'Vol': PokemonType.flying,
|
||||
'Poison': PokemonType.poison,
|
||||
'Sol': PokemonType.ground,
|
||||
'Roche': PokemonType.rock,
|
||||
'Insecte': PokemonType.bug,
|
||||
'Spectre': PokemonType.ghost,
|
||||
'Acier': PokemonType.steel,
|
||||
'Feu': PokemonType.fire,
|
||||
'Eau': PokemonType.water,
|
||||
'Plante': PokemonType.grass,
|
||||
'Électrik': PokemonType.electric,
|
||||
'Psy': PokemonType.psychic,
|
||||
'Glace': PokemonType.ice,
|
||||
'Dragon': PokemonType.dragon,
|
||||
'Ténèbres': PokemonType.dark,
|
||||
'Fée': PokemonType.fairy,
|
||||
};
|
||||
return frenchToEnglish[frenchType] ?? PokemonType.unknown;
|
||||
}
|
||||
|
||||
// Permet de mapper un type de Pokémon avec une couleur
|
||||
Color typeToColor(PokemonType type) {
|
||||
Map<PokemonType, Color> typeToColor = {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user