chore: vibe coding test
This commit is contained in:
@@ -0,0 +1,519 @@
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import 'dart:async';
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import 'dart:math';
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import 'package:flutter/material.dart';
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import '../models/pokemon.dart';
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/// GamePage - Main quiz game where users guess Pokémon from silhouettes
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class GamePage extends StatefulWidget {
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const GamePage({super.key});
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@override
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State<GamePage> createState() => _GamePageState();
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}
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class _GamePageState extends State<GamePage> {
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// Game state
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int score = 0;
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int lives = 3;
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Pokemon? currentPokemon;
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bool isShiny = false;
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bool isRevealed = false;
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bool showHint = false;
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bool isLoading = true;
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final TextEditingController _controller = TextEditingController();
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final Random _random = Random();
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@override
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void initState() {
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super.initState();
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_loadNewPokemon();
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}
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@override
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void dispose() {
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_controller.dispose();
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super.dispose();
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}
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/// Load a new random Pokémon (1-151)
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Future<void> _loadNewPokemon() async {
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setState(() {
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isLoading = true;
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isRevealed = false;
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showHint = false;
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_controller.clear();
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});
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// Random ID between 1 and 151
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final int randomId = _random.nextInt(151) + 1;
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// Shiny chance: 1/20 (5%)
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final bool shiny = _random.nextInt(20) == 0;
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// Fetch Pokémon using existing model (uses cache/API layer)
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final Pokemon? pokemon = await Pokemon.fromID(randomId);
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if (mounted) {
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setState(() {
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currentPokemon = pokemon;
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isShiny = shiny;
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isLoading = false;
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});
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}
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}
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/// Validate user's guess
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void _validateGuess() {
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// Hide keyboard
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FocusScope.of(context).unfocus();
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if (currentPokemon == null) return;
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final String userInput = _controller.text.trim().toLowerCase();
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final String correctName = currentPokemon!.name.toLowerCase();
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if (userInput == correctName) {
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_handleCorrectGuess();
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} else {
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_handleWrongGuess();
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}
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}
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/// Handle correct guess
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void _handleCorrectGuess() {
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final int points = isShiny ? 20 : 10;
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setState(() {
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isRevealed = true;
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score += points;
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});
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// Show success message
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text(
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isShiny ? '✨ SHINY! +$points points!' : '✅ Correct! +$points points!',
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style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
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),
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backgroundColor: isShiny ? Colors.amber : Colors.green,
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duration: const Duration(seconds: 2),
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),
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);
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// Wait 2 seconds, then load new Pokémon
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Timer(const Duration(seconds: 2), () {
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if (mounted) {
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_loadNewPokemon();
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}
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});
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}
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/// Handle wrong guess
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void _handleWrongGuess() {
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setState(() {
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lives--;
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});
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if (lives <= 0) {
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_showGameOverDialog();
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} else {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text(
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'❌ Incorrect! Il reste $lives vie${lives > 1 ? 's' : ''}',
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style: const TextStyle(fontSize: 16),
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),
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backgroundColor: Colors.redAccent,
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duration: const Duration(seconds: 1),
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),
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);
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}
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}
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/// Show game over dialog
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void _showGameOverDialog() {
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showDialog(
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context: context,
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barrierDismissible: false,
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builder: (context) => AlertDialog(
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backgroundColor: const Color(0xFF1A1A2E),
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shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20)),
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title: const Text(
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'GAME OVER',
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textAlign: TextAlign.center,
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style: TextStyle(
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color: Colors.white,
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fontSize: 28,
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fontWeight: FontWeight.bold,
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),
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),
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content: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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const Text(
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'Le Pokémon était:',
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style: TextStyle(color: Colors.white70, fontSize: 16),
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),
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const SizedBox(height: 8),
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Text(
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currentPokemon?.formatedName ?? '???',
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style: const TextStyle(
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color: Colors.white,
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fontSize: 24,
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fontWeight: FontWeight.bold,
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),
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),
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const SizedBox(height: 24),
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const Text(
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'Score final',
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style: TextStyle(color: Colors.white70, fontSize: 16),
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),
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Text(
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'$score',
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style: const TextStyle(
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color: Color(0xFFE94560),
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fontSize: 48,
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fontWeight: FontWeight.bold,
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),
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),
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],
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),
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actions: [
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Center(
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child: ElevatedButton(
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onPressed: () {
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Navigator.pop(context);
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_restartGame();
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},
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style: ElevatedButton.styleFrom(
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backgroundColor: const Color(0xFFE94560),
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padding:
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const EdgeInsets.symmetric(horizontal: 40, vertical: 12),
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shape: RoundedRectangleBorder(
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borderRadius: BorderRadius.circular(25),
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),
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),
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child: const Text(
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'REJOUER',
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style: TextStyle(
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fontSize: 18,
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fontWeight: FontWeight.bold,
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color: Colors.white,
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),
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),
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),
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),
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],
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),
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);
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}
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/// Restart the game
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void _restartGame() {
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setState(() {
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score = 0;
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lives = 3;
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});
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_loadNewPokemon();
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}
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/// Use hint (costs 5 points)
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void _useHint() {
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if (score >= 5 && !showHint) {
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setState(() {
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score -= 5;
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showHint = true;
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});
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}
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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backgroundColor: const Color(0xFF1A1A2E),
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appBar: AppBar(
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backgroundColor: Colors.transparent,
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elevation: 0,
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leading: IconButton(
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icon: const Icon(Icons.arrow_back, color: Colors.white),
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onPressed: () => Navigator.pop(context),
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),
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title: const Text(
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'POKÉGUESS',
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style: TextStyle(
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color: Colors.white,
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fontWeight: FontWeight.bold,
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letterSpacing: 2,
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),
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),
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centerTitle: true,
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),
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body: SafeArea(
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child: Padding(
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padding: const EdgeInsets.all(20),
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child: Column(
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children: [
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// Score and Lives row
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_buildScoreAndLives(),
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const SizedBox(height: 20),
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// Pokémon silhouette
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Expanded(
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child: _buildPokemonDisplay(),
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),
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// Hint display
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if (showHint && currentPokemon != null)
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Padding(
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padding: const EdgeInsets.only(bottom: 16),
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child: Container(
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padding: const EdgeInsets.symmetric(
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horizontal: 20, vertical: 10),
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decoration: BoxDecoration(
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color: currentPokemon!.type1Color.withValues(alpha: 0.3),
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borderRadius: BorderRadius.circular(20),
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border: Border.all(color: currentPokemon!.type1Color),
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),
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child: Text(
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'Type: ${currentPokemon!.type1Formated}',
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style: const TextStyle(
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color: Colors.white,
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fontSize: 18,
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fontWeight: FontWeight.bold,
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),
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),
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),
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),
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// Input and buttons
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_buildInputSection(),
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],
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),
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),
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),
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);
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}
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/// Build score and lives display
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Widget _buildScoreAndLives() {
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return Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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// Score
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Container(
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padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 10),
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decoration: BoxDecoration(
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color: Colors.white.withValues(alpha: 0.1),
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borderRadius: BorderRadius.circular(20),
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),
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child: Row(
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children: [
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const Icon(Icons.star, color: Colors.amber, size: 24),
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const SizedBox(width: 8),
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Text(
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'$score',
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style: const TextStyle(
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color: Colors.white,
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fontSize: 22,
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fontWeight: FontWeight.bold,
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),
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),
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],
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),
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),
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// Lives (hearts)
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Row(
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children: List.generate(3, (index) {
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return Padding(
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padding: const EdgeInsets.symmetric(horizontal: 4),
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child: Icon(
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index < lives ? Icons.favorite : Icons.favorite_border,
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color: const Color(0xFFE94560),
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size: 32,
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),
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);
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}),
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),
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],
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);
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}
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/// Build Pokémon silhouette or revealed image
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Widget _buildPokemonDisplay() {
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if (isLoading) {
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return const Center(
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child: CircularProgressIndicator(
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color: Color(0xFFE94560),
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),
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);
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}
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if (currentPokemon == null) {
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return const Center(
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child: Text(
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'Erreur de chargement',
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style: TextStyle(color: Colors.white),
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),
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);
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}
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final String imageUrl =
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isShiny ? currentPokemon!.shinyImageUrl : currentPokemon!.imageUrl;
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Widget image = Image.network(
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imageUrl,
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width: 250,
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height: 250,
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fit: BoxFit.contain,
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loadingBuilder: (context, child, loadingProgress) {
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if (loadingProgress == null) return child;
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return const SizedBox(
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width: 250,
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height: 250,
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child: Center(
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child: CircularProgressIndicator(color: Color(0xFFE94560)),
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),
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);
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},
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errorBuilder: (context, error, stackTrace) {
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return const SizedBox(
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width: 250,
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height: 250,
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child: Center(
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child: Icon(Icons.error, color: Colors.red, size: 50),
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),
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);
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},
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);
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// Apply silhouette filter if not revealed
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if (!isRevealed) {
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image = ColorFiltered(
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colorFilter: const ColorFilter.mode(Colors.black, BlendMode.srcIn),
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child: image,
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);
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}
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// Add shiny sparkle effect if revealed and shiny
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return Center(
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child: Stack(
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alignment: Alignment.center,
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children: [
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// Glow effect when revealed
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if (isRevealed)
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Container(
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width: 280,
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height: 280,
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decoration: BoxDecoration(
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shape: BoxShape.circle,
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boxShadow: [
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BoxShadow(
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color: isShiny
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? Colors.amber.withValues(alpha: 0.4)
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: Colors.blueAccent.withValues(alpha: 0.3),
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blurRadius: 40,
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spreadRadius: 10,
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),
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],
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),
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),
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image,
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// Shiny indicator
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if (isShiny && isRevealed)
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const Positioned(
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top: 0,
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right: 50,
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child: Text(
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'✨',
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style: TextStyle(fontSize: 32),
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),
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),
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],
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),
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);
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}
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/// Build input section with text field and buttons
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Widget _buildInputSection() {
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return Column(
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children: [
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// Text input
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Container(
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decoration: BoxDecoration(
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color: Colors.white.withValues(alpha: 0.1),
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borderRadius: BorderRadius.circular(15),
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),
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child: TextField(
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controller: _controller,
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enabled: !isRevealed,
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style: const TextStyle(color: Colors.white, fontSize: 18),
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textAlign: TextAlign.center,
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textCapitalization: TextCapitalization.words,
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decoration: const InputDecoration(
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hintText: 'Nom du Pokémon...',
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hintStyle: TextStyle(color: Colors.white38),
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border: InputBorder.none,
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contentPadding:
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EdgeInsets.symmetric(horizontal: 20, vertical: 16),
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),
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onSubmitted: (_) => _validateGuess(),
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),
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),
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const SizedBox(height: 16),
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// Buttons row
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Row(
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children: [
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// Hint button
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Expanded(
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child: ElevatedButton.icon(
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onPressed:
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score >= 5 && !showHint && !isRevealed ? _useHint : null,
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icon: const Icon(Icons.lightbulb_outline, size: 20),
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label: const Text('Indice (5 pts)'),
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style: ElevatedButton.styleFrom(
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backgroundColor: Colors.amber.withValues(alpha: 0.8),
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foregroundColor: Colors.black87,
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disabledBackgroundColor: Colors.grey.withValues(alpha: 0.3),
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disabledForegroundColor: Colors.white38,
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padding: const EdgeInsets.symmetric(vertical: 14),
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shape: RoundedRectangleBorder(
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borderRadius: BorderRadius.circular(12),
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),
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),
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),
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),
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const SizedBox(width: 10),
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// Validate button
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Expanded(
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flex: 1,
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child: ElevatedButton(
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onPressed: !isRevealed ? _validateGuess : null,
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style: ElevatedButton.styleFrom(
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backgroundColor: const Color(0xFFE94560),
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foregroundColor: Colors.white,
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disabledBackgroundColor: Colors.grey.withValues(alpha: 0.3),
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padding: const EdgeInsets.symmetric(vertical: 14),
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shape: RoundedRectangleBorder(
|
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borderRadius: BorderRadius.circular(12),
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),
|
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),
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child: const Text(
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'VALIDER',
|
||||
style: TextStyle(
|
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fontSize: 18,
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fontWeight: FontWeight.bold,
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letterSpacing: 1,
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),
|
||||
),
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||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
);
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}
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||||
}
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@@ -0,0 +1,135 @@
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import 'package:flutter/material.dart';
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/// HomePage - Main menu for Pokéguess
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/// Contains PLAY and POKEDEX navigation buttons
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class HomePage extends StatelessWidget {
|
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const HomePage({super.key});
|
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|
||||
@override
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||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
body: Container(
|
||||
decoration: const BoxDecoration(
|
||||
gradient: LinearGradient(
|
||||
begin: Alignment.topCenter,
|
||||
end: Alignment.bottomCenter,
|
||||
colors: [
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Color(0xFF1A1A2E),
|
||||
Color(0xFF16213E),
|
||||
Color(0xFF0F3460),
|
||||
],
|
||||
),
|
||||
),
|
||||
child: SafeArea(
|
||||
child: Center(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
// Logo / Title
|
||||
const Text(
|
||||
'POKÉGUESS',
|
||||
style: TextStyle(
|
||||
fontSize: 48,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: Colors.white,
|
||||
letterSpacing: 4,
|
||||
shadows: [
|
||||
Shadow(
|
||||
blurRadius: 20,
|
||||
color: Colors.blueAccent,
|
||||
offset: Offset(0, 0),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 8),
|
||||
const Text(
|
||||
'Devine le Pokémon !',
|
||||
style: TextStyle(
|
||||
fontSize: 18,
|
||||
color: Colors.white70,
|
||||
fontStyle: FontStyle.italic,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 80),
|
||||
|
||||
// PLAY Button
|
||||
_MenuButton(
|
||||
label: 'JOUER',
|
||||
icon: Icons.play_arrow_rounded,
|
||||
color: const Color(0xFFE94560),
|
||||
onPressed: () => Navigator.pushNamed(context, '/game'),
|
||||
),
|
||||
const SizedBox(height: 24),
|
||||
|
||||
// POKEDEX Button
|
||||
_MenuButton(
|
||||
label: 'POKÉDEX',
|
||||
icon: Icons.catching_pokemon,
|
||||
color: const Color(0xFF0F3460),
|
||||
borderColor: Colors.white38,
|
||||
onPressed: () => Navigator.pushNamed(context, '/pokedex'),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Reusable menu button with icon and gradient effect
|
||||
class _MenuButton extends StatelessWidget {
|
||||
final String label;
|
||||
final IconData icon;
|
||||
final Color color;
|
||||
final Color? borderColor;
|
||||
final VoidCallback onPressed;
|
||||
|
||||
const _MenuButton({
|
||||
required this.label,
|
||||
required this.icon,
|
||||
required this.color,
|
||||
required this.onPressed,
|
||||
this.borderColor,
|
||||
});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SizedBox(
|
||||
width: 220,
|
||||
height: 60,
|
||||
child: ElevatedButton(
|
||||
onPressed: onPressed,
|
||||
style: ElevatedButton.styleFrom(
|
||||
backgroundColor: color,
|
||||
foregroundColor: Colors.white,
|
||||
elevation: 8,
|
||||
shadowColor: color.withValues(alpha: 0.5),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.circular(30),
|
||||
side: borderColor != null
|
||||
? BorderSide(color: borderColor!, width: 2)
|
||||
: BorderSide.none,
|
||||
),
|
||||
),
|
||||
child: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Icon(icon, size: 28),
|
||||
const SizedBox(width: 12),
|
||||
Text(
|
||||
label,
|
||||
style: const TextStyle(
|
||||
fontSize: 20,
|
||||
fontWeight: FontWeight.bold,
|
||||
letterSpacing: 2,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
+18
-16
@@ -1,7 +1,8 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import '../models/pokemon.dart';
|
||||
import '../components/pokemon_tile.dart';
|
||||
import 'package:flutter/foundation.dart' show kIsWeb; // Platform is not supported on web
|
||||
import 'package:flutter/foundation.dart'
|
||||
show kIsWeb; // Platform is not supported on web
|
||||
|
||||
// Page de la liste des pokémons. Elle est appelée par la route "/". Elle affiche la liste des 151 premiers pokémons.
|
||||
// Elle hérite de la classe StatefulWidget car elle a besoin de gérer un état (la liste des pokémons).
|
||||
@@ -13,7 +14,6 @@ class PokemonListPage extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _PokemonListPageState extends State<PokemonListPage> {
|
||||
|
||||
Widget _buildPokemonTile(BuildContext context, int index) {
|
||||
// On utilise un FutureBuilder pour afficher un pokémon à partir de son ID. L'index commençant à 0, on ajoute 1 pour le numéro du pokémon.
|
||||
// Le FutureBuilder va permettre d'afficher un widget en fonction de l'état du Future
|
||||
@@ -51,19 +51,21 @@ class _PokemonListPageState extends State<PokemonListPage> {
|
||||
title: const Text('Liste des pokémons'),
|
||||
),
|
||||
body: Center(
|
||||
child: GridView.builder(
|
||||
// Le GridView permet d'afficher une liste de widgets sous forme de grille
|
||||
// On utilise le constructeur GridView.builder pour construire la grille
|
||||
// Le GridView.builder prend en paramètre un itemCount qui correspond au nombre d'éléments à afficher
|
||||
// Il prend aussi en paramètre un itemBuilder qui va permettre de construire chaque élément de la grille
|
||||
// Le GridView.builder prend aussi en paramètre un gridDelegate qui va permettre de définir le nombre de colonnes de la grille
|
||||
gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
|
||||
crossAxisCount: kIsWeb ? 4 : 2, // On affiche 4 colonnes sur le web et 2 colonnes sur mobile
|
||||
),
|
||||
itemCount: 151, // On pourrait en mettre plus mais on va se limiter aux 151 premiers pokémons
|
||||
itemBuilder: _buildPokemonTile,
|
||||
)
|
||||
),
|
||||
child: GridView.builder(
|
||||
// Le GridView permet d'afficher une liste de widgets sous forme de grille
|
||||
// On utilise le constructeur GridView.builder pour construire la grille
|
||||
// Le GridView.builder prend en paramètre un itemCount qui correspond au nombre d'éléments à afficher
|
||||
// Il prend aussi en paramètre un itemBuilder qui va permettre de construire chaque élément de la grille
|
||||
// Le GridView.builder prend aussi en paramètre un gridDelegate qui va permettre de définir le nombre de colonnes de la grille
|
||||
gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
|
||||
crossAxisCount: kIsWeb
|
||||
? 4
|
||||
: 2, // On affiche 4 colonnes sur le web et 2 colonnes sur mobile
|
||||
),
|
||||
itemCount:
|
||||
151, // On pourrait en mettre plus mais on va se limiter aux 151 premiers pokémons
|
||||
itemBuilder: _buildPokemonTile,
|
||||
)),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user