patch small issue with trad and theme
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@@ -3,19 +3,27 @@ import '../../../l10n/app_localizations.dart';
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/// Boutons d'action de l'écran game over : rejouer ou retourner au Pokédex.
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class GameOverActions extends StatelessWidget {
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final Color primaryColor;
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final Color primaryDark;
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final VoidCallback onTryAgain;
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final VoidCallback onBack;
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const GameOverActions({super.key, required this.onTryAgain, required this.onBack});
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const GameOverActions({
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super.key,
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required this.primaryColor,
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required this.primaryDark,
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required this.onTryAgain,
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required this.onBack,
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});
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@override
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Widget build(BuildContext context) {
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final l = AppLocalizations.of(context)!;
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return Column(
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children: [
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_button(label: l.tryAgain, icon: Icons.refresh, color: const Color(0xFF2962FF), onPressed: onTryAgain),
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_button(label: l.tryAgain, icon: Icons.refresh, color: primaryColor, onPressed: onTryAgain),
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const SizedBox(height: 16),
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_button(label: l.backToPokedex, icon: Icons.menu_book, color: const Color(0xFFA66A00), onPressed: onBack),
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_button(label: l.backToPokedex, icon: Icons.menu_book, color: primaryDark, onPressed: onBack),
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],
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);
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}
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@@ -6,17 +6,24 @@ import '../pokemon_image.dart';
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class GameOverHeader extends StatelessWidget {
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final String pokemonImage;
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final String pokemonName;
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final Color primaryDark;
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final Color surfaceColor;
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const GameOverHeader({super.key, required this.pokemonImage, required this.pokemonName});
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const GameOverHeader({
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super.key,
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required this.pokemonImage,
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required this.pokemonName,
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required this.primaryDark,
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required this.surfaceColor,
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});
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static const _darkRed = Color(0xFF9E1B1B);
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static const _silverBg = Color(0xFFC8D1D8);
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@override
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Widget build(BuildContext context) {
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final l = AppLocalizations.of(context)!;
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return Container(
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decoration: BoxDecoration(color: _darkRed, border: Border.all(color: _darkRed, width: 4)),
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decoration: BoxDecoration(color: primaryDark, border: Border.all(color: primaryDark, width: 4)),
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child: Container(
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width: double.infinity,
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padding: const EdgeInsets.symmetric(vertical: 32, horizontal: 16),
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@@ -24,7 +31,7 @@ class GameOverHeader extends StatelessWidget {
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child: Column(
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children: [
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Container(
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color: _darkRed,
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color: primaryDark,
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padding: const EdgeInsets.symmetric(horizontal: 24, vertical: 8),
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child: Text(
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l.gameOver,
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@@ -44,10 +51,10 @@ class GameOverHeader extends StatelessWidget {
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Text(
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l.itWas(pokemonName),
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textAlign: TextAlign.center,
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style: const TextStyle(
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style: TextStyle(
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fontSize: 22,
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fontWeight: FontWeight.bold,
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color: Color(0xFF1B2333),
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color: surfaceColor,
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letterSpacing: 1,
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),
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),
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@@ -2,9 +2,8 @@ import 'package:flutter/material.dart';
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/// Séparateur décoratif (deux traits + trois points) entre les blocs de l'écran game over.
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class HingeDivider extends StatelessWidget {
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const HingeDivider({super.key});
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static const _darkRed = Color(0xFF9E1B1B);
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final Color color;
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const HingeDivider({super.key, required this.color});
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@override
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Widget build(BuildContext context) {
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@@ -12,7 +11,7 @@ class HingeDivider extends StatelessWidget {
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padding: const EdgeInsets.symmetric(vertical: 24.0),
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child: Row(
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children: [
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Expanded(child: Container(height: 2, color: _darkRed)),
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Expanded(child: Container(height: 2, color: color)),
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const SizedBox(width: 8),
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Row(
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mainAxisSize: MainAxisSize.min,
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@@ -22,12 +21,12 @@ class HingeDivider extends StatelessWidget {
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width: 8,
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height: 8,
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margin: const EdgeInsets.symmetric(horizontal: 4),
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decoration: const BoxDecoration(color: _darkRed, shape: BoxShape.circle),
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decoration: BoxDecoration(color: color, shape: BoxShape.circle),
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),
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),
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),
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const SizedBox(width: 8),
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Expanded(child: Container(height: 2, color: _darkRed)),
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Expanded(child: Container(height: 2, color: color)),
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],
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),
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);
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