GodotVR/game/start_scene/start_scene.tscn
2025-10-08 11:10:13 +02:00

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[gd_scene load_steps=17 format=3 uid="uid://b64v7w5y3yghi"]
[ext_resource type="PackedScene" uid="uid://qbmx03iibuuu" path="res://addons/godot-xr-tools/staging/scene_base.tscn" id="1_2sv0p"]
[ext_resource type="PackedScene" uid="uid://cqhw276realc" path="res://addons/godot-xr-tools/functions/function_pointer.tscn" id="3_du2hn"]
[ext_resource type="PackedScene" uid="uid://b4kad2kuba1yn" path="res://addons/godot-xr-tools/hands/scenes/lowpoly/left_hand_low.tscn" id="3_rfr2t"]
[ext_resource type="Material" uid="uid://ccdofvku4c7w3" path="res://assets/prototype_materials/stone_grey.tres" id="3_uwduq"]
[ext_resource type="PackedScene" uid="uid://clujaf3u776a3" path="res://addons/godot-xr-tools/objects/viewport_2d_in_3d.tscn" id="4_7pgy0"]
[ext_resource type="PackedScene" uid="uid://l2n30mpbkdyw" path="res://addons/godot-xr-tools/hands/scenes/lowpoly/right_hand_low.tscn" id="5_5cr7c"]
[ext_resource type="PackedScene" uid="uid://cl8q8f32imusk" path="res://game/start_scene/start_ui.tscn" id="5_grt1o"]
[sub_resource type="Environment" id="Environment_oplr7"]
ambient_light_source = 1
reflected_light_source = 1
[sub_resource type="QuadMesh" id="QuadMesh_vi1r3"]
material = ExtResource("3_uwduq")
size = Vector2(12, 12)
[sub_resource type="BoxShape3D" id="BoxShape3D_3ap0s"]
size = Vector3(12, 1, 12)
[sub_resource type="QuadMesh" id="QuadMesh_l0e1e"]
material = ExtResource("3_uwduq")
size = Vector2(12, 4)
[sub_resource type="BoxShape3D" id="BoxShape3D_w6gh2"]
size = Vector3(12, 4, 1)
[sub_resource type="QuadMesh" id="QuadMesh_44p7b"]
resource_local_to_scene = true
size = Vector2(3, 2)
[sub_resource type="ViewportTexture" id="ViewportTexture_2wivy"]
viewport_path = NodePath("Viewport")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tmib1"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_texture = SubResource("ViewportTexture_2wivy")
texture_filter = 1
[sub_resource type="BoxShape3D" id="BoxShape3D_iru2p"]
resource_local_to_scene = true
size = Vector3(3, 2, 0.02)
[node name="StartZone" instance=ExtResource("1_2sv0p")]
[node name="XROrigin3D" parent="." index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 3)
[node name="LeftHand" parent="XROrigin3D/LeftHand" index="0" instance=ExtResource("3_rfr2t")]
[node name="FunctionPointer" parent="XROrigin3D/LeftHand" index="1" instance=ExtResource("3_du2hn")]
show_laser = 2
laser_length = 1
[node name="RightHand" parent="XROrigin3D/RightHand" index="0" instance=ExtResource("5_5cr7c")]
[node name="FunctionPointer" parent="XROrigin3D/RightHand" index="1" instance=ExtResource("3_du2hn")]
show_laser = 2
laser_length = 1
[node name="World" type="Node3D" parent="." index="1"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="World" index="0"]
environment = SubResource("Environment_oplr7")
[node name="OmniLight3D" type="OmniLight3D" parent="World" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.5, 0)
omni_range = 12.0
[node name="Ground" type="StaticBody3D" parent="World" index="2"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="World/Ground" index="0"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0)
mesh = SubResource("QuadMesh_vi1r3")
[node name="CollisionShape3D" type="CollisionShape3D" parent="World/Ground" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
shape = SubResource("BoxShape3D_3ap0s")
[node name="Wall1" type="StaticBody3D" parent="World" index="3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -5)
[node name="MeshInstance3D" type="MeshInstance3D" parent="World/Wall1" index="0"]
mesh = SubResource("QuadMesh_l0e1e")
[node name="CollisionShape3D" type="CollisionShape3D" parent="World/Wall1" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
shape = SubResource("BoxShape3D_w6gh2")
[node name="Wall2" type="StaticBody3D" parent="World" index="4"]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 5, 2, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="World/Wall2" index="0"]
mesh = SubResource("QuadMesh_l0e1e")
[node name="CollisionShape3D" type="CollisionShape3D" parent="World/Wall2" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
shape = SubResource("BoxShape3D_w6gh2")
[node name="Wall3" type="StaticBody3D" parent="World" index="5"]
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 2, 5)
[node name="MeshInstance3D" type="MeshInstance3D" parent="World/Wall3" index="0"]
mesh = SubResource("QuadMesh_l0e1e")
[node name="CollisionShape3D" type="CollisionShape3D" parent="World/Wall3" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
shape = SubResource("BoxShape3D_w6gh2")
[node name="Wall4" type="StaticBody3D" parent="World" index="6"]
transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -5, 2, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="World/Wall4" index="0"]
mesh = SubResource("QuadMesh_l0e1e")
[node name="CollisionShape3D" type="CollisionShape3D" parent="World/Wall4" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
shape = SubResource("BoxShape3D_w6gh2")
[node name="Ceiling" type="StaticBody3D" parent="World" index="7"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="World/Ceiling" index="0"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
mesh = SubResource("QuadMesh_vi1r3")
[node name="CollisionShape3D" type="CollisionShape3D" parent="World/Ceiling" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("BoxShape3D_3ap0s")
[node name="Screen" parent="." index="2" instance=ExtResource("4_7pgy0")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -3)
update_mode = 2
throttle_fps = 15.0
unshaded = true
[node name="StartUI" parent="Screen/Viewport" index="0" instance=ExtResource("5_grt1o")]
[node name="Screen" parent="Screen" index="1"]
mesh = SubResource("QuadMesh_44p7b")
surface_material_override/0 = SubResource("StandardMaterial3D_tmib1")
[node name="CollisionShape3D" parent="Screen/StaticBody3D" index="0"]
shape = SubResource("BoxShape3D_iru2p")
[editable path="Screen"]