GodotVR/default_env.tres
2025-10-08 11:10:13 +02:00

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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://er867l7dl10j"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_qmfyt"]
[sub_resource type="Sky" id="1"]
sky_material = SubResource("ProceduralSkyMaterial_qmfyt")
[resource]
background_mode = 2
sky = SubResource("1")
sky_rotation = Vector3(0, 2.35619, 0)