[gd_scene load_steps=33 format=3 uid="uid://cvn48xcmsmkrb"] [ext_resource type="PackedScene" uid="uid://di1bu0tceg332" path="res://components/persistent/persistent_zone.tscn" id="1_radar"] [ext_resource type="PackedScene" uid="uid://bkv43ec6chcf3" path="res://addons/godot-xr-tools/hands/scenes/collision/collision_hand_left.tscn" id="4_38kmp"] [ext_resource type="PackedScene" uid="uid://b4kad2kuba1yn" path="res://addons/godot-xr-tools/hands/scenes/lowpoly/left_hand_low.tscn" id="5_2k6vw"] [ext_resource type="PackedScene" uid="uid://bjcxf427un2wp" path="res://addons/godot-xr-tools/player/poke/poke.tscn" id="6_3jgly"] [ext_resource type="PackedScene" uid="uid://cqhw276realc" path="res://addons/godot-xr-tools/functions/function_pointer.tscn" id="7_573pv"] [ext_resource type="PackedScene" uid="uid://b4ysuy43poobf" path="res://addons/godot-xr-tools/functions/function_pickup.tscn" id="8_7p3lb"] [ext_resource type="PackedScene" uid="uid://bl2nuu3qhlb5k" path="res://addons/godot-xr-tools/functions/movement_direct.tscn" id="9_cv4ub"] [ext_resource type="PackedScene" uid="uid://c2q5phg8w08o" path="res://addons/godot-xr-tools/functions/movement_jump.tscn" id="10_6ajyr"] [ext_resource type="PackedScene" uid="uid://clt88d5d1dje4" path="res://addons/godot-xr-tools/functions/movement_crouch.tscn" id="11_5npet"] [ext_resource type="PackedScene" uid="uid://clujaf3u776a3" path="res://addons/godot-xr-tools/objects/viewport_2d_in_3d.tscn" id="12_jg4e1"] [ext_resource type="PackedScene" uid="uid://c3uoohvnshach" path="res://addons/godot-xr-tools/hands/scenes/collision/collision_hand_right.tscn" id="12_o3mdo"] [ext_resource type="PackedScene" uid="uid://l2n30mpbkdyw" path="res://addons/godot-xr-tools/hands/scenes/lowpoly/right_hand_low.tscn" id="13_dr7jm"] [ext_resource type="PackedScene" uid="uid://b3bubdytjn523" path="res://game/zones/zone_wrist_ui.tscn" id="13_w2gnj"] [ext_resource type="PackedScene" uid="uid://b6bk2pj8vbj28" path="res://addons/godot-xr-tools/functions/movement_turn.tscn" id="14_yb1jn"] [ext_resource type="PackedScene" uid="uid://diyu06cw06syv" path="res://addons/godot-xr-tools/player/player_body.tscn" id="15_x1dm3"] [ext_resource type="PackedScene" uid="uid://qmejywplaagw" path="res://components/persistent/persistent_pocket.tscn" id="16_4oqtv"] [ext_resource type="PackedScene" uid="uid://da2qgxxwwitl6" path="res://addons/godot-xr-tools/objects/highlight/highlight_ring.tscn" id="17_1njvn"] [ext_resource type="PackedScene" uid="uid://drs4eeq721ojn" path="res://addons/godot-xr-tools/functions/movement_sprint.tscn" id="18_l4ed5"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xdmwg"] animation = &"Grip" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ta1f5"] animation = &"Grip" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_bete2"] filter_enabled = true filters = ["Armature/Skeleton3D:Little_Distal_L", "Armature/Skeleton3D:Little_Intermediate_L", "Armature/Skeleton3D:Little_Metacarpal_L", "Armature/Skeleton3D:Little_Proximal_L", "Armature/Skeleton3D:Middle_Distal_L", "Armature/Skeleton3D:Middle_Intermediate_L", "Armature/Skeleton3D:Middle_Metacarpal_L", "Armature/Skeleton3D:Middle_Proximal_L", "Armature/Skeleton3D:Ring_Distal_L", "Armature/Skeleton3D:Ring_Intermediate_L", "Armature/Skeleton3D:Ring_Metacarpal_L", "Armature/Skeleton3D:Ring_Proximal_L", "Armature/Skeleton3D:Thumb_Distal_L", "Armature/Skeleton3D:Thumb_Metacarpal_L", "Armature/Skeleton3D:Thumb_Proximal_L", "Armature/Skeleton:Little_Distal_L", "Armature/Skeleton:Little_Intermediate_L", "Armature/Skeleton:Little_Proximal_L", "Armature/Skeleton:Middle_Distal_L", "Armature/Skeleton:Middle_Intermediate_L", "Armature/Skeleton:Middle_Proximal_L", "Armature/Skeleton:Ring_Distal_L", "Armature/Skeleton:Ring_Intermediate_L", "Armature/Skeleton:Ring_Proximal_L", "Armature/Skeleton:Thumb_Distal_L", "Armature/Skeleton:Thumb_Proximal_L"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u47f6"] animation = &"Grip 5" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_1kag1"] filter_enabled = true filters = ["Armature/Skeleton3D:Index_Distal_L", "Armature/Skeleton3D:Index_Intermediate_L", "Armature/Skeleton3D:Index_Metacarpal_L", "Armature/Skeleton3D:Index_Proximal_L", "Armature/Skeleton:Index_Distal_L", "Armature/Skeleton:Index_Intermediate_L", "Armature/Skeleton:Index_Proximal_L"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_emrvp"] graph_offset = Vector2(-536, 11) nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_xdmwg") nodes/ClosedHand1/position = Vector2(-600, 300) nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_ta1f5") nodes/ClosedHand2/position = Vector2(-360, 300) nodes/Grip/node = SubResource("AnimationNodeBlend2_bete2") nodes/Grip/position = Vector2(0, 20) nodes/OpenHand/node = SubResource("AnimationNodeAnimation_u47f6") nodes/OpenHand/position = Vector2(-600, 100) nodes/Trigger/node = SubResource("AnimationNodeBlend2_1kag1") nodes/Trigger/position = Vector2(-360, 20) node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_n3638"] animation = &"Grip" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1n6bu"] animation = &"Grip" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_svpyk"] filter_enabled = true filters = ["Armature/Skeleton3D:Little_Distal_R", "Armature/Skeleton3D:Little_Intermediate_R", "Armature/Skeleton3D:Little_Metacarpal_R", "Armature/Skeleton3D:Little_Proximal_R", "Armature/Skeleton3D:Middle_Distal_R", "Armature/Skeleton3D:Middle_Intermediate_R", "Armature/Skeleton3D:Middle_Metacarpal_R", "Armature/Skeleton3D:Middle_Proximal_R", "Armature/Skeleton3D:Ring_Distal_R", "Armature/Skeleton3D:Ring_Intermediate_R", "Armature/Skeleton3D:Ring_Metacarpal_R", "Armature/Skeleton3D:Ring_Proximal_R", "Armature/Skeleton3D:Thumb_Distal_R", "Armature/Skeleton3D:Thumb_Metacarpal_R", "Armature/Skeleton3D:Thumb_Proximal_R", "Armature/Skeleton:Little_Distal_R", "Armature/Skeleton:Little_Intermediate_R", "Armature/Skeleton:Little_Proximal_R", "Armature/Skeleton:Middle_Distal_R", "Armature/Skeleton:Middle_Intermediate_R", "Armature/Skeleton:Middle_Proximal_R", "Armature/Skeleton:Ring_Distal_R", "Armature/Skeleton:Ring_Intermediate_R", "Armature/Skeleton:Ring_Proximal_R", "Armature/Skeleton:Thumb_Distal_R", "Armature/Skeleton:Thumb_Proximal_R"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g0jtn"] animation = &"Grip 5" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_g8ki7"] filter_enabled = true filters = ["Armature/Skeleton3D:Index_Distal_R", "Armature/Skeleton3D:Index_Intermediate_R", "Armature/Skeleton3D:Index_Metacarpal_R", "Armature/Skeleton3D:Index_Proximal_R", "Armature/Skeleton:Index_Distal_R", "Armature/Skeleton:Index_Intermediate_R", "Armature/Skeleton:Index_Proximal_R"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_26byb"] graph_offset = Vector2(-552.664, 107.301) nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_n3638") nodes/ClosedHand1/position = Vector2(-600, 300) nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_1n6bu") nodes/ClosedHand2/position = Vector2(-360, 300) nodes/Grip/node = SubResource("AnimationNodeBlend2_svpyk") nodes/Grip/position = Vector2(0, 40) nodes/OpenHand/node = SubResource("AnimationNodeAnimation_g0jtn") nodes/OpenHand/position = Vector2(-600, 100) nodes/Trigger/node = SubResource("AnimationNodeBlend2_g8ki7") nodes/Trigger/position = Vector2(-360, 40) node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_g8k03"] transparency = 1 shading_mode = 0 albedo_color = Color(0, 0, 0.501961, 0.25098) [sub_resource type="SphereMesh" id="SphereMesh_1ccdy"] material = SubResource("StandardMaterial3D_g8k03") flip_faces = true radius = 0.1 height = 0.2 [node name="ZoneBase" instance=ExtResource("1_radar")] [node name="XRCamera3D" parent="XROrigin3D" index="0"] near = 0.03 [node name="BackPocket" parent="XROrigin3D/XRCamera3D" index="0" instance=ExtResource("16_4oqtv")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0.2) pocket_id = "backpack_pocket" grab_distance = 0.2 snap_require = "backpack" [node name="CollisionHandLeft" parent="XROrigin3D/LeftHand" index="0" instance=ExtResource("4_38kmp")] [node name="LeftHand" parent="XROrigin3D/LeftHand/CollisionHandLeft" index="1" instance=ExtResource("5_2k6vw")] [node name="Skeleton3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature" index="0"] bones/1/rotation = Quaternion(0.323537, -2.56577e-05, -0.0272204, 0.945824) bones/2/rotation = Quaternion(-0.0904441, -0.0415175, -0.166293, 0.981042) bones/3/rotation = Quaternion(-0.0466199, 0.020971, 0.0103276, 0.998639) bones/5/rotation = Quaternion(-0.00128455, -0.0116081, -0.0168259, 0.99979) bones/6/rotation = Quaternion(0.102925, -0.00993208, -0.00794417, 0.994608) bones/7/rotation = Quaternion(-0.012859, -0.0236108, -0.323258, 0.945929) bones/8/rotation = Quaternion(0.0120575, -0.00929194, -0.247472, 0.968775) bones/10/rotation = Quaternion(-0.0357539, -0.000400032, 0.00636764, 0.99934) bones/11/rotation = Quaternion(-0.00264964, -0.00114471, -0.125992, 0.992027) bones/12/rotation = Quaternion(0.0394225, 0.00193393, -0.228074, 0.972843) bones/13/rotation = Quaternion(-0.0123395, -0.00881294, -0.280669, 0.959685) bones/15/rotation = Quaternion(-0.0702656, 0.0101908, -0.0243307, 0.99718) bones/16/rotation = Quaternion(-0.0320634, -0.00223624, -0.0686366, 0.997124) bones/17/rotation = Quaternion(0.0253452, 0.00812462, -0.249005, 0.968136) bones/18/rotation = Quaternion(0.00252232, 0.00788073, -0.243204, 0.96994) bones/20/rotation = Quaternion(-0.0917369, 0.0203027, -0.010183, 0.995524) bones/21/rotation = Quaternion(-0.0625182, -0.00022572, -0.115393, 0.991351) bones/22/rotation = Quaternion(0.0585786, 0.0216483, -0.269905, 0.96086) bones/23/rotation = Quaternion(0.00687177, -0.00357275, -0.211953, 0.977249) [node name="BoneAttachment3D" type="BoneAttachment3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature/Skeleton3D" index="1"] transform = Transform3D(0.54083, 0.840813, -0.0231736, -0.0826267, 0.0805243, 0.993322, 0.837064, -0.535303, 0.113023, 0.039902, 0.0402828, -0.150096) bone_name = "Index_Tip_L" bone_idx = 9 [node name="Poke" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature/Skeleton3D/BoneAttachment3D" index="0" instance=ExtResource("6_3jgly")] transform = Transform3D(0.54083, -0.0826267, 0.837064, 0.840813, 0.0805243, -0.535303, -0.0231736, 0.993322, 0.113024, 0, 0, 0) [node name="AnimationTree" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand" index="1"] tree_root = SubResource("AnimationNodeBlendTree_emrvp") [node name="FunctionPointer" parent="XROrigin3D/LeftHand/CollisionHandLeft" index="2" instance=ExtResource("7_573pv")] show_laser = 2 laser_length = 1 [node name="FunctionPickup" parent="XROrigin3D/LeftHand/CollisionHandLeft" index="3" instance=ExtResource("8_7p3lb")] grab_distance = 0.15 ranged_angle = 15.0 [node name="MovementDirect" parent="XROrigin3D/LeftHand/CollisionHandLeft" index="4" instance=ExtResource("9_cv4ub")] strafe = true [node name="MovementJump" parent="XROrigin3D/LeftHand/CollisionHandLeft" index="5" instance=ExtResource("10_6ajyr")] jump_button_action = "ax_button" [node name="MovementCrouch" parent="XROrigin3D/LeftHand/CollisionHandLeft" index="6" instance=ExtResource("11_5npet")] crouch_button_action = "by_button" [node name="WristUI" parent="XROrigin3D/LeftHand/CollisionHandLeft" index="7" instance=ExtResource("12_jg4e1")] transform = Transform3D(1.30801e-07, -1, 7.6194e-09, -0.0871558, -3.8097e-09, 0.996195, -0.996195, -1.30968e-07, -0.0871558, -0.03, 0, 0.3) screen_size = Vector2(0.16, 0.08) collision_layer = 4194304 scene = ExtResource("13_w2gnj") viewport_size = Vector2(400, 200) update_mode = 2 throttle_fps = 15.0 transparent = 0 unshaded = true [node name="CollisionHandRight" parent="XROrigin3D/RightHand" index="0" instance=ExtResource("12_o3mdo")] [node name="RightHand" parent="XROrigin3D/RightHand/CollisionHandRight" index="1" instance=ExtResource("13_dr7jm")] [node name="Skeleton3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature" index="0"] bones/1/rotation = Quaternion(0.323537, 2.56577e-05, 0.0272204, 0.945824) bones/2/rotation = Quaternion(-0.0904441, 0.0415175, 0.166293, 0.981042) bones/3/rotation = Quaternion(-0.0466199, -0.020971, -0.0103276, 0.998639) bones/5/rotation = Quaternion(-0.00128455, 0.0116081, 0.0168259, 0.99979) bones/6/rotation = Quaternion(0.102925, 0.00993208, 0.00794419, 0.994608) bones/7/rotation = Quaternion(-0.012859, 0.0236108, 0.323258, 0.945929) bones/8/rotation = Quaternion(0.0120575, 0.00929193, 0.247472, 0.968775) bones/10/rotation = Quaternion(-0.0357539, 0.000400032, -0.00636763, 0.99934) bones/11/rotation = Quaternion(-0.00264964, 0.00114471, 0.125992, 0.992027) bones/12/rotation = Quaternion(0.0394225, -0.00193393, 0.228074, 0.972843) bones/13/rotation = Quaternion(-0.0123395, 0.00881294, 0.280669, 0.959685) bones/15/rotation = Quaternion(-0.0702656, -0.0101908, 0.0243307, 0.99718) bones/16/rotation = Quaternion(-0.0320634, 0.00223624, 0.0686366, 0.997124) bones/17/rotation = Quaternion(0.0253452, -0.00812462, 0.249005, 0.968136) bones/18/rotation = Quaternion(0.00252233, -0.00788073, 0.243204, 0.96994) bones/20/rotation = Quaternion(-0.0917369, -0.0203027, 0.010183, 0.995524) bones/21/rotation = Quaternion(-0.0625182, 0.000225721, 0.115393, 0.991351) bones/22/rotation = Quaternion(0.0585786, -0.0216483, 0.269905, 0.96086) bones/23/rotation = Quaternion(0.00687177, 0.00357275, 0.211953, 0.977249) [node name="BoneAttachment3D" type="BoneAttachment3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature/Skeleton3D" index="1"] transform = Transform3D(0.540829, -0.840813, 0.0231736, 0.0826268, 0.0805242, 0.993322, -0.837064, -0.535303, 0.113024, -0.039902, 0.0402828, -0.150096) bone_name = "Index_Tip_R" bone_idx = 9 [node name="Poke" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature/Skeleton3D/BoneAttachment3D" index="0" instance=ExtResource("6_3jgly")] [node name="AnimationTree" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand" index="1"] tree_root = SubResource("AnimationNodeBlendTree_26byb") [node name="FunctionPointer" parent="XROrigin3D/RightHand/CollisionHandRight" index="2" instance=ExtResource("7_573pv")] show_laser = 2 laser_length = 1 [node name="FunctionPickup" parent="XROrigin3D/RightHand/CollisionHandRight" index="3" instance=ExtResource("8_7p3lb")] grab_distance = 0.15 ranged_angle = 15.0 [node name="MovementDirect" parent="XROrigin3D/RightHand/CollisionHandRight" index="4" instance=ExtResource("9_cv4ub")] [node name="MovementTurn" parent="XROrigin3D/RightHand/CollisionHandRight" index="5" instance=ExtResource("14_yb1jn")] [node name="MovementJump" parent="XROrigin3D/RightHand/CollisionHandRight" index="6" instance=ExtResource("10_6ajyr")] jump_button_action = "ax_button" [node name="MovementCrouch" parent="XROrigin3D/RightHand/CollisionHandRight" index="7" instance=ExtResource("11_5npet")] crouch_button_action = "by_button" [node name="PlayerBody" parent="XROrigin3D" index="3" instance=ExtResource("15_x1dm3")] [node name="LeftPocket" parent="XROrigin3D/PlayerBody" index="0" instance=ExtResource("16_4oqtv")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.3, 1, -0.1) pocket_id = "pocket_left" grab_distance = 0.1 snap_require = "fits_in_pocket" [node name="MeshInstance3D" type="MeshInstance3D" parent="XROrigin3D/PlayerBody/LeftPocket" index="2"] mesh = SubResource("SphereMesh_1ccdy") [node name="HighlightRing" parent="XROrigin3D/PlayerBody/LeftPocket" index="3" instance=ExtResource("17_1njvn")] [node name="RightPocket" parent="XROrigin3D/PlayerBody" index="1" instance=ExtResource("16_4oqtv")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.3, 1, -0.1) pocket_id = "pocket_right" grab_distance = 0.1 snap_require = "fits_in_pocket" [node name="MeshInstance3D" type="MeshInstance3D" parent="XROrigin3D/PlayerBody/RightPocket" index="2"] mesh = SubResource("SphereMesh_1ccdy") [node name="HighlightRing" parent="XROrigin3D/PlayerBody/RightPocket" index="3" instance=ExtResource("17_1njvn")] [node name="MovementSprint" parent="XROrigin3D" index="4" instance=ExtResource("18_l4ed5")] [editable path="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand"] [editable path="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L"] [editable path="XROrigin3D/RightHand/CollisionHandRight/RightHand"] [editable path="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R"]