[gd_scene load_steps=48 format=3 uid="uid://bsb7i42nbkdp2"] [ext_resource type="PackedScene" uid="uid://cvn48xcmsmkrb" path="res://game/zones/zone_base.tscn" id="1_4sjqh"] [ext_resource type="Environment" uid="uid://er867l7dl10j" path="res://default_env.tres" id="2_42k30"] [ext_resource type="Material" uid="uid://c386ygo86nqfc" path="res://assets/prototype_materials/wood_brown.tres" id="2_rhoo2"] [ext_resource type="Material" uid="uid://cjylinr1vdjcw" path="res://assets/prototype_materials/dark_brown.tres" id="3_f5fy3"] [ext_resource type="Resource" uid="uid://d1lgdwh7pv220" path="res://game/zones/house_interior/house_interior_zone_info.tres" id="3_x42ux"] [ext_resource type="Material" uid="uid://csepeix2yvih" path="res://assets/prototype_materials/grass.tres" id="4_8oeg0"] [ext_resource type="Material" uid="uid://c7prktlpm7tmm" path="res://assets/prototype_materials/forest.tres" id="5_60arm"] [ext_resource type="Script" path="res://components/helpers/scatter.gd" id="6_sr5e8"] [ext_resource type="PackedScene" uid="uid://vm423o6hdlya" path="res://components/helpers/zone_switch_area.tscn" id="7_jpwgk"] [ext_resource type="PackedScene" uid="uid://chch4r7wddwdj" path="res://game/objects/storage/storage_box.tscn" id="11_q611u"] [ext_resource type="PackedScene" uid="uid://dm2e4qfiy0v0a" path="res://components/helpers/zone_save_point.tscn" id="11_vm0jr"] [ext_resource type="PackedScene" uid="uid://87ayr1op44nh" path="res://game/items/backpack/backpack.tscn" id="12_4n3xy"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fm4ad"] animation = &"Grip" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8r2ds"] animation = &"Grip" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_andi0"] filter_enabled = true filters = ["Armature/Skeleton3D:Little_Distal_L", "Armature/Skeleton3D:Little_Intermediate_L", "Armature/Skeleton3D:Little_Metacarpal_L", "Armature/Skeleton3D:Little_Proximal_L", "Armature/Skeleton3D:Middle_Distal_L", "Armature/Skeleton3D:Middle_Intermediate_L", "Armature/Skeleton3D:Middle_Metacarpal_L", "Armature/Skeleton3D:Middle_Proximal_L", "Armature/Skeleton3D:Ring_Distal_L", "Armature/Skeleton3D:Ring_Intermediate_L", "Armature/Skeleton3D:Ring_Metacarpal_L", "Armature/Skeleton3D:Ring_Proximal_L", "Armature/Skeleton3D:Thumb_Distal_L", "Armature/Skeleton3D:Thumb_Metacarpal_L", "Armature/Skeleton3D:Thumb_Proximal_L", "Armature/Skeleton:Little_Distal_L", "Armature/Skeleton:Little_Intermediate_L", "Armature/Skeleton:Little_Proximal_L", "Armature/Skeleton:Middle_Distal_L", "Armature/Skeleton:Middle_Intermediate_L", "Armature/Skeleton:Middle_Proximal_L", "Armature/Skeleton:Ring_Distal_L", "Armature/Skeleton:Ring_Intermediate_L", "Armature/Skeleton:Ring_Proximal_L", "Armature/Skeleton:Thumb_Distal_L", "Armature/Skeleton:Thumb_Proximal_L"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4glen"] animation = &"Grip 5" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_lh6lx"] filter_enabled = true filters = ["Armature/Skeleton3D:Index_Distal_L", "Armature/Skeleton3D:Index_Intermediate_L", "Armature/Skeleton3D:Index_Metacarpal_L", "Armature/Skeleton3D:Index_Proximal_L", "Armature/Skeleton:Index_Distal_L", "Armature/Skeleton:Index_Intermediate_L", "Armature/Skeleton:Index_Proximal_L"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_ctrkn"] graph_offset = Vector2(-536, 11) nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_fm4ad") nodes/ClosedHand1/position = Vector2(-600, 300) nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_8r2ds") nodes/ClosedHand2/position = Vector2(-360, 300) nodes/Grip/node = SubResource("AnimationNodeBlend2_andi0") nodes/Grip/position = Vector2(0, 20) nodes/OpenHand/node = SubResource("AnimationNodeAnimation_4glen") nodes/OpenHand/position = Vector2(-600, 100) nodes/Trigger/node = SubResource("AnimationNodeBlend2_lh6lx") nodes/Trigger/position = Vector2(-360, 20) node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_0dda0"] animation = &"Grip" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_brdbn"] animation = &"Grip" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_6fgtj"] filter_enabled = true filters = ["Armature/Skeleton3D:Little_Distal_R", "Armature/Skeleton3D:Little_Intermediate_R", "Armature/Skeleton3D:Little_Metacarpal_R", "Armature/Skeleton3D:Little_Proximal_R", "Armature/Skeleton3D:Middle_Distal_R", "Armature/Skeleton3D:Middle_Intermediate_R", "Armature/Skeleton3D:Middle_Metacarpal_R", "Armature/Skeleton3D:Middle_Proximal_R", "Armature/Skeleton3D:Ring_Distal_R", "Armature/Skeleton3D:Ring_Intermediate_R", "Armature/Skeleton3D:Ring_Metacarpal_R", "Armature/Skeleton3D:Ring_Proximal_R", "Armature/Skeleton3D:Thumb_Distal_R", "Armature/Skeleton3D:Thumb_Metacarpal_R", "Armature/Skeleton3D:Thumb_Proximal_R", "Armature/Skeleton:Little_Distal_R", "Armature/Skeleton:Little_Intermediate_R", "Armature/Skeleton:Little_Proximal_R", "Armature/Skeleton:Middle_Distal_R", "Armature/Skeleton:Middle_Intermediate_R", "Armature/Skeleton:Middle_Proximal_R", "Armature/Skeleton:Ring_Distal_R", "Armature/Skeleton:Ring_Intermediate_R", "Armature/Skeleton:Ring_Proximal_R", "Armature/Skeleton:Thumb_Distal_R", "Armature/Skeleton:Thumb_Proximal_R"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pe2vh"] animation = &"Grip 5" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_kn2ma"] filter_enabled = true filters = ["Armature/Skeleton3D:Index_Distal_R", "Armature/Skeleton3D:Index_Intermediate_R", "Armature/Skeleton3D:Index_Metacarpal_R", "Armature/Skeleton3D:Index_Proximal_R", "Armature/Skeleton:Index_Distal_R", "Armature/Skeleton:Index_Intermediate_R", "Armature/Skeleton:Index_Proximal_R"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_tcppe"] graph_offset = Vector2(-552.664, 107.301) nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_0dda0") nodes/ClosedHand1/position = Vector2(-600, 300) nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_brdbn") nodes/ClosedHand2/position = Vector2(-360, 300) nodes/Grip/node = SubResource("AnimationNodeBlend2_6fgtj") nodes/Grip/position = Vector2(0, 40) nodes/OpenHand/node = SubResource("AnimationNodeAnimation_pe2vh") nodes/OpenHand/position = Vector2(-600, 100) nodes/Trigger/node = SubResource("AnimationNodeBlend2_kn2ma") nodes/Trigger/position = Vector2(-360, 40) node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"] [sub_resource type="QuadMesh" id="QuadMesh_ss6of"] material = ExtResource("4_8oeg0") size = Vector2(20, 20) [sub_resource type="BoxShape3D" id="BoxShape3D_7i35n"] size = Vector3(20, 1, 20) [sub_resource type="QuadMesh" id="QuadMesh_fjuju"] material = ExtResource("5_60arm") size = Vector2(20, 4) [sub_resource type="BoxShape3D" id="BoxShape3D_65y34"] size = Vector3(20, 4, 1) [sub_resource type="QuadMesh" id="QuadMesh_ympj7"] size = Vector2(0.02, 0.1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cpr52"] cull_mode = 2 albedo_color = Color(0, 0.603922, 0.0901961, 1) [sub_resource type="QuadMesh" id="QuadMesh_3b7bd"] material = ExtResource("2_rhoo2") size = Vector2(8, 18) [sub_resource type="BoxShape3D" id="BoxShape3D_7waf7"] size = Vector3(8, 1, 18) [sub_resource type="BoxMesh" id="BoxMesh_aqhwm"] material = ExtResource("2_rhoo2") size = Vector3(8, 18, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_88dki"] size = Vector3(18, 3, 1) [sub_resource type="BoxMesh" id="BoxMesh_maljg"] material = ExtResource("2_rhoo2") size = Vector3(18, 1, 1) [sub_resource type="BoxMesh" id="BoxMesh_pyf23"] material = ExtResource("2_rhoo2") size = Vector3(18, 0.5, 1) [sub_resource type="BoxMesh" id="BoxMesh_yxwu0"] material = ExtResource("2_rhoo2") size = Vector3(3, 1.5, 1) [sub_resource type="BoxMesh" id="BoxMesh_jl771"] material = ExtResource("2_rhoo2") size = Vector3(3, 3, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_t07s1"] size = Vector3(3, 3, 1) [sub_resource type="BoxMesh" id="BoxMesh_2681d"] material = ExtResource("2_rhoo2") size = Vector3(1, 0.25, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_vx05l"] size = Vector3(1, 0.25, 1) [sub_resource type="BoxMesh" id="BoxMesh_tmdhs"] material = ExtResource("3_f5fy3") size = Vector3(1, 2.875, 0.1) [sub_resource type="BoxShape3D" id="BoxShape3D_hamto"] size = Vector3(1, 2.875, 0.1) [sub_resource type="CylinderMesh" id="CylinderMesh_vc0dy"] material = ExtResource("3_f5fy3") top_radius = 1.0 bottom_radius = 1.0 height = 0.05 radial_segments = 32 rings = 1 [sub_resource type="CylinderMesh" id="CylinderMesh_ll8no"] material = ExtResource("3_f5fy3") top_radius = 0.1 bottom_radius = 0.1 height = 0.8 radial_segments = 6 rings = 1 [sub_resource type="CylinderShape3D" id="CylinderShape3D_ns35b"] height = 0.05 radius = 1.0 [sub_resource type="BoxShape3D" id="BoxShape3D_rpfc0"] size = Vector3(1, 3, 0.2) [node name="HouseInteriorZone" instance=ExtResource("1_4sjqh")] zone_info = ExtResource("3_x42ux") [node name="Skeleton3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature" index="0"] bones/1/rotation = Quaternion(0.323537, -2.56577e-05, -0.0272204, 0.945824) bones/2/rotation = Quaternion(-0.0904441, -0.0415175, -0.166293, 0.981042) bones/3/rotation = Quaternion(-0.0466199, 0.020971, 0.0103276, 0.998639) bones/5/rotation = Quaternion(-0.00128455, -0.0116081, -0.0168259, 0.99979) bones/6/rotation = Quaternion(0.102925, -0.00993208, -0.00794417, 0.994608) bones/7/rotation = Quaternion(-0.012859, -0.0236108, -0.323258, 0.945929) bones/8/rotation = Quaternion(0.0120575, -0.00929194, -0.247472, 0.968775) bones/10/rotation = Quaternion(-0.0357539, -0.000400032, 0.00636764, 0.99934) bones/11/rotation = Quaternion(-0.00264964, -0.00114471, -0.125992, 0.992027) bones/12/rotation = Quaternion(0.0394225, 0.00193393, -0.228074, 0.972843) bones/13/rotation = Quaternion(-0.0123395, -0.00881294, -0.280669, 0.959685) bones/15/rotation = Quaternion(-0.0702656, 0.0101908, -0.0243307, 0.99718) bones/16/rotation = Quaternion(-0.0320634, -0.00223624, -0.0686366, 0.997124) bones/17/rotation = Quaternion(0.0253452, 0.00812462, -0.249005, 0.968136) bones/18/rotation = Quaternion(0.00252232, 0.00788073, -0.243204, 0.96994) bones/20/rotation = Quaternion(-0.0917369, 0.0203027, -0.010183, 0.995524) bones/21/rotation = Quaternion(-0.0625182, -0.00022572, -0.115393, 0.991351) bones/22/rotation = Quaternion(0.0585786, 0.0216483, -0.269905, 0.96086) bones/23/rotation = Quaternion(0.00687177, -0.00357275, -0.211953, 0.977249) [node name="BoneAttachment3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature/Skeleton3D" index="1"] transform = Transform3D(0.54083, 0.840813, -0.0231736, -0.0826267, 0.0805243, 0.993322, 0.837064, -0.535303, 0.113023, 0.039902, 0.0402828, -0.150096) [node name="AnimationTree" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand" index="1"] tree_root = SubResource("AnimationNodeBlendTree_ctrkn") [node name="Skeleton3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature" index="0"] bones/1/rotation = Quaternion(0.323537, 2.56577e-05, 0.0272204, 0.945824) bones/2/rotation = Quaternion(-0.0904441, 0.0415175, 0.166293, 0.981042) bones/3/rotation = Quaternion(-0.0466199, -0.020971, -0.0103276, 0.998639) bones/5/rotation = Quaternion(-0.00128455, 0.0116081, 0.0168259, 0.99979) bones/6/rotation = Quaternion(0.102925, 0.00993208, 0.00794419, 0.994608) bones/7/rotation = Quaternion(-0.012859, 0.0236108, 0.323258, 0.945929) bones/8/rotation = Quaternion(0.0120575, 0.00929193, 0.247472, 0.968775) bones/10/rotation = Quaternion(-0.0357539, 0.000400032, -0.00636763, 0.99934) bones/11/rotation = Quaternion(-0.00264964, 0.00114471, 0.125992, 0.992027) bones/12/rotation = Quaternion(0.0394225, -0.00193393, 0.228074, 0.972843) bones/13/rotation = Quaternion(-0.0123395, 0.00881294, 0.280669, 0.959685) bones/15/rotation = Quaternion(-0.0702656, -0.0101908, 0.0243307, 0.99718) bones/16/rotation = Quaternion(-0.0320634, 0.00223624, 0.0686366, 0.997124) bones/17/rotation = Quaternion(0.0253452, -0.00812462, 0.249005, 0.968136) bones/18/rotation = Quaternion(0.00252233, -0.00788073, 0.243204, 0.96994) bones/20/rotation = Quaternion(-0.0917369, -0.0203027, 0.010183, 0.995524) bones/21/rotation = Quaternion(-0.0625182, 0.000225721, 0.115393, 0.991351) bones/22/rotation = Quaternion(0.0585786, -0.0216483, 0.269905, 0.96086) bones/23/rotation = Quaternion(0.00687177, 0.00357275, 0.211953, 0.977249) [node name="BoneAttachment3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature/Skeleton3D" index="1"] transform = Transform3D(0.540829, -0.840813, 0.0231736, 0.0826268, 0.0805242, 0.993322, -0.837064, -0.535303, 0.113024, -0.039902, 0.0402828, -0.150096) [node name="AnimationTree" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand" index="1"] tree_root = SubResource("AnimationNodeBlendTree_tcppe") [node name="World" type="Node3D" parent="." index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0) [node name="WorldEnvironment" type="WorldEnvironment" parent="World" index="0"] environment = ExtResource("2_42k30") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="World" index="1"] transform = Transform3D(-0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, 0.5, -0.5, 0, 8, 0) [node name="Ground" type="StaticBody3D" parent="World" index="2"] [node name="MeshInstance3D" type="MeshInstance3D" parent="World/Ground" index="0"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0) mesh = SubResource("QuadMesh_ss6of") [node name="CollisionShape3D" type="CollisionShape3D" parent="World/Ground" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0) shape = SubResource("BoxShape3D_7i35n") [node name="Boundary1" type="StaticBody3D" parent="World" index="3"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -10) [node name="MeshInstance3D" type="MeshInstance3D" parent="World/Boundary1" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5) mesh = SubResource("QuadMesh_fjuju") [node name="CollisionShape3D" type="CollisionShape3D" parent="World/Boundary1" index="1"] shape = SubResource("BoxShape3D_65y34") [node name="Boundary2" type="StaticBody3D" parent="World" index="4"] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 10, 2, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="World/Boundary2" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5) mesh = SubResource("QuadMesh_fjuju") [node name="CollisionShape3D" type="CollisionShape3D" parent="World/Boundary2" index="1"] shape = SubResource("BoxShape3D_65y34") [node name="Boundary3" type="StaticBody3D" parent="World" index="5"] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 2, 10) [node name="MeshInstance3D" type="MeshInstance3D" parent="World/Boundary3" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5) mesh = SubResource("QuadMesh_fjuju") [node name="CollisionShape3D" type="CollisionShape3D" parent="World/Boundary3" index="1"] shape = SubResource("BoxShape3D_65y34") [node name="Boundary4" type="StaticBody3D" parent="World" index="6"] transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -10, 2, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="World/Boundary4" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5) mesh = SubResource("QuadMesh_fjuju") [node name="CollisionShape3D" type="CollisionShape3D" parent="World/Boundary4" index="1"] shape = SubResource("BoxShape3D_65y34") [node name="Grass1" type="Node3D" parent="World" index="7"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 0.05, 0) script = ExtResource("6_sr5e8") extend = Vector3(3, 0, 10) instance_count = 2000 mesh = SubResource("QuadMesh_ympj7") material_override = SubResource("StandardMaterial3D_cpr52") [node name="Grass2" type="Node3D" parent="World" index="8"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 0.05, 0) script = ExtResource("6_sr5e8") extend = Vector3(3, 0, 10) instance_count = 2000 mesh = SubResource("QuadMesh_ympj7") material_override = SubResource("StandardMaterial3D_cpr52") [node name="House" type="Node3D" parent="." index="2"] [node name="Floor" type="StaticBody3D" parent="House" index="0"] [node name="MeshInstance3D" type="MeshInstance3D" parent="House/Floor" index="0"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0) mesh = SubResource("QuadMesh_3b7bd") [node name="CollisionShape3D" type="CollisionShape3D" parent="House/Floor" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0) shape = SubResource("BoxShape3D_7waf7") [node name="Roof" type="StaticBody3D" parent="House" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="House/Roof" index="0"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.5, 0) mesh = SubResource("BoxMesh_aqhwm") [node name="CollisionShape3D" type="CollisionShape3D" parent="House/Roof" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) shape = SubResource("BoxShape3D_7waf7") [node name="LongWall1" type="StaticBody3D" parent="House" index="2"] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4, 0, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="House/LongWall1" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) shape = SubResource("BoxShape3D_88dki") [node name="Base" type="MeshInstance3D" parent="House/LongWall1" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) mesh = SubResource("BoxMesh_maljg") [node name="Top" type="MeshInstance3D" parent="House/LongWall1" index="2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.75, 0) mesh = SubResource("BoxMesh_pyf23") [node name="Section1" type="MeshInstance3D" parent="House/LongWall1" index="3"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.5, 1.75, 0) mesh = SubResource("BoxMesh_yxwu0") [node name="Section2" type="MeshInstance3D" parent="House/LongWall1" index="4"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.75, 0) mesh = SubResource("BoxMesh_yxwu0") [node name="Section3" type="MeshInstance3D" parent="House/LongWall1" index="5"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.5, 1.75, 0) mesh = SubResource("BoxMesh_yxwu0") [node name="LongWall2" type="StaticBody3D" parent="House" index="3"] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 4, 0, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="House/LongWall2" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) shape = SubResource("BoxShape3D_88dki") [node name="Base" type="MeshInstance3D" parent="House/LongWall2" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) mesh = SubResource("BoxMesh_maljg") [node name="Top" type="MeshInstance3D" parent="House/LongWall2" index="2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.75, 0) mesh = SubResource("BoxMesh_pyf23") [node name="Section1" type="MeshInstance3D" parent="House/LongWall2" index="3"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.5, 1.75, 0) mesh = SubResource("BoxMesh_yxwu0") [node name="Section2" type="MeshInstance3D" parent="House/LongWall2" index="4"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.75, 0) mesh = SubResource("BoxMesh_yxwu0") [node name="Section3" type="MeshInstance3D" parent="House/LongWall2" index="5"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.5, 1.75, 0) mesh = SubResource("BoxMesh_yxwu0") [node name="OutsideWall" type="Node3D" parent="House" index="4"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 9) [node name="Wall1" type="StaticBody3D" parent="House/OutsideWall" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="House/OutsideWall/Wall1" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) mesh = SubResource("BoxMesh_jl771") [node name="CollisionShape3D" type="CollisionShape3D" parent="House/OutsideWall/Wall1" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) shape = SubResource("BoxShape3D_t07s1") [node name="Wall2" type="StaticBody3D" parent="House/OutsideWall" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="House/OutsideWall/Wall2" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) mesh = SubResource("BoxMesh_jl771") [node name="CollisionShape3D" type="CollisionShape3D" parent="House/OutsideWall/Wall2" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) shape = SubResource("BoxShape3D_t07s1") [node name="DoorTop" type="StaticBody3D" parent="House/OutsideWall" index="2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.875, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="House/OutsideWall/DoorTop" index="0"] mesh = SubResource("BoxMesh_2681d") [node name="CollisionShape3D" type="CollisionShape3D" parent="House/OutsideWall/DoorTop" index="1"] shape = SubResource("BoxShape3D_vx05l") [node name="Door" type="StaticBody3D" parent="House/OutsideWall" index="3"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.438, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="House/OutsideWall/Door" index="0"] mesh = SubResource("BoxMesh_tmdhs") [node name="CollisionShape3D" type="CollisionShape3D" parent="House/OutsideWall/Door" index="1"] shape = SubResource("BoxShape3D_hamto") [node name="BackYardWall" type="Node3D" parent="House" index="5"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -9) [node name="Wall1" type="StaticBody3D" parent="House/BackYardWall" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="House/BackYardWall/Wall1" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) mesh = SubResource("BoxMesh_jl771") [node name="CollisionShape3D" type="CollisionShape3D" parent="House/BackYardWall/Wall1" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) shape = SubResource("BoxShape3D_t07s1") [node name="Wall2" type="StaticBody3D" parent="House/BackYardWall" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="House/BackYardWall/Wall2" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) mesh = SubResource("BoxMesh_jl771") [node name="CollisionShape3D" type="CollisionShape3D" parent="House/BackYardWall/Wall2" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) shape = SubResource("BoxShape3D_t07s1") [node name="DoorTop" type="StaticBody3D" parent="House/BackYardWall" index="2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.875, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="House/BackYardWall/DoorTop" index="0"] mesh = SubResource("BoxMesh_2681d") [node name="CollisionShape3D" type="CollisionShape3D" parent="House/BackYardWall/DoorTop" index="1"] shape = SubResource("BoxShape3D_vx05l") [node name="Door" type="StaticBody3D" parent="House/BackYardWall" index="3"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.438, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="House/BackYardWall/Door" index="0"] mesh = SubResource("BoxMesh_tmdhs") [node name="CollisionShape3D" type="CollisionShape3D" parent="House/BackYardWall/Door" index="1"] shape = SubResource("BoxShape3D_hamto") [node name="RoundTable" type="StaticBody3D" parent="House" index="6"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 6) [node name="Top" type="MeshInstance3D" parent="House/RoundTable" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0) mesh = SubResource("CylinderMesh_vc0dy") [node name="Stand" type="MeshInstance3D" parent="House/RoundTable" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0) mesh = SubResource("CylinderMesh_ll8no") [node name="TopCollider" type="CollisionShape3D" parent="House/RoundTable" index="2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0) shape = SubResource("CylinderShape3D_ns35b") [node name="ToOutside" parent="." index="3" instance=ExtResource("7_jpwgk")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8.6) zone_scene = "res://game/zones/outside/outside_zone.tscn" spawn_node_name = "FromHouseInterior" [node name="CollisionShape3D" type="CollisionShape3D" parent="ToOutside" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) shape = SubResource("BoxShape3D_rpfc0") [node name="FromOutside" type="Marker3D" parent="." index="4"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 7.5) [node name="ToBackYard" parent="." index="5" instance=ExtResource("7_jpwgk")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -8.6) zone_scene = "res://game/zones/house_back_yard/house_back_yard_zone.tscn" spawn_node_name = "FromHouseInterior" [node name="CollisionShape3D" type="CollisionShape3D" parent="ToBackYard" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) shape = SubResource("BoxShape3D_rpfc0") [node name="FromBackYard" type="Marker3D" parent="." index="6"] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -7.5) [node name="SavePoint" parent="." index="7" instance=ExtResource("11_vm0jr")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -2, 0, 0) [node name="StorageBox" parent="." index="8" instance=ExtResource("11_q611u")] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 3, 0, 0) [node name="Backpack" parent="." index="9" instance=ExtResource("12_4n3xy")] transform = Transform3D(1, 0, 0, 0, -0.209823, -0.977739, 0, 0.977739, -0.209823, -1.65298, 1.01782, 5.83564) [editable path="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand"] [editable path="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L"] [editable path="XROrigin3D/RightHand/CollisionHandRight/RightHand"] [editable path="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R"]