[gd_scene load_steps=5 format=3 uid="uid://drc02f0wuae6e"] [ext_resource type="Material" uid="uid://cjylinr1vdjcw" path="res://assets/prototype_materials/dark_brown.tres" id="1_5abf6"] [ext_resource type="Material" uid="uid://b1o2xnr4gi6r4" path="res://assets/prototype_materials/sandstone.tres" id="2_4wpy8"] [sub_resource type="BoxMesh" id="BoxMesh_8k3qs"] size = Vector3(1, 0.5, 0.5) [sub_resource type="BoxMesh" id="BoxMesh_60kyu"] size = Vector3(0.95, 0.01, 0.45) [node name="BoxedStorage" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_8k3qs") skeleton = NodePath("../..") surface_material_override/0 = ExtResource("1_5abf6") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.246036, 0) mesh = SubResource("BoxMesh_60kyu") skeleton = NodePath("../..") surface_material_override/0 = ExtResource("2_4wpy8")