[gd_scene load_steps=27 format=3 uid="uid://cjat5u6nsihgw"] [ext_resource type="PackedScene" uid="uid://cvn48xcmsmkrb" path="res://game/zones/zone_base.tscn" id="1_sk0kv"] [ext_resource type="Material" uid="uid://csepeix2yvih" path="res://assets/prototype_materials/grass.tres" id="2_uryyw"] [ext_resource type="Material" uid="uid://c7prktlpm7tmm" path="res://assets/prototype_materials/forest.tres" id="3_wfk2d"] [ext_resource type="Resource" uid="uid://to5lown6orfd" path="res://game/zones/outside/outside_zone_info.tres" id="3_wyepd"] [ext_resource type="Script" uid="uid://dn6lkhk3gbq4n" path="res://components/helpers/scatter.gd" id="4_v2d8i"] [ext_resource type="Environment" uid="uid://er867l7dl10j" path="res://default_env.tres" id="8_82q6b"] [ext_resource type="Script" uid="uid://elfxvp7ojn1s" path="res://game/zones/outside/extinguishers.gd" id="8_cuabg"] [ext_resource type="PackedScene" uid="uid://bhdq6md7l8avi" path="res://assets/psx-fire-extinguisher/source/extinguisher_model.tscn" id="9_twjr1"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cuabg"] animation = &"Grip" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_j0qyq"] animation = &"Grip" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_2oy5v"] filter_enabled = true filters = ["Armature/Skeleton3D:Little_Distal_L", "Armature/Skeleton3D:Little_Intermediate_L", "Armature/Skeleton3D:Little_Metacarpal_L", "Armature/Skeleton3D:Little_Proximal_L", "Armature/Skeleton3D:Middle_Distal_L", "Armature/Skeleton3D:Middle_Intermediate_L", "Armature/Skeleton3D:Middle_Metacarpal_L", "Armature/Skeleton3D:Middle_Proximal_L", "Armature/Skeleton3D:Ring_Distal_L", "Armature/Skeleton3D:Ring_Intermediate_L", "Armature/Skeleton3D:Ring_Metacarpal_L", "Armature/Skeleton3D:Ring_Proximal_L", "Armature/Skeleton3D:Thumb_Distal_L", "Armature/Skeleton3D:Thumb_Metacarpal_L", "Armature/Skeleton3D:Thumb_Proximal_L", "Armature/Skeleton:Little_Distal_L", "Armature/Skeleton:Little_Intermediate_L", "Armature/Skeleton:Little_Proximal_L", "Armature/Skeleton:Middle_Distal_L", "Armature/Skeleton:Middle_Intermediate_L", "Armature/Skeleton:Middle_Proximal_L", "Armature/Skeleton:Ring_Distal_L", "Armature/Skeleton:Ring_Intermediate_L", "Armature/Skeleton:Ring_Proximal_L", "Armature/Skeleton:Thumb_Distal_L", "Armature/Skeleton:Thumb_Proximal_L"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vljgg"] animation = &"Grip 5" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_tk2pl"] filter_enabled = true filters = ["Armature/Skeleton3D:Index_Distal_L", "Armature/Skeleton3D:Index_Intermediate_L", "Armature/Skeleton3D:Index_Metacarpal_L", "Armature/Skeleton3D:Index_Proximal_L", "Armature/Skeleton:Index_Distal_L", "Armature/Skeleton:Index_Intermediate_L", "Armature/Skeleton:Index_Proximal_L"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_twjr1"] graph_offset = Vector2(-536, 11) nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_cuabg") nodes/ClosedHand1/position = Vector2(-600, 300) nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_j0qyq") nodes/ClosedHand2/position = Vector2(-360, 300) nodes/Grip/node = SubResource("AnimationNodeBlend2_2oy5v") nodes/Grip/position = Vector2(0, 20) nodes/OpenHand/node = SubResource("AnimationNodeAnimation_vljgg") nodes/OpenHand/position = Vector2(-600, 100) nodes/Trigger/node = SubResource("AnimationNodeBlend2_tk2pl") nodes/Trigger/position = Vector2(-360, 20) node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u7c0g"] animation = &"Grip" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_gfaum"] animation = &"Grip" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_mpg1a"] filter_enabled = true filters = ["Armature/Skeleton3D:Little_Distal_R", "Armature/Skeleton3D:Little_Intermediate_R", "Armature/Skeleton3D:Little_Metacarpal_R", "Armature/Skeleton3D:Little_Proximal_R", "Armature/Skeleton3D:Middle_Distal_R", "Armature/Skeleton3D:Middle_Intermediate_R", "Armature/Skeleton3D:Middle_Metacarpal_R", "Armature/Skeleton3D:Middle_Proximal_R", "Armature/Skeleton3D:Ring_Distal_R", "Armature/Skeleton3D:Ring_Intermediate_R", "Armature/Skeleton3D:Ring_Metacarpal_R", "Armature/Skeleton3D:Ring_Proximal_R", "Armature/Skeleton3D:Thumb_Distal_R", "Armature/Skeleton3D:Thumb_Metacarpal_R", "Armature/Skeleton3D:Thumb_Proximal_R", "Armature/Skeleton:Little_Distal_R", "Armature/Skeleton:Little_Intermediate_R", "Armature/Skeleton:Little_Proximal_R", "Armature/Skeleton:Middle_Distal_R", "Armature/Skeleton:Middle_Intermediate_R", "Armature/Skeleton:Middle_Proximal_R", "Armature/Skeleton:Ring_Distal_R", "Armature/Skeleton:Ring_Intermediate_R", "Armature/Skeleton:Ring_Proximal_R", "Armature/Skeleton:Thumb_Distal_R", "Armature/Skeleton:Thumb_Proximal_R"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_airyt"] animation = &"Grip 5" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_qeajv"] filter_enabled = true filters = ["Armature/Skeleton3D:Index_Distal_R", "Armature/Skeleton3D:Index_Intermediate_R", "Armature/Skeleton3D:Index_Metacarpal_R", "Armature/Skeleton3D:Index_Proximal_R", "Armature/Skeleton:Index_Distal_R", "Armature/Skeleton:Index_Intermediate_R", "Armature/Skeleton:Index_Proximal_R"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_rejpy"] graph_offset = Vector2(-552.664, 107.301) nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_u7c0g") nodes/ClosedHand1/position = Vector2(-600, 300) nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_gfaum") nodes/ClosedHand2/position = Vector2(-360, 300) nodes/Grip/node = SubResource("AnimationNodeBlend2_mpg1a") nodes/Grip/position = Vector2(0, 40) nodes/OpenHand/node = SubResource("AnimationNodeAnimation_airyt") nodes/OpenHand/position = Vector2(-600, 100) nodes/Trigger/node = SubResource("AnimationNodeBlend2_qeajv") nodes/Trigger/position = Vector2(-360, 40) node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"] [sub_resource type="QuadMesh" id="QuadMesh_0144s"] material = ExtResource("2_uryyw") size = Vector2(20, 20) [sub_resource type="BoxShape3D" id="BoxShape3D_ivc2m"] size = Vector3(20, 1, 20) [sub_resource type="QuadMesh" id="QuadMesh_mq77n"] material = ExtResource("3_wfk2d") size = Vector2(20, 4) [sub_resource type="BoxShape3D" id="BoxShape3D_cvifd"] size = Vector3(20, 4, 1) [sub_resource type="QuadMesh" id="QuadMesh_pt6e2"] size = Vector2(0.02, 0.1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_srm7c"] cull_mode = 2 albedo_color = Color(0, 0.603922, 0.0901961, 1) [node name="OutsideZone" instance=ExtResource("1_sk0kv")] zone_info = ExtResource("3_wyepd") [node name="BackPocket" parent="XROrigin3D/XRCamera3D" index="0"] visible = false [node name="Skeleton3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature" index="0"] bones/1/rotation = Quaternion(0.323537, -2.5658142e-05, -0.027220426, 0.9458239) bones/2/rotation = Quaternion(-0.09044407, -0.04151748, -0.16629349, 0.98104167) bones/3/rotation = Quaternion(-0.04661986, 0.02097099, 0.010327632, 0.9986392) bones/5/rotation = Quaternion(-0.0012845465, -0.011608094, -0.016825877, 0.99979025) bones/6/rotation = Quaternion(0.10292491, -0.009932083, -0.007944166, 0.9946078) bones/7/rotation = Quaternion(-0.012859, -0.023610815, -0.32325828, 0.9459289) bones/8/rotation = Quaternion(0.012057539, -0.009291937, -0.24747224, 0.96877545) bones/10/rotation = Quaternion(-0.035753887, -0.0004000325, 0.0063676415, 0.9993403) bones/11/rotation = Quaternion(-0.0026496367, -0.0011447113, -0.12599176, 0.9920271) bones/12/rotation = Quaternion(0.039422527, 0.0019339261, -0.22807404, 0.97284347) bones/13/rotation = Quaternion(-0.012339468, -0.008812943, -0.28066906, 0.9596848) bones/15/rotation = Quaternion(-0.070265576, 0.010190836, -0.024330735, 0.9971795) bones/16/rotation = Quaternion(-0.032063447, -0.002236244, -0.06863657, 0.99712384) bones/17/rotation = Quaternion(0.025345208, 0.008124622, -0.2490055, 0.9681363) bones/18/rotation = Quaternion(0.0025223217, 0.007880732, -0.2432038, 0.9699399) bones/20/rotation = Quaternion(-0.09173688, 0.020302717, -0.010182976, 0.9955242) bones/21/rotation = Quaternion(-0.06251818, -0.00022572002, -0.115392834, 0.99135065) bones/22/rotation = Quaternion(0.058578636, 0.021648303, -0.26990518, 0.9608596) bones/23/rotation = Quaternion(0.006871769, -0.0035727466, -0.21195254, 0.97724926) [node name="BoneAttachment3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature/Skeleton3D" index="1"] transform = Transform3D(0.5408296, 0.8408128, -0.023173608, -0.08262672, 0.08052427, 0.99332196, 0.83706397, -0.5353032, 0.11302349, 0.039901964, 0.040282845, -0.15009598) [node name="AnimationTree" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand" index="1"] root_node = NodePath("../Hand_Nails_low_L") tree_root = SubResource("AnimationNodeBlendTree_twjr1") [node name="WristUI" parent="XROrigin3D/LeftHand/CollisionHandLeft" index="7"] scene_properties_keys = PackedStringArray("zone_wrist_ui.gd") [node name="Skeleton3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature" index="0"] bones/1/rotation = Quaternion(0.323537, 2.5658142e-05, 0.027220426, 0.9458239) bones/2/rotation = Quaternion(-0.09044407, 0.04151748, 0.16629349, 0.98104167) bones/3/rotation = Quaternion(-0.04661986, -0.020970985, -0.010327632, 0.9986392) bones/5/rotation = Quaternion(-0.0012845465, 0.011608096, 0.01682588, 0.99979025) bones/6/rotation = Quaternion(0.10292492, 0.009932085, 0.007944188, 0.9946078) bones/7/rotation = Quaternion(-0.012859004, 0.023610815, 0.32325834, 0.94592875) bones/8/rotation = Quaternion(0.012057537, 0.0092919255, 0.24747224, 0.96877545) bones/10/rotation = Quaternion(-0.035753887, 0.00040003238, -0.0063676336, 0.9993403) bones/11/rotation = Quaternion(-0.0026496367, 0.0011447114, 0.1259918, 0.9920271) bones/12/rotation = Quaternion(0.03942253, -0.0019339275, 0.2280741, 0.97284347) bones/13/rotation = Quaternion(-0.012339467, 0.008812944, 0.28066906, 0.9596848) bones/15/rotation = Quaternion(-0.07026557, -0.010190836, 0.024330745, 0.99717957) bones/16/rotation = Quaternion(-0.032063447, 0.002236245, 0.06863657, 0.99712384) bones/17/rotation = Quaternion(0.025345206, -0.00812462, 0.24900547, 0.9681363) bones/18/rotation = Quaternion(0.0025223275, -0.007880732, 0.24320383, 0.9699399) bones/20/rotation = Quaternion(-0.09173688, -0.020302719, 0.010182976, 0.9955242) bones/21/rotation = Quaternion(-0.06251817, 0.00022572096, 0.115392834, 0.99135065) bones/22/rotation = Quaternion(0.058578644, -0.021648303, 0.26990518, 0.9608596) bones/23/rotation = Quaternion(0.0068717655, 0.0035727452, 0.21195254, 0.97724926) [node name="BoneAttachment3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature/Skeleton3D" index="1"] transform = Transform3D(0.5408295, -0.8408129, 0.023173586, 0.08262676, 0.08052423, 0.99332196, -0.83706397, -0.53530306, 0.11302352, -0.03990197, 0.040282845, -0.15009597) [node name="AnimationTree" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand" index="1"] root_node = NodePath("../Hand_Nails_low_R") tree_root = SubResource("AnimationNodeBlendTree_rejpy") [node name="LeftPocket" parent="XROrigin3D/PlayerBody" index="0"] visible = false [node name="RightPocket" parent="XROrigin3D/PlayerBody" index="1"] visible = false [node name="World" type="Node3D" parent="." index="1"] [node name="WorldEnvironment" type="WorldEnvironment" parent="World" index="0"] environment = ExtResource("8_82q6b") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="World" index="1"] transform = Transform3D(-0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, 0.5, -0.5, 0, 8, 0) [node name="Ground" type="StaticBody3D" parent="World" index="2"] [node name="MeshInstance3D" type="MeshInstance3D" parent="World/Ground" index="0"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0) mesh = SubResource("QuadMesh_0144s") [node name="CollisionShape3D" type="CollisionShape3D" parent="World/Ground" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0) shape = SubResource("BoxShape3D_ivc2m") [node name="Boundary1" type="StaticBody3D" parent="World" index="3"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -10) [node name="MeshInstance3D" type="MeshInstance3D" parent="World/Boundary1" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5) mesh = SubResource("QuadMesh_mq77n") [node name="CollisionShape3D" type="CollisionShape3D" parent="World/Boundary1" index="1"] shape = SubResource("BoxShape3D_cvifd") [node name="Boundary2" type="StaticBody3D" parent="World" index="4"] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 10, 2, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="World/Boundary2" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5) mesh = SubResource("QuadMesh_mq77n") [node name="CollisionShape3D" type="CollisionShape3D" parent="World/Boundary2" index="1"] shape = SubResource("BoxShape3D_cvifd") [node name="Boundary3" type="StaticBody3D" parent="World" index="5"] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 2, 10) [node name="MeshInstance3D" type="MeshInstance3D" parent="World/Boundary3" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5) mesh = SubResource("QuadMesh_mq77n") [node name="CollisionShape3D" type="CollisionShape3D" parent="World/Boundary3" index="1"] shape = SubResource("BoxShape3D_cvifd") [node name="Boundary4" type="StaticBody3D" parent="World" index="6"] transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -10, 2, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="World/Boundary4" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5) mesh = SubResource("QuadMesh_mq77n") [node name="CollisionShape3D" type="CollisionShape3D" parent="World/Boundary4" index="1"] shape = SubResource("BoxShape3D_cvifd") [node name="Grass1" type="Node3D" parent="World" index="7"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0) script = ExtResource("4_v2d8i") extend = Vector3(10, 0, 10) instance_count = 3000 mesh = SubResource("QuadMesh_pt6e2") material_override = SubResource("StandardMaterial3D_srm7c") [node name="extinguishers" type="Node3D" parent="World" index="8"] transform = Transform3D(0.38699996, 1.8626451e-09, 0, -1.8626451e-09, 0.387, -1.8626451e-09, 1.4901161e-08, -9.313226e-10, 0.38699996, 0, 0.06884384, -2.2083645) script = ExtResource("8_cuabg") [node name="extinguisher_model" parent="World/extinguishers" index="0" instance=ExtResource("9_twjr1")] transform = Transform3D(0.78, -3.754169e-09, 3.0033352e-08, 3.754169e-09, 0.78, -1.8770845e-09, -3.0033352e-08, 1.8770847e-09, 0.78, 0, 0, 0) [editable path="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand"] [editable path="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L"] [editable path="XROrigin3D/RightHand/CollisionHandRight/RightHand"] [editable path="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R"]