# 4.3.0 - Upgrade Godot XR Tools to 4.3.3 - Upgrade Godot OpenXR Vendors to 2.0.4 - Added WebXR Export # 4.2.0 - Upgrade to Godot 4.2 - Upgrade Godot XR Tools to 4.3.0 - Fixed minor compatibility breaks introduced with two-handed grabbing - Configured crate and rock for two-handed grabbing # 4.1.0 - Upgrade project to Godot 4.1+ - Upgrade Godot XR Tools to 4.2.1 - Upgrade Godot OpenXR Loaders to 1.1.0 - Replaced the Kenney Prototype Textures with some simpler textures - Added start zone with dummy game-select screen - Switched demo to three zones showing zone spawn-points # 4.0.0 - Initial version of the Godot 4.0 version of this template - Uses Godot XR Tools v4.1.0 - Uses Godot OpenXR Loaders v1.0.0