add vr template project
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[gd_scene load_steps=3 format=3 uid="uid://bkv43ec6chcf3"]
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[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/collision_hand.gd" id="1_t5acd"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_bv7in"]
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size = Vector3(0.045, 0.075, 0.1)
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[node name="CollisionHandLeft" type="AnimatableBody3D"]
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collision_layer = 131072
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collision_mask = 327711
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sync_to_physics = false
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script = ExtResource("1_t5acd")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03, -0.05, 0.11)
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shape = SubResource("BoxShape3D_bv7in")
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@@ -0,0 +1,16 @@
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[gd_scene load_steps=3 format=3 uid="uid://c3uoohvnshach"]
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[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/collision_hand.gd" id="1_so3hf"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_fc2ij"]
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size = Vector3(0.045, 0.075, 0.1)
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[node name="CollisionHandRight" type="AnimatableBody3D"]
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collision_layer = 131072
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collision_mask = 327711
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sync_to_physics = false
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script = ExtResource("1_so3hf")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03, -0.05, 0.11)
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shape = SubResource("BoxShape3D_fc2ij")
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