This commit is contained in:
Guillaume Vern
2025-10-09 16:03:18 +02:00
parent 4693cfb552
commit 80a4c128cc
16 changed files with 1029 additions and 179 deletions
+9 -1
View File
@@ -26,7 +26,7 @@ func _set_pane(p_no):
# Main menu
func _on_new_game_btn_pressed():
_set_pane(2)
GameState.new_game(GameState.GameDifficulty.GAME_EASY)
func _on_load_game_btn_pressed():
_set_pane(3)
@@ -52,6 +52,7 @@ func _on_back_btn_pressed():
_set_pane(1)
# Load game
func _on_start_button_pressed():
var selected_items = save_list_node.get_selected_items()
@@ -63,3 +64,10 @@ func _on_start_button_pressed():
var save_name = save_list[selected_item]
print("Loading save: ", save_name)
GameState.load_game(save_name)
func _on_comfort_vignette_btn_button_up() -> void:
GameState.comfort_vignette = true
func _on_comfort_vignette_btn_button_down() -> void:
GameState.comfort_vignette = false
+2 -6
View File
@@ -94,12 +94,6 @@ layout_mode = 2
theme_override_font_sizes/font_size = 25
text = "Back "
[node name="SmoothTurnBtn" type="CheckButton" parent="Options"]
layout_mode = 2
[node name="SmoothMoveBtn" type="CheckButton" parent="Options"]
layout_mode = 2
[node name="ComfortVignetteBtn" type="CheckButton" parent="Options"]
layout_mode = 2
@@ -114,3 +108,5 @@ layout_mode = 2
[connection signal="pressed" from="LoadGame/StartBtn" to="." method="_on_start_button_pressed"]
[connection signal="pressed" from="LoadGame/BackBtn" to="." method="_on_back_btn_pressed"]
[connection signal="pressed" from="Options/BackBtn" to="." method="_on_back_btn_pressed"]
[connection signal="button_down" from="Options/ComfortVignetteBtn" to="." method="_on_comfort_vignette_btn_button_down"]
[connection signal="button_up" from="Options/ComfortVignetteBtn" to="." method="_on_comfort_vignette_btn_button_up"]