grabbable extinguisher

This commit is contained in:
Guillaume Vern
2025-10-09 09:03:34 +02:00
parent 7cb5d389d2
commit 4693cfb552
26 changed files with 1647 additions and 476 deletions
+3 -1
View File
@@ -6,7 +6,7 @@
[ext_resource type="PackedScene" uid="uid://c25yxb0vt53vc" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_left.tscn" id="3_08c2g"]
[ext_resource type="PackedScene" uid="uid://ctw7nbntd5pcj" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_right.tscn" id="4_m4f38"]
[ext_resource type="Animation" uid="uid://bediglpx0rj7i" path="res://addons/godot-xr-tools/hands/animations/left/Grip 5.res" id="5_rtm64"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/poses/hand_pose_settings.gd" id="6_34xyl"]
[ext_resource type="Script" uid="uid://c6w5omkrnbahq" path="res://addons/godot-xr-tools/hands/poses/hand_pose_settings.gd" id="6_34xyl"]
[ext_resource type="Animation" uid="uid://s1vqcxyqcvea" path="res://addons/godot-xr-tools/hands/animations/right/Grip 5.res" id="8_kmf2q"]
[ext_resource type="PackedScene" uid="uid://da2qgxxwwitl6" path="res://addons/godot-xr-tools/objects/highlight/highlight_ring.tscn" id="9_kvg40"]
@@ -43,10 +43,12 @@ mesh = SubResource("SphereMesh_xrq4h")
[node name="GrabPointHandLeft" parent="." index="2" instance=ExtResource("3_08c2g")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.16, 0.045, -0.045)
visible = true
hand_pose = SubResource("Resource_m0rx4")
[node name="GrabPointHandRight" parent="." index="3" instance=ExtResource("4_m4f38")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.16, 0.045, -0.045)
visible = true
hand_pose = SubResource("Resource_vx8u2")
[node name="HighlightRing" parent="." index="4" instance=ExtResource("9_kvg40")]
+3 -3
View File
@@ -1,12 +1,12 @@
[gd_scene load_steps=4 format=3 uid="uid://c8wx3hdpdrw8p"]
[ext_resource type="PackedScene" uid="uid://c2u2yasyfotxr" path="res://components/persistent/persistent_staging.tscn" id="1"]
[ext_resource type="Texture2D" uid="uid://bkvj83shnbfwl" path="res://assets/splash/splash.png" id="2"]
[ext_resource type="Script" path="res://game/main.gd" id="2_dmefr"]
[ext_resource type="Script" uid="uid://b1e158fnh00x8" path="res://game/main.gd" id="2_dmefr"]
[ext_resource type="Texture2D" uid="uid://iv3qyki1y8c6" path="res://assets/splash/splashscreen.png" id="3_emt18"]
[node name="Main" instance=ExtResource("1")]
script = ExtResource("2_dmefr")
main_scene = "res://game/start_scene/start_scene.tscn"
[node name="LoadingScreen" parent="." index="2"]
splash_screen = ExtResource("2")
splash_screen = ExtResource("3_emt18")
+11 -2
View File
@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://cl8q8f32imusk"]
[ext_resource type="Script" path="res://game/start_scene/start_ui.gd" id="1_n87es"]
[ext_resource type="Script" uid="uid://cck20btlm3owa" path="res://game/start_scene/start_ui.gd" id="1_n87es"]
[node name="StartUI" type="CenterContainer"]
anchors_preset = 15
@@ -55,6 +55,7 @@ layout_mode = 2
text = "Back"
[node name="LoadGame" type="VBoxContainer" parent="."]
visible = false
layout_mode = 2
size_flags_horizontal = 3
theme_override_constants/separation = 5
@@ -86,7 +87,6 @@ theme_override_font_sizes/font_size = 25
text = "Back "
[node name="Options" type="VBoxContainer" parent="."]
visible = false
layout_mode = 2
[node name="BackBtn" type="Button" parent="Options"]
@@ -94,6 +94,15 @@ layout_mode = 2
theme_override_font_sizes/font_size = 25
text = "Back "
[node name="SmoothTurnBtn" type="CheckButton" parent="Options"]
layout_mode = 2
[node name="SmoothMoveBtn" type="CheckButton" parent="Options"]
layout_mode = 2
[node name="ComfortVignetteBtn" type="CheckButton" parent="Options"]
layout_mode = 2
[connection signal="pressed" from="MainMenu/NewGameBtn" to="." method="_on_new_game_btn_pressed"]
[connection signal="pressed" from="MainMenu/LoadGameBtn" to="." method="_on_load_game_btn_pressed"]
[connection signal="pressed" from="MainMenu/OptionsBtn" to="." method="_on_options_btn_pressed"]
@@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://cvn48xcmsmkrb" path="res://game/zones/zone_base.tscn" id="1_30op8"]
[ext_resource type="Material" uid="uid://cqs6que52ytcg" path="res://assets/prototype_materials/dry_grass.tres" id="2_2nr20"]
[ext_resource type="Environment" uid="uid://er867l7dl10j" path="res://default_env.tres" id="2_a5ktn"]
[ext_resource type="Script" path="res://components/helpers/scatter.gd" id="3_dvyu5"]
[ext_resource type="Script" uid="uid://dn6lkhk3gbq4n" path="res://components/helpers/scatter.gd" id="3_dvyu5"]
[ext_resource type="Resource" uid="uid://cpugbtukttkfj" path="res://game/zones/house_back_yard/house_back_yard_zone_info.tres" id="3_m4v83"]
[ext_resource type="Material" uid="uid://c386ygo86nqfc" path="res://assets/prototype_materials/wood_brown.tres" id="4_j3su2"]
[ext_resource type="Material" uid="uid://b1o2xnr4gi6r4" path="res://assets/prototype_materials/sandstone.tres" id="5_gh4so"]
@@ -11,67 +11,67 @@
[ext_resource type="PackedScene" uid="uid://vm423o6hdlya" path="res://components/helpers/zone_switch_area.tscn" id="6_tlcot"]
[ext_resource type="PackedScene" uid="uid://chch4r7wddwdj" path="res://game/objects/storage/storage_box.tscn" id="10_20abo"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_o8xit"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4lii0"]
animation = &"Grip"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ajt4g"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6x1n0"]
animation = &"Grip"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_2beyu"]
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_inkkc"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Little_Distal_L", "Armature/Skeleton3D:Little_Intermediate_L", "Armature/Skeleton3D:Little_Metacarpal_L", "Armature/Skeleton3D:Little_Proximal_L", "Armature/Skeleton3D:Middle_Distal_L", "Armature/Skeleton3D:Middle_Intermediate_L", "Armature/Skeleton3D:Middle_Metacarpal_L", "Armature/Skeleton3D:Middle_Proximal_L", "Armature/Skeleton3D:Ring_Distal_L", "Armature/Skeleton3D:Ring_Intermediate_L", "Armature/Skeleton3D:Ring_Metacarpal_L", "Armature/Skeleton3D:Ring_Proximal_L", "Armature/Skeleton3D:Thumb_Distal_L", "Armature/Skeleton3D:Thumb_Metacarpal_L", "Armature/Skeleton3D:Thumb_Proximal_L", "Armature/Skeleton:Little_Distal_L", "Armature/Skeleton:Little_Intermediate_L", "Armature/Skeleton:Little_Proximal_L", "Armature/Skeleton:Middle_Distal_L", "Armature/Skeleton:Middle_Intermediate_L", "Armature/Skeleton:Middle_Proximal_L", "Armature/Skeleton:Ring_Distal_L", "Armature/Skeleton:Ring_Intermediate_L", "Armature/Skeleton:Ring_Proximal_L", "Armature/Skeleton:Thumb_Distal_L", "Armature/Skeleton:Thumb_Proximal_L"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_030p5"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_2t4qn"]
animation = &"Grip 5"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_acps2"]
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_o7oqv"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Index_Distal_L", "Armature/Skeleton3D:Index_Intermediate_L", "Armature/Skeleton3D:Index_Metacarpal_L", "Armature/Skeleton3D:Index_Proximal_L", "Armature/Skeleton:Index_Distal_L", "Armature/Skeleton:Index_Intermediate_L", "Armature/Skeleton:Index_Proximal_L"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_b0o74"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_iacns"]
graph_offset = Vector2(-536, 11)
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_o8xit")
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_4lii0")
nodes/ClosedHand1/position = Vector2(-600, 300)
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_ajt4g")
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_6x1n0")
nodes/ClosedHand2/position = Vector2(-360, 300)
nodes/Grip/node = SubResource("AnimationNodeBlend2_2beyu")
nodes/Grip/node = SubResource("AnimationNodeBlend2_inkkc")
nodes/Grip/position = Vector2(0, 20)
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_030p5")
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_2t4qn")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_acps2")
nodes/Trigger/node = SubResource("AnimationNodeBlend2_o7oqv")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6bs3a"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_0rgil"]
animation = &"Grip"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fol2p"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xm54d"]
animation = &"Grip"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_rlq5j"]
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_g16f6"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Little_Distal_R", "Armature/Skeleton3D:Little_Intermediate_R", "Armature/Skeleton3D:Little_Metacarpal_R", "Armature/Skeleton3D:Little_Proximal_R", "Armature/Skeleton3D:Middle_Distal_R", "Armature/Skeleton3D:Middle_Intermediate_R", "Armature/Skeleton3D:Middle_Metacarpal_R", "Armature/Skeleton3D:Middle_Proximal_R", "Armature/Skeleton3D:Ring_Distal_R", "Armature/Skeleton3D:Ring_Intermediate_R", "Armature/Skeleton3D:Ring_Metacarpal_R", "Armature/Skeleton3D:Ring_Proximal_R", "Armature/Skeleton3D:Thumb_Distal_R", "Armature/Skeleton3D:Thumb_Metacarpal_R", "Armature/Skeleton3D:Thumb_Proximal_R", "Armature/Skeleton:Little_Distal_R", "Armature/Skeleton:Little_Intermediate_R", "Armature/Skeleton:Little_Proximal_R", "Armature/Skeleton:Middle_Distal_R", "Armature/Skeleton:Middle_Intermediate_R", "Armature/Skeleton:Middle_Proximal_R", "Armature/Skeleton:Ring_Distal_R", "Armature/Skeleton:Ring_Intermediate_R", "Armature/Skeleton:Ring_Proximal_R", "Armature/Skeleton:Thumb_Distal_R", "Armature/Skeleton:Thumb_Proximal_R"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6rona"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_wxppn"]
animation = &"Grip 5"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_4yg54"]
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_g6hkk"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Index_Distal_R", "Armature/Skeleton3D:Index_Intermediate_R", "Armature/Skeleton3D:Index_Metacarpal_R", "Armature/Skeleton3D:Index_Proximal_R", "Armature/Skeleton:Index_Distal_R", "Armature/Skeleton:Index_Intermediate_R", "Armature/Skeleton:Index_Proximal_R"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_d5g1d"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_msmlg"]
graph_offset = Vector2(-552.664, 107.301)
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_6bs3a")
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_0rgil")
nodes/ClosedHand1/position = Vector2(-600, 300)
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_fol2p")
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_xm54d")
nodes/ClosedHand2/position = Vector2(-360, 300)
nodes/Grip/node = SubResource("AnimationNodeBlend2_rlq5j")
nodes/Grip/node = SubResource("AnimationNodeBlend2_g16f6")
nodes/Grip/position = Vector2(0, 40)
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_6rona")
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_wxppn")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_4yg54")
nodes/Trigger/node = SubResource("AnimationNodeBlend2_g6hkk")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
[sub_resource type="QuadMesh" id="QuadMesh_tg51c"]
material = ExtResource("2_2nr20")
@@ -118,58 +118,63 @@ size = Vector3(1, 3, 0.2)
zone_info = ExtResource("3_m4v83")
[node name="Skeleton3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature" index="0"]
bones/1/rotation = Quaternion(0.323537, -2.56577e-05, -0.0272204, 0.945824)
bones/2/rotation = Quaternion(-0.0904441, -0.0415175, -0.166293, 0.981042)
bones/3/rotation = Quaternion(-0.0466199, 0.020971, 0.0103276, 0.998639)
bones/5/rotation = Quaternion(-0.00128455, -0.0116081, -0.0168259, 0.99979)
bones/6/rotation = Quaternion(0.102925, -0.00993208, -0.00794417, 0.994608)
bones/7/rotation = Quaternion(-0.012859, -0.0236108, -0.323258, 0.945929)
bones/8/rotation = Quaternion(0.0120575, -0.00929194, -0.247472, 0.968775)
bones/10/rotation = Quaternion(-0.0357539, -0.000400032, 0.00636764, 0.99934)
bones/11/rotation = Quaternion(-0.00264964, -0.00114471, -0.125992, 0.992027)
bones/12/rotation = Quaternion(0.0394225, 0.00193393, -0.228074, 0.972843)
bones/13/rotation = Quaternion(-0.0123395, -0.00881294, -0.280669, 0.959685)
bones/15/rotation = Quaternion(-0.0702656, 0.0101908, -0.0243307, 0.99718)
bones/16/rotation = Quaternion(-0.0320634, -0.00223624, -0.0686366, 0.997124)
bones/17/rotation = Quaternion(0.0253452, 0.00812462, -0.249005, 0.968136)
bones/18/rotation = Quaternion(0.00252232, 0.00788073, -0.243204, 0.96994)
bones/20/rotation = Quaternion(-0.0917369, 0.0203027, -0.010183, 0.995524)
bones/21/rotation = Quaternion(-0.0625182, -0.00022572, -0.115393, 0.991351)
bones/22/rotation = Quaternion(0.0585786, 0.0216483, -0.269905, 0.96086)
bones/23/rotation = Quaternion(0.00687177, -0.00357275, -0.211953, 0.977249)
bones/1/rotation = Quaternion(0.323537, -2.5658142e-05, -0.027220426, 0.9458239)
bones/2/rotation = Quaternion(-0.09044407, -0.04151748, -0.16629349, 0.98104167)
bones/3/rotation = Quaternion(-0.04661986, 0.02097099, 0.010327632, 0.9986392)
bones/5/rotation = Quaternion(-0.0012845465, -0.011608094, -0.016825877, 0.99979025)
bones/6/rotation = Quaternion(0.10292491, -0.009932083, -0.007944166, 0.9946078)
bones/7/rotation = Quaternion(-0.012859, -0.023610815, -0.32325828, 0.9459289)
bones/8/rotation = Quaternion(0.012057539, -0.009291937, -0.24747224, 0.96877545)
bones/10/rotation = Quaternion(-0.035753887, -0.0004000325, 0.0063676415, 0.9993403)
bones/11/rotation = Quaternion(-0.0026496367, -0.0011447113, -0.12599176, 0.9920271)
bones/12/rotation = Quaternion(0.039422527, 0.0019339261, -0.22807404, 0.97284347)
bones/13/rotation = Quaternion(-0.012339468, -0.008812943, -0.28066906, 0.9596848)
bones/15/rotation = Quaternion(-0.070265576, 0.010190836, -0.024330735, 0.9971795)
bones/16/rotation = Quaternion(-0.032063447, -0.002236244, -0.06863657, 0.99712384)
bones/17/rotation = Quaternion(0.025345208, 0.008124622, -0.2490055, 0.9681363)
bones/18/rotation = Quaternion(0.0025223217, 0.007880732, -0.2432038, 0.9699399)
bones/20/rotation = Quaternion(-0.09173688, 0.020302717, -0.010182976, 0.9955242)
bones/21/rotation = Quaternion(-0.06251818, -0.00022572002, -0.115392834, 0.99135065)
bones/22/rotation = Quaternion(0.058578636, 0.021648303, -0.26990518, 0.9608596)
bones/23/rotation = Quaternion(0.006871769, -0.0035727466, -0.21195254, 0.97724926)
[node name="BoneAttachment3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature/Skeleton3D" index="1"]
transform = Transform3D(0.54083, 0.840813, -0.0231736, -0.0826267, 0.0805243, 0.993322, 0.837064, -0.535303, 0.113023, 0.039902, 0.0402828, -0.150096)
transform = Transform3D(0.5408296, 0.8408128, -0.023173608, -0.08262672, 0.08052427, 0.99332196, 0.83706397, -0.5353032, 0.11302349, 0.039901964, 0.040282845, -0.15009598)
[node name="AnimationTree" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand" index="1"]
tree_root = SubResource("AnimationNodeBlendTree_b0o74")
root_node = NodePath("../Hand_Nails_low_L")
tree_root = SubResource("AnimationNodeBlendTree_iacns")
[node name="WristUI" parent="XROrigin3D/LeftHand/CollisionHandLeft" index="7"]
scene_properties_keys = PackedStringArray("zone_wrist_ui.gd")
[node name="Skeleton3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature" index="0"]
bones/1/rotation = Quaternion(0.323537, 2.56577e-05, 0.0272204, 0.945824)
bones/2/rotation = Quaternion(-0.0904441, 0.0415175, 0.166293, 0.981042)
bones/3/rotation = Quaternion(-0.0466199, -0.020971, -0.0103276, 0.998639)
bones/5/rotation = Quaternion(-0.00128455, 0.0116081, 0.0168259, 0.99979)
bones/6/rotation = Quaternion(0.102925, 0.00993208, 0.00794419, 0.994608)
bones/7/rotation = Quaternion(-0.012859, 0.0236108, 0.323258, 0.945929)
bones/8/rotation = Quaternion(0.0120575, 0.00929193, 0.247472, 0.968775)
bones/10/rotation = Quaternion(-0.0357539, 0.000400032, -0.00636763, 0.99934)
bones/11/rotation = Quaternion(-0.00264964, 0.00114471, 0.125992, 0.992027)
bones/12/rotation = Quaternion(0.0394225, -0.00193393, 0.228074, 0.972843)
bones/13/rotation = Quaternion(-0.0123395, 0.00881294, 0.280669, 0.959685)
bones/15/rotation = Quaternion(-0.0702656, -0.0101908, 0.0243307, 0.99718)
bones/16/rotation = Quaternion(-0.0320634, 0.00223624, 0.0686366, 0.997124)
bones/17/rotation = Quaternion(0.0253452, -0.00812462, 0.249005, 0.968136)
bones/18/rotation = Quaternion(0.00252233, -0.00788073, 0.243204, 0.96994)
bones/20/rotation = Quaternion(-0.0917369, -0.0203027, 0.010183, 0.995524)
bones/21/rotation = Quaternion(-0.0625182, 0.000225721, 0.115393, 0.991351)
bones/22/rotation = Quaternion(0.0585786, -0.0216483, 0.269905, 0.96086)
bones/23/rotation = Quaternion(0.00687177, 0.00357275, 0.211953, 0.977249)
bones/1/rotation = Quaternion(0.323537, 2.5658142e-05, 0.027220426, 0.9458239)
bones/2/rotation = Quaternion(-0.09044407, 0.04151748, 0.16629349, 0.98104167)
bones/3/rotation = Quaternion(-0.04661986, -0.020970985, -0.010327632, 0.9986392)
bones/5/rotation = Quaternion(-0.0012845465, 0.011608096, 0.01682588, 0.99979025)
bones/6/rotation = Quaternion(0.10292492, 0.009932085, 0.007944188, 0.9946078)
bones/7/rotation = Quaternion(-0.012859004, 0.023610815, 0.32325834, 0.94592875)
bones/8/rotation = Quaternion(0.012057537, 0.0092919255, 0.24747224, 0.96877545)
bones/10/rotation = Quaternion(-0.035753887, 0.00040003238, -0.0063676336, 0.9993403)
bones/11/rotation = Quaternion(-0.0026496367, 0.0011447114, 0.1259918, 0.9920271)
bones/12/rotation = Quaternion(0.03942253, -0.0019339275, 0.2280741, 0.97284347)
bones/13/rotation = Quaternion(-0.012339467, 0.008812944, 0.28066906, 0.9596848)
bones/15/rotation = Quaternion(-0.07026557, -0.010190836, 0.024330745, 0.99717957)
bones/16/rotation = Quaternion(-0.032063447, 0.002236245, 0.06863657, 0.99712384)
bones/17/rotation = Quaternion(0.025345206, -0.00812462, 0.24900547, 0.9681363)
bones/18/rotation = Quaternion(0.0025223275, -0.007880732, 0.24320383, 0.9699399)
bones/20/rotation = Quaternion(-0.09173688, -0.020302719, 0.010182976, 0.9955242)
bones/21/rotation = Quaternion(-0.06251817, 0.00022572096, 0.115392834, 0.99135065)
bones/22/rotation = Quaternion(0.058578644, -0.021648303, 0.26990518, 0.9608596)
bones/23/rotation = Quaternion(0.0068717655, 0.0035727452, 0.21195254, 0.97724926)
[node name="BoneAttachment3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature/Skeleton3D" index="1"]
transform = Transform3D(0.540829, -0.840813, 0.0231736, 0.0826268, 0.0805242, 0.993322, -0.837064, -0.535303, 0.113024, -0.039902, 0.0402828, -0.150096)
transform = Transform3D(0.5408295, -0.8408129, 0.023173586, 0.08262676, 0.08052423, 0.99332196, -0.83706397, -0.53530306, 0.11302352, -0.03990197, 0.040282845, -0.15009597)
[node name="AnimationTree" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand" index="1"]
tree_root = SubResource("AnimationNodeBlendTree_d5g1d")
root_node = NodePath("../Hand_Nails_low_R")
tree_root = SubResource("AnimationNodeBlendTree_msmlg")
[node name="World" type="Node3D" parent="." index="1"]
+77 -68
View File
@@ -1,81 +1,82 @@
[gd_scene load_steps=38 format=3 uid="uid://cjat5u6nsihgw"]
[gd_scene load_steps=39 format=3 uid="uid://cjat5u6nsihgw"]
[ext_resource type="PackedScene" uid="uid://cvn48xcmsmkrb" path="res://game/zones/zone_base.tscn" id="1_sk0kv"]
[ext_resource type="Material" uid="uid://csepeix2yvih" path="res://assets/prototype_materials/grass.tres" id="2_uryyw"]
[ext_resource type="Material" uid="uid://c7prktlpm7tmm" path="res://assets/prototype_materials/forest.tres" id="3_wfk2d"]
[ext_resource type="Resource" uid="uid://to5lown6orfd" path="res://game/zones/outside/outside_zone_info.tres" id="3_wyepd"]
[ext_resource type="Script" path="res://components/helpers/scatter.gd" id="4_v2d8i"]
[ext_resource type="Script" uid="uid://dn6lkhk3gbq4n" path="res://components/helpers/scatter.gd" id="4_v2d8i"]
[ext_resource type="Material" uid="uid://c386ygo86nqfc" path="res://assets/prototype_materials/wood_brown.tres" id="4_yw2go"]
[ext_resource type="Material" uid="uid://cjylinr1vdjcw" path="res://assets/prototype_materials/dark_brown.tres" id="5_peq87"]
[ext_resource type="Material" uid="uid://ccdofvku4c7w3" path="res://assets/prototype_materials/stone_grey.tres" id="6_y2a7s"]
[ext_resource type="PackedScene" uid="uid://vm423o6hdlya" path="res://components/helpers/zone_switch_area.tscn" id="7_omnq0"]
[ext_resource type="Environment" uid="uid://er867l7dl10j" path="res://default_env.tres" id="8_82q6b"]
[ext_resource type="PackedScene" uid="uid://bhdq6md7l8avi" path="res://assets/psx-fire-extinguisher/source/extinguisher_model.tscn" id="9_twjr1"]
[ext_resource type="PackedScene" uid="uid://c4rpcr7s5pt3v" path="res://game/items/rock/rock.tscn" id="12_cxbia"]
[ext_resource type="PackedScene" uid="uid://chch4r7wddwdj" path="res://game/objects/storage/storage_box.tscn" id="13_galon"]
[ext_resource type="PackedScene" uid="uid://dbepe4i2q62yy" path="res://game/items/crate/crate.tscn" id="13_mtgv7"]
[ext_resource type="PackedScene" uid="uid://c33bpwxnrb0gr" path="res://game/items/toolbox/toolbox.tscn" id="14_68l3l"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_p02yt"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vljgg"]
animation = &"Grip"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5ya82"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_tk2pl"]
animation = &"Grip"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_hmww4"]
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_twjr1"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Little_Distal_L", "Armature/Skeleton3D:Little_Intermediate_L", "Armature/Skeleton3D:Little_Metacarpal_L", "Armature/Skeleton3D:Little_Proximal_L", "Armature/Skeleton3D:Middle_Distal_L", "Armature/Skeleton3D:Middle_Intermediate_L", "Armature/Skeleton3D:Middle_Metacarpal_L", "Armature/Skeleton3D:Middle_Proximal_L", "Armature/Skeleton3D:Ring_Distal_L", "Armature/Skeleton3D:Ring_Intermediate_L", "Armature/Skeleton3D:Ring_Metacarpal_L", "Armature/Skeleton3D:Ring_Proximal_L", "Armature/Skeleton3D:Thumb_Distal_L", "Armature/Skeleton3D:Thumb_Metacarpal_L", "Armature/Skeleton3D:Thumb_Proximal_L", "Armature/Skeleton:Little_Distal_L", "Armature/Skeleton:Little_Intermediate_L", "Armature/Skeleton:Little_Proximal_L", "Armature/Skeleton:Middle_Distal_L", "Armature/Skeleton:Middle_Intermediate_L", "Armature/Skeleton:Middle_Proximal_L", "Armature/Skeleton:Ring_Distal_L", "Armature/Skeleton:Ring_Intermediate_L", "Armature/Skeleton:Ring_Proximal_L", "Armature/Skeleton:Thumb_Distal_L", "Armature/Skeleton:Thumb_Proximal_L"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8y4d1"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u7c0g"]
animation = &"Grip 5"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_iyfkk"]
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_gfaum"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Index_Distal_L", "Armature/Skeleton3D:Index_Intermediate_L", "Armature/Skeleton3D:Index_Metacarpal_L", "Armature/Skeleton3D:Index_Proximal_L", "Armature/Skeleton:Index_Distal_L", "Armature/Skeleton:Index_Intermediate_L", "Armature/Skeleton:Index_Proximal_L"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_qrs50"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_mpg1a"]
graph_offset = Vector2(-536, 11)
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_p02yt")
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_vljgg")
nodes/ClosedHand1/position = Vector2(-600, 300)
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_5ya82")
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_tk2pl")
nodes/ClosedHand2/position = Vector2(-360, 300)
nodes/Grip/node = SubResource("AnimationNodeBlend2_hmww4")
nodes/Grip/node = SubResource("AnimationNodeBlend2_twjr1")
nodes/Grip/position = Vector2(0, 20)
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_8y4d1")
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_u7c0g")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_iyfkk")
nodes/Trigger/node = SubResource("AnimationNodeBlend2_gfaum")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xxwsy"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_airyt"]
animation = &"Grip"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_m7om0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_qeajv"]
animation = &"Grip"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_1bkqf"]
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_rejpy"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Little_Distal_R", "Armature/Skeleton3D:Little_Intermediate_R", "Armature/Skeleton3D:Little_Metacarpal_R", "Armature/Skeleton3D:Little_Proximal_R", "Armature/Skeleton3D:Middle_Distal_R", "Armature/Skeleton3D:Middle_Intermediate_R", "Armature/Skeleton3D:Middle_Metacarpal_R", "Armature/Skeleton3D:Middle_Proximal_R", "Armature/Skeleton3D:Ring_Distal_R", "Armature/Skeleton3D:Ring_Intermediate_R", "Armature/Skeleton3D:Ring_Metacarpal_R", "Armature/Skeleton3D:Ring_Proximal_R", "Armature/Skeleton3D:Thumb_Distal_R", "Armature/Skeleton3D:Thumb_Metacarpal_R", "Armature/Skeleton3D:Thumb_Proximal_R", "Armature/Skeleton:Little_Distal_R", "Armature/Skeleton:Little_Intermediate_R", "Armature/Skeleton:Little_Proximal_R", "Armature/Skeleton:Middle_Distal_R", "Armature/Skeleton:Middle_Intermediate_R", "Armature/Skeleton:Middle_Proximal_R", "Armature/Skeleton:Ring_Distal_R", "Armature/Skeleton:Ring_Intermediate_R", "Armature/Skeleton:Ring_Proximal_R", "Armature/Skeleton:Thumb_Distal_R", "Armature/Skeleton:Thumb_Proximal_R"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8npt3"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xhwk3"]
animation = &"Grip 5"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_doyug"]
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_if2vo"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Index_Distal_R", "Armature/Skeleton3D:Index_Intermediate_R", "Armature/Skeleton3D:Index_Metacarpal_R", "Armature/Skeleton3D:Index_Proximal_R", "Armature/Skeleton:Index_Distal_R", "Armature/Skeleton:Index_Intermediate_R", "Armature/Skeleton:Index_Proximal_R"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_4mfj8"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_qimua"]
graph_offset = Vector2(-552.664, 107.301)
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_xxwsy")
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_airyt")
nodes/ClosedHand1/position = Vector2(-600, 300)
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_m7om0")
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_qeajv")
nodes/ClosedHand2/position = Vector2(-360, 300)
nodes/Grip/node = SubResource("AnimationNodeBlend2_1bkqf")
nodes/Grip/node = SubResource("AnimationNodeBlend2_rejpy")
nodes/Grip/position = Vector2(0, 40)
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_8npt3")
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_xhwk3")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_doyug")
nodes/Trigger/node = SubResource("AnimationNodeBlend2_if2vo")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
[sub_resource type="QuadMesh" id="QuadMesh_0144s"]
material = ExtResource("2_uryyw")
@@ -122,58 +123,63 @@ size = Vector3(1, 3, 0.2)
zone_info = ExtResource("3_wyepd")
[node name="Skeleton3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature" index="0"]
bones/1/rotation = Quaternion(0.323537, -2.56577e-05, -0.0272204, 0.945824)
bones/2/rotation = Quaternion(-0.0904441, -0.0415175, -0.166293, 0.981042)
bones/3/rotation = Quaternion(-0.0466199, 0.020971, 0.0103276, 0.998639)
bones/5/rotation = Quaternion(-0.00128455, -0.0116081, -0.0168259, 0.99979)
bones/6/rotation = Quaternion(0.102925, -0.00993208, -0.00794417, 0.994608)
bones/7/rotation = Quaternion(-0.012859, -0.0236108, -0.323258, 0.945929)
bones/8/rotation = Quaternion(0.0120575, -0.00929194, -0.247472, 0.968775)
bones/10/rotation = Quaternion(-0.0357539, -0.000400032, 0.00636764, 0.99934)
bones/11/rotation = Quaternion(-0.00264964, -0.00114471, -0.125992, 0.992027)
bones/12/rotation = Quaternion(0.0394225, 0.00193393, -0.228074, 0.972843)
bones/13/rotation = Quaternion(-0.0123395, -0.00881294, -0.280669, 0.959685)
bones/15/rotation = Quaternion(-0.0702656, 0.0101908, -0.0243307, 0.99718)
bones/16/rotation = Quaternion(-0.0320634, -0.00223624, -0.0686366, 0.997124)
bones/17/rotation = Quaternion(0.0253452, 0.00812462, -0.249005, 0.968136)
bones/18/rotation = Quaternion(0.00252232, 0.00788073, -0.243204, 0.96994)
bones/20/rotation = Quaternion(-0.0917369, 0.0203027, -0.010183, 0.995524)
bones/21/rotation = Quaternion(-0.0625182, -0.00022572, -0.115393, 0.991351)
bones/22/rotation = Quaternion(0.0585786, 0.0216483, -0.269905, 0.96086)
bones/23/rotation = Quaternion(0.00687177, -0.00357275, -0.211953, 0.977249)
bones/1/rotation = Quaternion(0.323537, -2.5658142e-05, -0.027220426, 0.9458239)
bones/2/rotation = Quaternion(-0.09044407, -0.04151748, -0.16629349, 0.98104167)
bones/3/rotation = Quaternion(-0.04661986, 0.02097099, 0.010327632, 0.9986392)
bones/5/rotation = Quaternion(-0.0012845465, -0.011608094, -0.016825877, 0.99979025)
bones/6/rotation = Quaternion(0.10292491, -0.009932083, -0.007944166, 0.9946078)
bones/7/rotation = Quaternion(-0.012859, -0.023610815, -0.32325828, 0.9459289)
bones/8/rotation = Quaternion(0.012057539, -0.009291937, -0.24747224, 0.96877545)
bones/10/rotation = Quaternion(-0.035753887, -0.0004000325, 0.0063676415, 0.9993403)
bones/11/rotation = Quaternion(-0.0026496367, -0.0011447113, -0.12599176, 0.9920271)
bones/12/rotation = Quaternion(0.039422527, 0.0019339261, -0.22807404, 0.97284347)
bones/13/rotation = Quaternion(-0.012339468, -0.008812943, -0.28066906, 0.9596848)
bones/15/rotation = Quaternion(-0.070265576, 0.010190836, -0.024330735, 0.9971795)
bones/16/rotation = Quaternion(-0.032063447, -0.002236244, -0.06863657, 0.99712384)
bones/17/rotation = Quaternion(0.025345208, 0.008124622, -0.2490055, 0.9681363)
bones/18/rotation = Quaternion(0.0025223217, 0.007880732, -0.2432038, 0.9699399)
bones/20/rotation = Quaternion(-0.09173688, 0.020302717, -0.010182976, 0.9955242)
bones/21/rotation = Quaternion(-0.06251818, -0.00022572002, -0.115392834, 0.99135065)
bones/22/rotation = Quaternion(0.058578636, 0.021648303, -0.26990518, 0.9608596)
bones/23/rotation = Quaternion(0.006871769, -0.0035727466, -0.21195254, 0.97724926)
[node name="BoneAttachment3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature/Skeleton3D" index="1"]
transform = Transform3D(0.54083, 0.840813, -0.0231736, -0.0826267, 0.0805243, 0.993322, 0.837064, -0.535303, 0.113023, 0.039902, 0.0402828, -0.150096)
transform = Transform3D(0.5408296, 0.8408128, -0.023173608, -0.08262672, 0.08052427, 0.99332196, 0.83706397, -0.5353032, 0.11302349, 0.039901964, 0.040282845, -0.15009598)
[node name="AnimationTree" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand" index="1"]
tree_root = SubResource("AnimationNodeBlendTree_qrs50")
root_node = NodePath("../Hand_Nails_low_L")
tree_root = SubResource("AnimationNodeBlendTree_mpg1a")
[node name="WristUI" parent="XROrigin3D/LeftHand/CollisionHandLeft" index="7"]
scene_properties_keys = PackedStringArray("zone_wrist_ui.gd")
[node name="Skeleton3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature" index="0"]
bones/1/rotation = Quaternion(0.323537, 2.56577e-05, 0.0272204, 0.945824)
bones/2/rotation = Quaternion(-0.0904441, 0.0415175, 0.166293, 0.981042)
bones/3/rotation = Quaternion(-0.0466199, -0.020971, -0.0103276, 0.998639)
bones/5/rotation = Quaternion(-0.00128455, 0.0116081, 0.0168259, 0.99979)
bones/6/rotation = Quaternion(0.102925, 0.00993208, 0.00794419, 0.994608)
bones/7/rotation = Quaternion(-0.012859, 0.0236108, 0.323258, 0.945929)
bones/8/rotation = Quaternion(0.0120575, 0.00929193, 0.247472, 0.968775)
bones/10/rotation = Quaternion(-0.0357539, 0.000400032, -0.00636763, 0.99934)
bones/11/rotation = Quaternion(-0.00264964, 0.00114471, 0.125992, 0.992027)
bones/12/rotation = Quaternion(0.0394225, -0.00193393, 0.228074, 0.972843)
bones/13/rotation = Quaternion(-0.0123395, 0.00881294, 0.280669, 0.959685)
bones/15/rotation = Quaternion(-0.0702656, -0.0101908, 0.0243307, 0.99718)
bones/16/rotation = Quaternion(-0.0320634, 0.00223624, 0.0686366, 0.997124)
bones/17/rotation = Quaternion(0.0253452, -0.00812462, 0.249005, 0.968136)
bones/18/rotation = Quaternion(0.00252233, -0.00788073, 0.243204, 0.96994)
bones/20/rotation = Quaternion(-0.0917369, -0.0203027, 0.010183, 0.995524)
bones/21/rotation = Quaternion(-0.0625182, 0.000225721, 0.115393, 0.991351)
bones/22/rotation = Quaternion(0.0585786, -0.0216483, 0.269905, 0.96086)
bones/23/rotation = Quaternion(0.00687177, 0.00357275, 0.211953, 0.977249)
bones/1/rotation = Quaternion(0.323537, 2.5658142e-05, 0.027220426, 0.9458239)
bones/2/rotation = Quaternion(-0.09044407, 0.04151748, 0.16629349, 0.98104167)
bones/3/rotation = Quaternion(-0.04661986, -0.020970985, -0.010327632, 0.9986392)
bones/5/rotation = Quaternion(-0.0012845465, 0.011608096, 0.01682588, 0.99979025)
bones/6/rotation = Quaternion(0.10292492, 0.009932085, 0.007944188, 0.9946078)
bones/7/rotation = Quaternion(-0.012859004, 0.023610815, 0.32325834, 0.94592875)
bones/8/rotation = Quaternion(0.012057537, 0.0092919255, 0.24747224, 0.96877545)
bones/10/rotation = Quaternion(-0.035753887, 0.00040003238, -0.0063676336, 0.9993403)
bones/11/rotation = Quaternion(-0.0026496367, 0.0011447114, 0.1259918, 0.9920271)
bones/12/rotation = Quaternion(0.03942253, -0.0019339275, 0.2280741, 0.97284347)
bones/13/rotation = Quaternion(-0.012339467, 0.008812944, 0.28066906, 0.9596848)
bones/15/rotation = Quaternion(-0.07026557, -0.010190836, 0.024330745, 0.99717957)
bones/16/rotation = Quaternion(-0.032063447, 0.002236245, 0.06863657, 0.99712384)
bones/17/rotation = Quaternion(0.025345206, -0.00812462, 0.24900547, 0.9681363)
bones/18/rotation = Quaternion(0.0025223275, -0.007880732, 0.24320383, 0.9699399)
bones/20/rotation = Quaternion(-0.09173688, -0.020302719, 0.010182976, 0.9955242)
bones/21/rotation = Quaternion(-0.06251817, 0.00022572096, 0.115392834, 0.99135065)
bones/22/rotation = Quaternion(0.058578644, -0.021648303, 0.26990518, 0.9608596)
bones/23/rotation = Quaternion(0.0068717655, 0.0035727452, 0.21195254, 0.97724926)
[node name="BoneAttachment3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature/Skeleton3D" index="1"]
transform = Transform3D(0.540829, -0.840813, 0.0231736, 0.0826268, 0.0805242, 0.993322, -0.837064, -0.535303, 0.113024, -0.039902, 0.0402828, -0.150096)
transform = Transform3D(0.5408295, -0.8408129, 0.023173586, 0.08262676, 0.08052423, 0.99332196, -0.83706397, -0.53530306, 0.11302352, -0.03990197, 0.040282845, -0.15009597)
[node name="AnimationTree" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand" index="1"]
tree_root = SubResource("AnimationNodeBlendTree_4mfj8")
root_node = NodePath("../Hand_Nails_low_R")
tree_root = SubResource("AnimationNodeBlendTree_qimua")
[node name="World" type="Node3D" parent="." index="1"]
@@ -263,6 +269,9 @@ mesh = SubResource("SphereMesh_6ysum")
transform = Transform3D(1, -1.42492e-07, 0, 3.63216e-08, 1, 0, 0, 1.49012e-08, 1, 0, 0, 0)
shape = SubResource("ConvexPolygonShape3D_f4wyk")
[node name="extinguisher_model" parent="World" index="10" instance=ExtResource("9_twjr1")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.06884384, -2.2083645)
[node name="HouseEntrance" type="Node3D" parent="." index="2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -8.6)