GodotShade/player.tscn

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[gd_scene format=3 uid="uid://chbs3naovk63w"]
[ext_resource type="Script" uid="uid://c1jlypyykqvfl" path="res://NoclipCamera.gd" id="1_4flbx"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_fj7yv"]
[sub_resource type="SphereMesh" id="SphereMesh_fj7yv"]
[sub_resource type="SphereShape3D" id="SphereShape3D_tlwt5"]
[node name="Player" type="RigidBody3D" unique_id=50574317]
physics_material_override = SubResource("PhysicsMaterial_fj7yv")
gravity_scale = 0.0
lock_rotation = true
linear_damp = 1.0
script = ExtResource("1_4flbx")
[node name="PlayerCamera" type="Camera3D" parent="." unique_id=703597908]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1223998, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1204761983]
mesh = SubResource("SphereMesh_fj7yv")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=703714189]
shape = SubResource("SphereShape3D_tlwt5")