GodotShade/grass/grass_material.tres
Guillaume Vern a342f96089 init project
2025-10-07 16:20:44 +02:00

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://d2eg0eaiyrt6p"]
[ext_resource type="Texture2D" uid="uid://dym0aiwxm8guh" path="res://grass/grass_block_texture.png" id="1_s83eo"]
[resource]
albedo_texture = ExtResource("1_s83eo")
texture_filter = 0
proximity_fade_distance = 100.0