14 lines
357 B
GDScript
14 lines
357 B
GDScript
extends Node
|
|
|
|
signal add_matter(position: Vector3, size: float)
|
|
signal regenerate_mesh_sig(position: Vector3i)
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
pass # Replace with function body.
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(delta: float) -> void:
|
|
pass
|