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GodotShade/SurfaceNetsWorld
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= 7de732c9f5 fix uniform ids and edits uniform recreation
2026-02-14 13:33:54 +01:00
..
chunk.gd
remove unused UV buffer
2026-02-14 13:06:50 +01:00
chunk.gd.uid
chunks
2026-02-13 21:18:12 +01:00
chunk.tscn
chunks
2026-02-13 21:18:12 +01:00
compute_samples.gd
fix uniform ids and edits uniform recreation
2026-02-14 13:33:54 +01:00
compute_samples.gd.uid
chunks
2026-02-13 21:18:12 +01:00
compute_surface_points.glsl
fix uniform ids and edits uniform recreation
2026-02-14 13:33:54 +01:00
compute_surface_points.glsl.import
chunks
2026-02-13 21:18:12 +01:00
generate_mesh.tres
world can be edited
2026-02-14 02:31:25 +01:00
sdf_mesh_generation.glsl
remove unused UV buffer
2026-02-14 13:06:50 +01:00
sdf_mesh_generation.glsl.import
chunks
2026-02-13 21:18:12 +01:00
smooth_world.gd
remove unused UV buffer
2026-02-14 13:06:50 +01:00
smooth_world.gd.uid
chunks
2026-02-13 21:18:12 +01:00
smooth_world.tscn
remove unused UV buffer
2026-02-14 13:06:50 +01:00
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