[gd_scene load_steps=9 format=3 uid="uid://dls7ggmf46ia0"] [ext_resource type="Script" uid="uid://l6xn27nsln1m" path="res://world.gd" id="1_tlwt5"] [ext_resource type="Script" uid="uid://c1jlypyykqvfl" path="res://NoclipCamera.gd" id="3_036b0"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_fj7yv"] sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) [sub_resource type="Sky" id="Sky_tlwt5"] sky_material = SubResource("ProceduralSkyMaterial_fj7yv") [sub_resource type="Environment" id="Environment_aqk2v"] background_mode = 2 sky = SubResource("Sky_tlwt5") tonemap_mode = 2 glow_enabled = true [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_fj7yv"] [sub_resource type="SphereMesh" id="SphereMesh_fj7yv"] [sub_resource type="SphereShape3D" id="SphereShape3D_tlwt5"] [node name="Root" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_aqk2v") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0) shadow_enabled = true [node name="World" type="Node3D" parent="."] transform = Transform3D(1, 1.49012e-08, -7.45058e-09, 0, 1, 0, -7.45058e-09, 0, 1, 0, 0, 0) script = ExtResource("1_tlwt5") chunk_size = 8 world_size = Vector3i(8, 16, 8) world_seed = 1 noise_frequency = 0.011 noise_threshold = -4.111 cave_noise_frequency = 0.01 cave_noise_threshold = -0.283 [node name="MeshInstance3D" type="MeshInstance3D" parent="."] visible = false [node name="Player" type="RigidBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 50, 20) physics_material_override = SubResource("PhysicsMaterial_fj7yv") lock_rotation = true linear_damp = 1.0 script = ExtResource("3_036b0") [node name="PlayerCamera" type="Camera3D" parent="Player"] [node name="MeshInstance3D" type="MeshInstance3D" parent="Player"] mesh = SubResource("SphereMesh_fj7yv") [node name="CollisionShape3D" type="CollisionShape3D" parent="Player"] shape = SubResource("SphereShape3D_tlwt5")