[gd_resource type="VisualShader" format=3 uid="uid://bose286qacwdl"] [sub_resource type="VisualShaderNodeColorConstant" id="VisualShaderNodeColorConstant_sxi40"] constant = Color(0.30202293, 0.6060653, 0.9109474, 1) [resource] nodes/vertex/0/position = Vector2(360, 220) nodes/fragment/0/position = Vector2(660, 140) nodes/fragment/2/node = SubResource("VisualShaderNodeColorConstant_sxi40") nodes/fragment/2/position = Vector2(260, 220) nodes/fragment/connections = PackedInt32Array(2, 0, 0, 0)