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atlas = ExtResource("2")
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atlas = ExtResource("2")
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"duration": 1.0,
"texture": SubResource("4")
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tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatedSprite2D:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
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"transitions": PackedFloat32Array(0.233258, 1),
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[node name="Node2D" type="Node2D"]
texture_filter = 1
script = ExtResource("1")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(-50, 0)
rotation = -1.57079
scale = Vector2(2, 2)
sprite_frames = SubResource("6")
frame_progress = 0.432846

[node name="Timer" type="Timer" parent="."]
one_shot = true

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
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}
autoplay = "default"

[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
