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GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C
EditorStartupMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap
GameDefaultMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap
GameInstanceClass=/Game/_Games/Blueprints/Core/BP_VRGameInstance.BP_VRGameInstance_C
[/Script/Engine.RendererSettings]
r.ForwardShading=True
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